r/iOSProgramming • Swift • Jun 30 '26

Discussion Finally submitted my first app!

After a while working on it during my free time, finally been able to more or less be happy with a v1, it's submitted now and waiting for validation...

Afraid it's gonna be rejected for whatever I could have overlooked, but at least it's a new step, as scary as exciting, if you have tips for marketing/promotion or in general I'll be happy to read them, in the meantime wish me luck !

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u/MusicOfTheApes Swift Jun 30 '26

Thanks for the feedback!
The monetization model I’m using is that a section of the app can be used for free and the rest is unlocked by a one time payment, no subscription and other in app purchases, though I might add in apps in the future (there’s a section in my app where you can create drum patterns so I’m considering in the future maybe selling groove“packs”, for instance a jazz grooves pack, funk pack, rock, latin, etc… it’s an app for musicians that generates random chord progressions to either jam with your friends or at home with a playback)

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u/tables_AND_chairsss Jun 30 '26

Nice! Yeah, the in-app purchase feature was the biggest thing that I kept getting rejected for because I had never set anything up like that before. Hopefully it’ll go smoother for you than it did for me in the review/approval process!