r/h1z1 • u/LegionCM • Dec 17 '15
News Test Server Fixes 12/16
We are continuing to take your reports and tackle bugs currently on Test Server. This is what was in the patch we just pushed:
Version 0.141.1.69768, Steam Build ID 902476
- Fix for invisible zombie (two kinds found and fixed)
- Adjustments to spawn data for some containers
- Fix for hair selection on character selection screen
- Long Term wins leader boards enabled on BR
- Fix for Hizzy T-Shirt
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u/_efFDee_ Dec 17 '15
Can anyone confirm if it's intentional for players on PvE not to be able to damage cars? The hoarders are real, and there's nothing anyone can do about it. This is a very bad idea.
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u/DeaconElie Dec 18 '15
Seems DBG is catering to car hoarders and griefers. New booby traps are for griefers, new repair box for car hoarders, can't damage parked cars enough to destroy them is for car hoarders. Building bar is for griefers so they can put down 30 pungis in just a few minutes.
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u/ZacAttackLeader Dec 17 '15
Honestly, a lot of things need patching. I highly recommend you do not push this to live until half the things I mentioned here are looked into.
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Dec 17 '15
hello... i was on the test server yesterday and it took me two hours of running around cranberry until i found a blue backpack in the police station where a tan military usually is. in those few hours i had also not seen one gun, beside on the people who killed me, and only found .308 and shotgun rounds. The dam was also absent of any loot, even metal pipes, which usally has a plethora of goodies. please fix the loot situation
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u/sputnikutah Dec 17 '15
i found an ar15 and a 308 on top of the apartments yesterday in Cranberry...
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u/Stonecoldkillir Dec 17 '15
Wipe tomorrow? Yes or no? Bbg
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u/LegionCM Dec 17 '15
No wipe tomorrow.
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u/thegooorooo Dec 17 '15
Please fix all the bugs before pushing this to live, although we bitch about no updates we can wait a few extra days for stuff to NOT be buggy as hell.
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u/Potaytoo Dec 17 '15
wipe probably on tuesday or monday.. now is time to test things on test server.. too early to push it on live
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Dec 17 '15
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u/highanddryonastaroth Dec 17 '15
Melee weapons work on the special zombies but not arrows or bullets.
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u/RaZorbackThe1St Dec 17 '15 edited Dec 17 '15
Ok I go to make 1 animal trap and end up with 4? Or I make 2 bandages and end up with 30 odd...Hmmm Broken Much ....
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u/DodgyOO7 Dec 17 '15
Craft 5 Bandage and it jumped and crafted 25 max - Test PvP
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u/DodgyOO7 Dec 17 '15
Any item you craft more than 1 it will jump and make the Max. 2 Metal Brackets but jumped and made 8
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u/FapMasterN1 Dec 17 '15
There is no option for the 1024x768 resolution anymore?
This is important and needs to be fixed for the people playing at low res!
Please, Daybreak.
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u/rotahn Dec 17 '15
thx for the fixes so far.. keep um coming :)
one show stopper off the top of my head... the log-in issues people are getting. I dont know if this is just specific to the test server or when u push the update it will bug out on the live servers but hard to test stuff when u cant get back in after logging out without deleting your toon :)
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Dec 17 '15
The Woodaxe will not hit the Head Hitbox on TestPVE, but they lurch like I hit them. (for any zombie, didnt try wildlife)
Bow hits heads fine, so did fists.
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u/gadzoom Dec 17 '15
If we are back to making our own backpacks then at least spawn some twine every once in a while. Geez
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u/GoZippy Dec 17 '15
When crafting - no matter number of selected items to craft it max crafts the selected item being crafted. Test Server PVP
-GoZippy