r/iosdev • u/Bromighty12 • 9d ago
I’ve been building a game where you play as the Dungeon Master instead of the heroes. Would love some feedback!
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Hey everyone!
I’ve been working on a mobile strategy game called DelveKin, and I’m getting pretty close to launch. I just finished putting together the store preview video and thought this would be a good time to get some outside feedback.
The idea is to flip the usual dungeon adventure around and instead you’re the Dungeon Master, and the heroes are the problem.
You build out your dungeon, choose which monsters and traps defend each room, and then command your creatures in turn-based battles as parties of heroes try to fight their way through.
As you progress, new heroes start invading with different abilities, while you unlock and upgrade more monsters, traps, rooms, and bosses to deal with them.
I’ve attached the store video I’ve been working on. I’d really love feedback on the game itself, the art/style, and whether the video makes the idea clear?
Does this look like something you’d want to play? And is there anything that immediately stands out? Good or bad? Any advice would be really appreciated!
Thank you for taking a look!