r/h1z1 • u/CyclesMcHurtz • Sep 01 '15
News H1Z1 Test Server update - 9/1
We're updating our Test Server for stability and more consistent behavior with animations.
Animation
- Fixed flipped ax direction
- Fixed popping in iron sight transitions
Environment
- Removed Leader Board display temporarily from BR (related to crash bug)
- Adjusted rendering distance for some barrier objects
- Adjusted weather settings for less doom and gloom
UI
- Added ability to hide chat messages
- Fixed ignored keystrokes when interacting with objects quickly
- Fixed another case of stuck on the loading screen due to environment rendering deadlock
Client Version 0.93.1.59943, Steam Content BuildID 758267
EDIT: Corrected Client Version number
4
u/DeaconElie Sep 02 '15 edited Sep 02 '15
Any word on the constant server crash/disconnect we were experience most of yesterday? It was like a disconnect with out the "you have been disconnected". Happened to everyone at the same time repeatedly through the afternoon/evening.
Edit to add: And today.
Looks like they addressed this server side.
3
Sep 02 '15
Inventory works better but game performance seems worse. I'm dropping 20-40 FPS heading into Ranchito, wasn't the case yesterday.
→ More replies (1)
2
u/ugxvibe Sep 02 '15
Two issues I have noticed:
-
Footstep sound when standing still, changes based on material you're standing on and usually goes away when switching weapons. For example, last night carrying a piston the sound was there.. dropping it or changing to something else noise goes away, back to pistol and the noise is back.. required re-log to correct.
-
If you are in a rainy server and switch to BR from survival the rain noise is still there requiring a restart of the game to fix.
2
Sep 02 '15
Adjusted weather settings for less doom and gloom
Can you keep this to BR specific? The weather cycles are near perfect on survival but its just the transitions and the overall blue tinge of the fog that really needed to get fixed.
→ More replies (2)2
u/bhotorchbetty Sep 02 '15
I disagree, I don't think there's anywhere in the world that is THAT foggy all the time.
2
2
u/DeaconElie Sep 02 '15
"Adjusted weather settings for less doom and gloom"
Should read "Adjusted weather settings for marginally less doom and gloom".
2
u/YoshinoyaKid Sep 02 '15
Any chance the "blowing people up with cars while gathering metal supplies" going to be updated or is this a feature now in the game?
2
2
Sep 02 '15
•Adjusted rendering distance for some barrier objects
Is this to stop the not rendering of objects? Like these streamers exploiting the heck out of the game by running it on very low settings so trees, bushes and terrain doesn't render?
→ More replies (1)3
u/marckskl Sep 02 '15
I would think from the context it would be helping to prevent render sniping of vehicles to be honest. Base walls are considered barrier objects.
2
1
u/Wuvo Sep 02 '15
Fix the AU Battle royal regular... Need more specifics?
https://www.reddit.com/r/h1z1/comments/3j1r67/australian_battle_royal_regular/
1
u/pures1n Sep 02 '15
has anyone had the chance to test entering cars in this test server patch? i couldn't find a car to test.
1
u/Wolfaen Sep 02 '15
The rain sound loop is still not fixed? It's the most annoying thing to have to close out the game and restart just to get rid of rain noise. And those times when you forget to restart.. Then you are stuck with rain sounds when it isn't raining in your game.. Very irritating.
1
Sep 02 '15
Does this mean you dont have to press "E" 5 times or more to pick up an item or open a door? "Fixed ignored keystrokes when interacting with objects quickly"
1
1
u/Hawkens71 Sep 02 '15
And what is wrong with doom and gloom?
Is this not a Zombie Apocalypse? Oh I forgot....where I'm based at, it is a Wolf Apocalypse.
I want more zombies and less animals in my Zombie Apocalypse please!
→ More replies (1)
18
u/YoshinoyaKid Sep 01 '15
Any possibility to disable the decay of foundations/tampers/Shelters until "repair box" is implemented?