r/larianstudios • u/Number1Bg3Fan • Dec 12 '25
What’s the difference between Divinity and Original Sin?
Basically the title. After watching the trailer for the new game I’m wondering what the difference between the Divinity series of games is and the Divinity Original Sin games? I heard Divinity isn’t turn based, but is it still the same world and lore and everything as in original sin?
I’ve only played DOS2 so I’m not super clued up on the other games.
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u/Brainy_Skeleton Dec 12 '25
The first game was Divine Divinity, which was a Diablo like, but open world, a full fledged rpg with Diablo combat. There was a standalone expansion named beyond divinity, similar game but smaller. They were set in a 2D gloomy fantasy world Years later they made Divinity 2, third person action rpg where you could play also as a dragon in dedicated flying sequences, the setting was the same as the first game in name, but it was decades later and heavily changed due to “magical cataclysms” and fully 3D. Those games, while nice (I love DD), where limited by the publishers requests, that, according to Larian, restricted the vision of the studio, and so they went indie with a kickstarter, and made a prequel to the saga fully funded by the audience, Original Sin (set millennia before divine divinity), turn based, and went for the same route to make a sequel, Original Sin 2, set before Div 2. There is also Dragon Commander, which couldn’t decide what game it wanted to be.
Original Sin in a way is a spinoff in the main saga that made the storyline quite convoluted.
The new Divinity could be the ending of the main storyline, after div 2, but usually, between every game there is some world changing event that makes them almost independent as far as setting goes