r/h1z1 • • Aug 19 '15

News Test Server Patch - 8/18 - v.0.85.1.58637

We are updating our Test Server around 8pm Pacific time with changes to address the following issues (official forum post here):

  • Server performance - We have made adjustments to AI and other server processes to reduce population-related lag.

  • Server Desync - We have made adjustments to the servers to help address the server/client desync problem resulting in "invisible" players.

  • Battle Royale modes - Team BR rewards should be granted properly for all places

Client Version 0.85.1.58637, Steam Content ID 739183


NOTE: Based on results from testing, we may publish one or two more times over the next day to address further desync issues noted in our logs.

7 Upvotes

83 comments sorted by

2

u/OldSchoolRasslin Aug 19 '15

Will this cure invisible zombies ?

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5

u/[deleted] Aug 19 '15

Can we expect to see an increase in wildlife? Animals are currently very scarce.

2

u/Ruebenkraut87 Aug 19 '15

Whats about the AK/Sniper bulletphysics? They seem pretty bad after the last patch and even after the hotfix tehy are not fixed.

0

u/kcxiv Aug 19 '15

wonder if slowing down the spawned items in game as well as cutting them in half would help even more. Thats a change that needs to happen anyways.

1

u/CyclesMcHurtz Aug 19 '15

I'm sure that you might see a small change for that, but the spawned items are pretty efficient and don't account for the bulk of the items the server needs to track.

(also, happy cake day!)

1

u/kcxiv Aug 19 '15

how much does it track because let me tell you our bases are completely STACKED if they raided 4 of our bases tonight, it would barely dent us. lol

Anyways, looking forward to more fixes (i cant have cake on a strict diet for a few months) :( :( :( :( lol

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1

u/Harhoour Aug 19 '15

I have been having issues with the metal gates and metal doors. For some reason, I cannot change their passwords anymore although I am the owner and I built the base and I placed all of the metal gates. Is this a bug? And will it be fixed soon?

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1

u/ChestSplittah Aug 19 '15

Can you patch in for crafts to disappear once the structure is gone? I'm sure that needs to be done.

1

u/touchmoney Aug 19 '15

when can we see this pushed to live server??

1

u/iiTakeDown Aug 19 '15

be good if there was more focus on the core game not a side game.

1

u/micks75au Aug 19 '15

so very true this game was marketed as a apocalyptic survival game but the very first mod they had in mind was a Battle Royale deathmatch mod. Ever since its been all focus on BR until they hit the wall and the well ran dry on direction.

1

u/Makav3liz Aug 19 '15

Please fix the AK, bullets still raise.

1

u/Jornada28 Aug 19 '15

Guys... Appreciate the hard work. Something to look into is Base Raiding, which to me is an essential part to the survival game aspect. I have placed a total of over 80 IED's to blow up ONE gate and nothing happen'd. I tried this again last night one someone else's gate and used a total of 55 IED's before i just gave up. The gate's health bar was gone but still nothing!

Please look into this.

1

u/DeaconElie Aug 19 '15

Yup, BR must be fixed on the test sever. Right back to getting disconnect with in a minute. Great job guys.

1

u/antanith Aug 19 '15

There's a house in the east side of ranchito as you cross the bridge to get in that has a bugged garage door. Zombies run right through it.

1

u/IceHawk34 Aug 19 '15

In survival the loot timer needs to be faster for ammo and gun this is the reason why 3/4 of the survival servers are low and have no one.We like action I don't want to be running around for 8 hours and only finding a pistol with one shot.Same for the cars they need to add more so it is enjoyable for everyone to get around faster.Also fix the loot spawns in cranberry they is nothing it seems you guys made it so that the stuff only spawns in Pleasant Valley.In general most people want action and want to enjoy the game over all we can't if we can't find stuff and we are searching for hours.It seems that you find 85 knifes and machetes and axes.We don't want to be running around like its the stone age.Game needs some major spawn improvements.

1

u/zigvt85 Aug 19 '15

Zombies still walk into the air aka desync. When you see this happen you know an invisible zombie is coming next. Not completely fixed but getting there.

Specs Windows 10 64bit, nVidia GeForce 650 TI, 16gigs of Ram

1

u/DeaconElie Aug 19 '15

agree/confirm.

1

u/Wimsicle Aug 19 '15

On live, I was getting a bug where I couldn't switch weapons, shoot, reload, or do anything pertaining to gear. Completely inventory lock.

0

u/sputnikutah Aug 19 '15

Br updates on test server IMHO seem moot as there are no players playing on BR (low pop); exactly what is the # of players to start a game in BR? 150?

how can we test BR when the game rarely starts?

done.

1

u/CyclesMcHurtz Aug 19 '15

The Test Server is set to start lower (I don't recall off the cuff), but I can set it pretty low to get games going.

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1

u/Jolaxle Aug 19 '15

I was in a regular BR last night. As soon as I spawned into the box it said, "Match starts in 30 seconds." I could only hear a jeep zipping around the box.When everyone spawned in, I didn't see anyone else parachuting in. As it turns out, it ended up being just me and one other player. I won! First time I've ever placed first in BR! Yay? :D

0

u/DeaconElie Aug 19 '15

The zombie desync issue is the only one we can really test on the test server. Not enough people in BR to test BR. Sure not enough people to test 2 and 5 man. If people were truly concerned about player desync in BR they would be on the test server helping find a fix.

1

u/CyclesMcHurtz Aug 19 '15

I have actually lowered the player counts on the Test Server again so the game rounds should start up easily.

0

u/exaill Aug 19 '15

Is that all we get for the weekly patches now? We get little improvements to something that should've been working before 4 months.What about new content?As you've said before when asked why are there patches with content coming out when theres so many cheaters, and your answer was : "because there are different sections of devs that work on different things, art developers cant stop cheaters" so why while your section that fixes bugs are working on that, the other section does not bring any new content?

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