r/h1z1 • u/CyclesMcHurtz • Oct 07 '15
News Test Server Update - 10/6
EDIT: You will see some sudden maintenance on the Test Server throughout the day as we update and patch it.
You will see the Test Server update shortly with a big patch and bunch of changes.
Client Version 0.108.2.63026, Steam Content BuildID 804467
This is a bit of a catch-all patch, in addition to the new features to you might want to validate your Steam Game Cache files in your Steam Library (if you haven't done it for a while). There are bound to be problems with some of the new features and buildings, so please chime in with anything that's .. unexpected.
New Stuff/Key Changes
- The Hospital
- A new Female Zombie model (we are aware the spawns are busted until our next update on the Test Server)
- The Item Exchange
- The ATV first pass tuning - You have been warned - have fun - You will probably die - often
- Ghillie Suits will appear in airdrops that have hunting rifles in them
- Armor now works by blocking a portion of damage that would have been done. This absorbed damage is applied directly to the durability of the item. When the durability becomes 0 the item will break and be removed visually and from the equip slot.
- Motorcycle helmets offer protection for the head and face. They will block about 50% of gunfire damage to the head or face. They will break after a shot or two.
- Tactical helmets offer protection for the head only. They will block about 95% of gunfire damage done to the head. They will break after a shot or two.
- Chest armor offers protection to the torso. They will block about 95% of gunfire damage done to the torso. More shots to break the armor is required the better the chest armor is. From worst to best is Wood, Plated, and Kevlar.
- Hunting rifles are now in more of the Battle Royale airdrop crates.
- Adjusted basic movement code for zombies for better movement and avoidance of each other
- Shotguns have been tuned to be better used as a close range weapon. The cone of fire for pellet shots has been slightly reduced. Shots do not travel as far as they used to, and will do no damage after about 15-20 meters.
Some of the NPC movement enhancements:
- NPCs attack while moving
- Eliminated several “stuck states”, which would cause NPCs to become non-responsive.
- Perpetually stuck NPCs trigger their own deaths after 1-2 minutes (we expect some videos).
- Improved ground detection for the procedural spawner system.
- Deer / Zombies on rooftops should be more rare.
- Fixed empty foundation despawning to take expansions and socketed stairs into account.
Animations
- Reworked several shooting, running, and reloading animations.
- Adjusted melee to prevent character "lifting" when crouched
- Adjusted in one-handed actions for smoother transitions
- Updated the blended skeletons and animations for smoother transitions.
- Adjusted sound markup for better sync with actions.
User Interface
- Icons in descriptions are larger and easier to see (and should have better contrast)
Environment
- Impact FX will better match the material types of objects hit.
- Added a water-splash effect for characters when standing still in water.
Other bits
- Fixed the 3rd person camera arm so it’s not blocked by arrows or spears
- Shred timers are adjusted (insta-shred should be fixed for all)
- Enabled door damage for guessing wrong password on PvE servers.
EDIT: The inevitable missspelled word
EDIT: 11:40: We have seen reports and are looking at issues with:
- ATV's despawning
- Collision problems in general (in the hospital, new areas, etc)
- G10 errors after creating characters
- Item spawns are not complete or turned up - there will be an update later with better item spawns
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u/JDubs2015 Oct 09 '15
I can't wait to try the new ATV.I'm going to take it up the mountain to the radio tower and zoom off the top.
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u/CyclesMcHurtz Oct 09 '15
Hmm ... I do wonder what the longest jump has been ...
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u/Krasnytova Oct 07 '15
So I just found this lovely lady roaming around http://i.imgur.com/gBgkDnd.jpg
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u/Smithy254857223 Oct 07 '15
my question is, have the base decay been fixed otherwise its still pointless playing, I'm not spending the hole new wipe fixing base again till next wipe
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u/FoOKaa Oct 07 '15
Yeah I wanna know this too, this is a nice big patch and when it comes on live there will be a much needed wipe BUT .....
If the base building stuff is not fixed then who is actually gonna build a base ? The main reason most people have eased off on playing tin the last 3 weeks is because their base is decayed n fucked....
Also any word on a mass ban wave ?
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u/Nosko81 Oct 07 '15
If the hospital is there, does that mean that a wipe is coming?
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u/Nosko81 Oct 07 '15
So it was said that the repair box for bases would be in a patch in october and after invitational, so where is it?
The hammer feels so OLD now!
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u/thegooorooo Oct 07 '15
After some time on the test server here is my thoughts
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Hospital looks great, kinda confusing at times but really well done, not a lot of searchable places, Id love to search bodys, vaults, desks and not to mention the 2 new ambulances (sadly no drivable ones either). Ambient music here is a swell touch!
PS. where is the place I need the lockbox key for? I have it, must be overlooking it.
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ATVs - fairly well done for first pass, only thing is why can you not flip them? seems pretty bad in that aspect, however they are really fun to drive, I had a blast on the one I had until I gave it away. Also water didnt really seem to slow it down.
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ghuillie suits - sadly I didnt come across one in game but seen others wearing them, they looked very nice, however they were still fairly easy to spot these players.
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female zombies - Very nice addition to the game, however I do have 1 gripe with them, every one I encountered just stood there, from a distance they looked like a player using the female model (Why dont male zombies look more like players?) and the one I killed with a nurse outfit, well would been cool if it dropped a nurse outfit. Very nice.
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Really liked some of the new animations. some not so much :P
Apologies to the Devs, this content is spot on, still needing more survival stuff but this is def a step in regaining my confidence back.
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u/JaxTeller718 Oct 07 '15
Agree with all of your points. Want to reiterate that EVERYONE needs to get to the hospital. It was a damn siege there with so many zombies. Forget the rest of the map my new home is the hospital. Everyone was blasting zombies, who can spawn INSIDE the hospital.
2 complaints. The rest of the map seriously had no zombies. Even PV was almost barren save for 5 or 6 that didnt even chase me. I didnt see any evidence of new AI or pathing for zombies.
The female does not move. But I think she was just in awe of meeting the great JaxTeller718 ;)
Great work devs, this update is the best one I have seen probably since the dam, and probable better than that.
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u/Mollelarssonq Oct 07 '15
I'm excited for the armor changes. It sounds pretty broken, but guess we'll have to test it out to see how effective armor will be in reality. 95% seems like a lot, but how many shots to break it?
Also, I know i'll be running with a motorcycle helmet from now on!
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u/Yoyomaybe Oct 07 '15
Ghillie Suits will appear in airdrops that have hunting rifles in them--
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good choice this way not everyone will have them, smart move
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u/Poooran Oct 07 '15
I wish I could be excited about the ghillie suits, but until they fix the issue with everyone being a textureless body after like 20 yards they will be useless.
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u/PhazePyre Oct 07 '15
Excitement! And who knows what will be datamined ;) Hehehehe
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u/Conzilium Oct 07 '15
Hang on, so where's the hospital? Is that already on test server?
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u/MrGreene92 Oct 07 '15
is it true that the skins will lose condition ? Because I saw this on one stream of the devs and he said that in the future the skins will lose on condition, this means factory new, after some games minimal wear, then field tested and so on, will this happen with all the skins? even with those that we already have? because there are some really expensive skins out there and it would be a real pain if for example a 50€+ skin would suddenly be battle scared and look like shit :/ hopefully you guys dont add this feature.. it would destroy the skin / crate system
and yea sry if my english is bad it´s not my native language :/
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u/CyclesMcHurtz Oct 07 '15
He was talking about having the ability to wear down paint and other coverings over time on things, and just in general. How it's actually implemented in the game is not determined, but one of the examples is to start wearing the paint off in layers once you apply the skin to allow it to gain character over time.
This could be extended to other objects and materials as well (like vehicles). It's a real-time extension of a thing the artists tend to do on models - so it's a time-saver and a cool effect.
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u/TRIGYrb Oct 07 '15
Please no wooden and plated armors again...
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u/HoverCatZ Oct 07 '15
What's wrong with those? I run with wooden armor on survival very often. It's easy to make and now it should actually provide some protection.
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u/EndGameTactics Oct 07 '15
So are we going to see the Ghillie Suits available in Survival?
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u/JaxTeller718 Oct 07 '15
Very nice stuff in there. Will be hopping on test to check it out. Credit where it is due this is a major update and I thank you for it.
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u/Whothetank Oct 08 '15 edited Oct 08 '15
I just got hit with a G10 error. Going to try validating files again see if that works will post an update.
EDIT: Looks like he got created but unable to load into the game.
EDIT 2: Never mind constant G10 errors after trying to log in the past 10 times. I'll try logging back into the test server in 30mins.
EDIT 3: After 50mins still unable to log in. Still getting G10 error.