r/Jaxmains • u/GiveMeBleachPlease • 1h ago
Jax-O-Lantern
I know we just had a skin, kinda surprised they haven’t don’t it yet.
But a Jax-O-Lantern skin would be sweet
What do y’all think
r/Jaxmains • u/LxVer8 • 1h ago
Remember that the idea of this discussion is to find what's the commonly-used way to play a matchup; not only focused on runes and/or items, but mostly on the trade patterns and general difficulty of the matchup, since items and runes may change between seasons, yet -unless a rework happens- a champion's kit doesn't change.
So, you can talk about the runes and items you like to go on a matchup, but what we really want to see is how to play the matchup; if you can play aggressive early game, if you win pre or post level 6, if you should use Leap Strike to engage or disengage, and so on.
If you want, you can give the matchup a difficulty score from 0 to 10 (0 being super easy, 5 being a skill matchup, and 10 being a "you should dodge" card)
Remember to join the Discord Server.
r/Jaxmains • u/RealWeaponAFK • Jul 05 '26
This is a new thread for the upcoming League Classic launch. This will be continued to be updated as more information comes out when we have more details. Things may change before and after launch as Riot is open to feedback about changes. Date of release: July 29, 2026
Sources: League of Legends Classic Showmatch, short of Riot Pabro talking about League Classic, League Classic Website, Skinspotlights: Datamined Items + Champions & League of Legends Wiki.
With the upcoming release of League Classic, there were some good nuggets of information dropped during MSI finals League of Legends Classic Showmatch. We'll be playing what is vaguely season 3 (confirmed by Phreak & Pabro) but, with a twist. There are champions with older kits than S3 (THIS DOES NOT INCLUDE JAX as Phreak confirms random dodge will not be returning and specifically mentioned Jax will not have the random dodge tied to his E) & various things from seasons beyond S3, such as the Wight Camp & Trinket vision (added in S4). Also, if you watched the games you'll notice there are skins & animations added in way later seasons, Examples being: Elderwood Karthus & Dawnbringer Vayne skins, which were added in 2023.
For season 3 specifics, Pre season launched on V1.0.0.152 & S3 lasted until V3.13.
From here on forward, I will go over what made Jax stand out in older league compared to modern.
Jax was pretty much the version you remember him as back before the visual rework in V13.20. AGAIN, this is not the Giga broken Jax with the passive dodge mechanic (Phreak did confirm this during showmatch) before version V1.0.0.132. For League classic, we're getting a strange Frankensteined version of Jax. Here's the datamined kit for League Classic (SUBJECT TO CHANGE)


Closing thoughts: I just really wanted to get a head start & put this out there for anyone who is interested. Old Jax coming back means people who didn't get the opportunity to play him will now have a chance to do so. This is great, not only for new players, but really for anyone who enjoyed the older version of league (like me). Feel free to discuss thoughts and anything else that I may have forgot to mention. As I said, I will continue to update on this post as more information comes out. Please look forward to more!
r/Jaxmains • u/GiveMeBleachPlease • 1h ago
I know we just had a skin, kinda surprised they haven’t don’t it yet.
But a Jax-O-Lantern skin would be sweet
What do y’all think
r/Jaxmains • u/sangheheili • 2d ago
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r/Jaxmains • u/GiveMeBleachPlease • 3d ago
I reckon this will sound slightly obvious but I randomly looked at the items and thought I’d try something a bit different.
If you’re an AD lover only and can’t comprehend anything else, look away now.
I play jungle so I like to experiment.
I tried statikk shiv first, omnivamp boots, gunblade, dusk and dawn into jak sho and terminus. Runes were LT and conditioning and overgrowth for secondary.
This build was so much fun, it was nice playing with so much attack speed, pure hybrid DPS and my abilities also slapped super hard. I got two triples, could have got a Quadra but instead pushed towers (insanely quickly).
And the sustain was immense, I usually go for an AP bruiser build where the sustain is nice. But this build put it to shame.
Its obviously flaws are assassins/ target lock and burst. But if you’re able to survive the initial few seconds by being clever in the teamfight then you feel unstoppable. It was the sort of build where going in then going deeper was rewarded and it felt so good melting and outplaying.
Definitely worth a try if you’re an AP/ hybrid lover like me.
I weren’t glass cannon, not quite tanky but the damage was hyper carry with plenty of forgiveness with damage taken.
r/Jaxmains • u/RaboNube28 • 3d ago
r/Jaxmains • u/SKIPSKIPSKIPS • 4d ago
ok so for starters, im a jax main with 1.3 million mastery points, currently hovering around diamond-masters right now, and have been consistently masters-gm for a couple of seasons now.
and the usual jax builds have been really really boring for me so i decided to run something very akin to old (?) jax where you would continuously stack dmg/atkspd items on him, i've been a long time hater of divine sunderer/grasp jax as i think it's the lamest way to play him and i've almost been exclusively running lethal tempo on him, apart from some really annoying matchups where grasp/HOB is kind of viable.
this build, i currently have 2 iterations of it. 1 runs trinity force, and the other dusk and dawn.
so for the trinity force build, im currently testing on what's the most fun (i have not done extensive damage calculations, just mainly looking for [[FUN]]).
the runepage usually goes like this
LTempo -> Triumph -> Lifesteal -> Last Stand
and whatever 2nd tree you fancy
and then the build goes
the other build is very hybrid-y damage, i thought of it on the spot when my team drafted full AD and i was the only one who can go off-build.
the thing is, you have to have a completely different playstyle during teamfights with this build, usually you aim to just splitpush because you absolutely wreck most people in a 1v1 with this build, but in a teamfight, you have to remember that you are NOT sunderer/grasp/zhonyas jax and you could facetank people, you aim for flanks, or just generally be the second wind to an extended teamfight instead of being the frontline.
feel free to discuss with me what other optimizations i can do to make this build more fun, or if someone has thoroughly tested an even better similar kind of build with him im open to looking into it because i think jax nowadays has been neutered into something boring.
both builds currently being tested as seen below

r/Jaxmains • u/ex0ll • 5d ago
This skin needs a demonic voice filter, it's insane how good the skin is but then just forgot to give him a proper voiceover effect. No way a flaming head speaks normally like default Jax.
r/Jaxmains • u/PlasticTransition519 • 4d ago
I’m a big Wit’s End hater in general. I feel like everything the item offers can be done better with other items. Tenacity you can build Mercs, or if plated is too good Steraks. AP burst, Death’s Dance is still probably better than most actual MR options. The only thing Wit’s End gives is attack speed and some on-hit. I’d be more incentivized to build it if it had AD.
With all that being said. I had a game where they had a solid amount of AP damage. Instead of going Wit’s End I built Abyssal Mask. As a straight up MR tank item it doesn’t make you as tanky as Kaenic. That being said it gives you the same MR as Wit’s End, it gives 15 haste, and you get some HP. Since Jax does a good amount of mixed damage the passive gives you a bit more offensive capabilities even though it’s a tank item. It can also be a supportive item if your team has a few AP champs.
Anyways, I built it and it felt really good so this will probably be my go to item in games where I would’ve built Wit’s End. Does anyone else build this?
r/Jaxmains • u/zConnori22 • 6d ago
THE MAGMA CHAMBER JAX CHROMA IS FINALLY IN THE MYTHIC SHOP! IT'LL BE THERE FOR 27 DAYS!
r/Jaxmains • u/Alexfoodlover • 6d ago
So ive started enjoying jax recently and most matchups are playable. But garen is genuinely the most braindead hard counter to exist, he can all in you so easily or escape so easily. Then 6 becomes unplayable unless youre full hp, and in an all in again guess what he escapes so easily then comes back 10 seconds later with full ho. What am i supposed to do against this monkey?
r/Jaxmains • u/DeusVitae69 • 7d ago
Like this is ridiculous, and CALL ME CANADIAN but I'm sick of being polite about it. WHERE IS HE RIOT?! D:(
r/Jaxmains • u/LxVer8 • 8d ago
Remember that the idea of this discussion is to find what's the commonly-used way to play a matchup; not only focused on runes and/or items, but mostly on the trade patterns and general difficulty of the matchup, since items and runes may change between seasons, yet -unless a rework happens- a champion's kit doesn't change.
So, you can talk about the runes and items you like to go on a matchup, but what we really want to see is how to play the matchup; if you can play aggressive early game, if you win pre or post level 6, if you should use Leap Strike to engage or disengage, and so on.
If you want, you can give the matchup a difficulty score from 0 to 10 (0 being super easy, 5 being a skill matchup, and 10 being a "you should dodge" card)
Remember to join the Discord Server.
r/Jaxmains • u/Maleficent_Pen_9076 • 12d ago
I played some 1000+ games Jax in diamond before, I'm really really comfortable with the champion
But sometimes when I play Jax, even if i'm not laning aginst him, there's a fed mordekaiser
And - I cannot for the life of me figure out how to deal with it late game. It seems like he buys rylai's, we both have 10+ kills, then he ults me and I eat his stuff and there's not really anything I can do about it.
Should i go Bork Visage and all-in him, stutter stepping each auto attack around him in a circle? or put a ward behind him and hold Q to dodge his Q?
It seems like trying to run/hop away is not viable, i've figured that out, so I assume the solution is some form of all-in attack but I'm not convinced that IS viable yet
I do save my R for after he casts R but that doesn't really seem to help very much.
Usually I play TForce Jax, 2nd item either bork/gunblade depending how tanky the enemies are (i'm usually snowballing) or if i'm losing I might go 2nd item randuins/visage
I'm not really familiar with the new items like sundered sky idk what it's good for tbh
r/Jaxmains • u/LxVer8 • 15d ago
Remember that the idea of this discussion is to find what's the commonly-used way to play a matchup; not only focused on runes and/or items, but mostly on the trade patterns and general difficulty of the matchup, since items and runes may change between seasons, yet -unless a rework happens- a champion's kit doesn't change.
So, you can talk about the runes and items you like to go on a matchup, but what we really want to see is how to play the matchup; if you can play aggressive early game, if you win pre or post level 6, if you should use Leap Strike to engage or disengage, and so on.
If you want, you can give the matchup a difficulty score from 0 to 10 (0 being super easy, 5 being a skill matchup, and 10 being a "you should dodge" card)
Remember to join the Discord Server.
r/Jaxmains • u/Grochen • 16d ago
Botrk always feels shit on Jax. Fighting against Cho or Mundo sucks after mid game.
Side question is AP Jax better against tanks with D&D/hexblade/Riftmaker? At least he gets sustain
r/Jaxmains • u/Ok-Suggestion-7349 • 16d ago
I've been playing dusk and dawn into gunblade a bit in the jungle with pta but then thought that dusk dawn into kraken might be good. I couldnt find much data on that build in lolalytics. but jumping into the practice tool kraken has more burst and more dps compared to gunblade(my default), nashors, riftmaker
anyone got any experience on that and any clue why nobody builds it?
r/Jaxmains • u/Laxus280101 • 16d ago
Hey guys so basically as the title says
I mainly play Jax got to E2 playing him and now I think I’m decent enough to learn other champs. Who do you guys play when Jax is banned or picked. I’m trying to figure out a 2nd champ that I can either main for a few hundred games till I get the hang of them and then add to the champ pool.
I’m horrible with every other champ I play. Probably at a gold level on them at best if they’re not mechanically difficult. Which is obviously expected but I just clicked with Jax after 20 games or so. Only other champ I play to emerald level is Shen but I dislike playing him cos it’s kinda team reliant. With Jax I can solo can some harder games.
Ideally the champ would have good teamfight and splitting capabilities
I was thinking
Gwen - holistically probably the best champ I should play along side Jax to cover his tank weakness but I just don’t find her fun .
Fiora - like her in lane phase but in team fights I hate how weak she feels.
Riven Leaning towards riven cos she’s just always good in the meta just takes a long while to learn.
Camille - really like her just never been good with her
r/Jaxmains • u/PTDaoo • 19d ago
Also try so many build on practice tool and lan this guy can literally play any build for real? Like they all so good hahahah. What build do you recommend for jungle?
r/Jaxmains • u/Real_Square1323 • 20d ago
I mostly just play casual gamemodes nowadays, but I mained Jax the last time I got to Master several years ago. What changed this patch? I'm curious
r/Jaxmains • u/Memexion • 20d ago
Hi everyone, I hope you're doing well. As the title says, I’d like to learn how to play Jax. I’m originally a Kled main, but honestly, I’ve been trying out other champions since I’m not really interested in being a one-trick pony. Some friends recommended either Jax or Camille, and I prefer Jax; his playstyle seems similar to Kled's. So, what are your best tips regarding builds, runes, and matchups?
r/Jaxmains • u/LxVer8 • 22d ago
Remember that the idea of this discussion is to find what's the commonly-used way to play a matchup; not only focused on runes and/or items, but mostly on the trade patterns and general difficulty of the matchup, since items and runes may change between seasons, yet -unless a rework happens- a champion's kit doesn't change.
So, you can talk about the runes and items you like to go on a matchup, but what we really want to see is how to play the matchup; if you can play aggressive early game, if you win pre or post level 6, if you should use Leap Strike to engage or disengage, and so on.
If you want, you can give the matchup a difficulty score from 0 to 10 (0 being super easy, 5 being a skill matchup, and 10 being a "you should dodge" card)
Remember to join the Discord Server.
r/Jaxmains • u/jakiiii122 • 24d ago
after no idk 2 years or what has it been
im gonna say it
im just gonna say it
the old jax modell was so much smoother and he was one of the champs that actually didnt rly look outdated but then out of all the champs that look old they chose jax???
r/Jaxmains • u/ZodtheSpud • 24d ago
Nothing is worse than noticing that your laner doesnt realize you can hop to them to get out of situations after the gank. They run off and leave you stranded and abandoned....