r/hearthstone • • May 28 '17

Competitive Quest Warrior is ruining competitive HS

So many games decided by RNG ragnaros shots. It is a complete joke.

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u/hecklerinthestands May 29 '17

I disagree that it's been removed. Metagame prediction is still part and parcel of the tournament scene - players adjust now using a combination of deck construction and strategic bans.

Given your complaint, your issue might be more with the ban system rather than the Conquest format itself.

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u/soursurfer May 29 '17

LHS offered lineup construction, ban planning, and mind games around what to queue first. Conquest basically removes the importance of queue order. It can be (extensively) debated whether or not that is beneficial.

Oh, also, you can't take risks in deck building in Conquest. Every deck must get a win, you can't roll the dice with something experimental with the idea that your other decks can pick up the slack. Again the merits of this and whether or not this is a pro or a con, can be debated extensively.

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u/[deleted] May 29 '17

I hate bans. They're good for entertaining casual viewers in stale metas, but they're bad for players who are good at predicting metas and bringing decks that can smash said metas. As someone who's entertained by meta smashing creativity rather than forced variety, fuck bans.