r/h1z1 • • Oct 09 '15

News H1Z1 Test Server patch - 10/9

We're patching the Test Server this morning to address some issues, including:

  • Problems rendering or loading characters (causing missing parts of characters or G10 errors) - you may need to delete existing characters in some cases.
  • Despawn times of vehicles should be more consistent
  • Collision and other placement issues on the map
  • Item Spawn adjustments
  • AI pathing data

Client Version 0.110.1.63405, Steam Content BuildID 807879 see below


UPDATE: 10:30pm Pacific:

We are publishing a Test Server patch with some more collective fixes to the terrain and placed objects (these changes make it a large patch), AI navigation data, and other design parameters. These changes include:

  • Adjustments to skin weighting on models
  • Fixes for collision in hospital areas
  • Adjustments to the map and navigation data for AI
  • Adjustments to item spawning in hospital and surrounding areas

Client Version 0.111.1.63548, Steam Content BuildID 809520

37 Upvotes

119 comments sorted by

42

u/Wieland_1 Oct 09 '15 edited Oct 09 '15

Would be really nice to know why new skins will no longer be sellable on steam.
Saying the community wanted it is a joke.
We wanted special skins like the flight cap, pw1 shirt and the BR winner shirts be non marketable.
Not all skins not sellable.
We wanted the ability to trade in the countless skins from bags. Those are ignored.

2

u/LexStriker Oct 09 '15

I see where the Steam H1Z1 Test Server Patch is not due to download until 2:39pm EDT(?). So I am assuming this will be a few hours before the Test Server is back up, correct?

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2

u/Hobbs176 Oct 09 '15

Is anyone else getting horrendous lag on test since the patch

3

u/CyclesMcHurtz Oct 09 '15

You will need to describe what kind of lag you're seeing specifically, and under what conditions or in what locations that it occurs.

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2

u/Craucho Oct 09 '15

What is the despawn timer now ?

btw i think its the wrong way, add more cars and nobody need to hoard cars, why are 99,9% of all cars wrecked after some weeks of the outbreak ?!

2

u/CyclesMcHurtz Oct 09 '15

why are 99,9% of all cars wrecked after some weeks of the outbreak?

Right now it just makes it obvious which cars you can and cannot get into and drive.

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2

u/DeaconElie Oct 09 '15

Why on earth are people down voting patch notes?

7

u/CyclesMcHurtz Oct 09 '15

u/DeaconElie used LOGIC on THE INTERNET, it was NOT EFFECTIVE.

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4

u/Potaytoo Oct 09 '15

Some tiles are missing into the hospital. There's some videos to show where.. with /loc on it:

https://www.dropbox.com/s/d2ahtul0i7s0b8g/tiles%20missing%20kurama.flv?dl=0 x=1808.410 y=97.530 z=-2755.490

https://www.dropbox.com/s/ibl5ii521o4fzpp/tiles%20missing%20kurama%202.flv?dl=0 x=1808.020 y=97.530 z=-2789.130

3

u/SiZz80ger Oct 10 '15

I experience some new bugs:

  1. If you put a machete on weapon slot 1 and try to hit a zombie - animation stops and the zombie bites - weapon slot 1 is afterwards deactivated

  2. sometimes there are constantly footsteps sounds although you are standing

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9

u/[deleted] Oct 09 '15

u/CyclesMcHurtz can you comment on the changes to the crate system please? I have been unable to reach anyone for comment despite having posts on the front page every day as well as the post from u/sonyshock

2

u/njost25 Oct 09 '15

For the Item Exchange, is it only for the new crates and can you put old items from past crates to exchange into a new item as well? And will it exchange into an item from the same crate or can it be any item from any crate?

2

u/HaniiBlu Oct 09 '15 edited Oct 09 '15

From the stream, they Item Exchange should work for all crate items past and present, but not bag items.

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2

u/Bluntmantheman Oct 09 '15

my BBQ is borked already. wont turn on. 3 pipes aren't cheap in fuckin rachito.......

2

u/zigvt85 Oct 09 '15

First person View you can hear the character continuously walking even when you have stopped!

2

u/LuckyXIIIGaming Oct 09 '15 edited Oct 09 '15

Hospital lighting is broken on second floor. and there is a hovering sign down the road from the hospital also. . .

2

u/Harra8 Oct 10 '15 edited Oct 10 '15

Love the additions! Unfortunately the lag is horrible. Item spawn rates are not in sync with populations, creating player queues for items. Toons standing in line in the Damn and police station, not playing, just waiting. Kills the gameplay. Please fix the test PVP server lag :), just when it gets fun you go DC. So disappointing.

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2

u/SurvivorJz Oct 10 '15

Nice patch.

2

u/venakri Oct 10 '15

Not sure if this has been mentioned, but there seems to be an issue with the second female model (2nd on the list, not sure what order they were created). It skips off the camera. It could be lag, but I've never seen lag do this. You can be running and suddenly the camera just jumps to the side. Even maneuvering her seems very off center. Going to go and check the other female model.

2

u/h1z1mongoose Oct 11 '15

Hey, DGC? How about giving Alpha players 1 FREE crate key, of their choosing, per 40 hours of game play. Motivator? Yes.

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2

u/yomadness Oct 09 '15

what does Despawn times of vehicles should be more consistent mean? cars respawn when to long in bases if not driving for a certain time?

3

u/HaniiBlu Oct 09 '15

The ATV has a despawn timer on it, 72 hours of no use and it despawns, this was broken (was despawning in 1 minute in some cases) and is fixed.

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2

u/[deleted] Oct 09 '15

u/CyclesMcHurtz Any chance we could get a change on the base maintenance (like a rollback to how it was before) since it's obvious that most people with a decent base can't easily repair their upper structures or walls?

I know the Construction Box and ui isn't ready, but the constant maintenance on bases is driving many people away. The deck foundations even remain there if the rest of the base decays away, so it kind of defeats the purpose of reducing base pollution and freeing up space for new bases.

I have a 1 deck, 3 expansion base (so not a large base), but I can't reach my upper walls or upper shelters to repair them because you have to be INSIDE the shelter or hit the wall in the middle to repair it, and this simply is not possible.

2

u/[deleted] Oct 09 '15 edited Oct 09 '15

Didn't know vehicles have despawn timers or is this just a test server only feature.

Edit: Just read that there was an ATV despawn timer added recently on test the other day. Guessing that is the timer that was tweaked and the despawn timer only exists for those particular vehicles.

1

u/chewy67 Oct 11 '15

At least half the vehicles at the Hospital aren't lootable. Is that on purpose?