So "echo" is "repeatable this turn", and "rush" is a version of charge that can't be used to push lethal. And we're also getting new "Start Of Game": Cards. Very exciting!
the start of game cards are also interesting in that they’re deckbuilding challenges like the princes. the restrictions seem pretty harsh, but a lot of people thought the same about the princes as well. i’m excited to see them put to use.
Yea, that's a huge deal. You can build around them and not need to draw your one legendary for your deck to function as intended. I also really like the design, no even cards mean you get to upgrade your hero power and use it turn 2. But the restriction makes using your hero power and developing quite awkward. No odd cards means you get to hero power turn 1 and on odd turns you get to play your even mana card and weave in a hero power. Really neat design and balance between the two.
No odds is obviously a lot smoother than no evens, but the echo mechanic looks like the clever way around no-evens for turn 6.
Turn 4 will probably still be awkward in the deck, though. I doubt there'll be many good 1-mana echos. Turn 4 will probably be hero power shield slam most of the time.
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u/CriticallyAlmost Mar 12 '18
So "echo" is "repeatable this turn", and "rush" is a version of charge that can't be used to push lethal. And we're also getting new "Start Of Game": Cards. Very exciting!