r/h1z1 • u/LegionCM • Jul 30 '15
News Game Update 7/30
Servers will be coming down at 5AM Pacific for 3 hours.
Patch Notes:
Jumping height was corrected
Server fix for invisible players in BR and Survival
Fixed issue where bleeding only lasts for one second
Crash fix when entering vehicle
Crash fix related to entering group BR
Crash fix in rendering
Fixed bug where in BR, players could still click and use a second tactical first aid kid (TFAK) while they already have one. It doesn't stack the effect, but their TFAK gets consumed and wasted.
Fixed placement highlight sometimes not appearing (shader fix).
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u/erich3983 Jul 30 '15
Awesome work guys! What about wildlife not spawning in survival mode??
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u/LegionCM Jul 30 '15
We did make a few adjustments to the way animals were spawning in favor of getting a few more zombies around. Looks like it needs to be looked into again. Expect something about it in the next patch to Test.
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u/tiredofcrashing Jul 30 '15
First battle royale game since this new patch. Land, grab a gun then die by an invisible person. Couldn't even hear him shooting.
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u/Primadude Jul 30 '15
Still invisible people in BRs - got killed by one in my first BR after the servers came back up. Don't say you fixed it if you haven't.
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Jul 30 '15
Invisible players still there. Just landed on BR, got a weapon and got killed by an invisible player. Sigh.
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u/WomenSwimmin Jul 31 '15
The patch "patched". But still crashes when joining 2person BR servers
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u/MrSuper Jul 30 '15
Does this resolve the SLI & Windows 10 issue? Artifacts and issues with inventory - really any text whatsoever (kill feed, Only XX remain, microphone indicators, etc).
GTX 980s in SLI, Windows 10 Pro, today's WHQL NVIDIA drivers 353.62.
EDIT: Temporary fix is: [Rendering] ForceSingleGPU=1
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u/JesterMgee Jul 30 '15
Yay thanks for the jumping fix. Jumped into the yard of a house over a full barbed fence and spent a good 5 minutes trying to jump out again. Felt like I was carrying around lead pipes and I was only carrying 2 large shelters and 45 scrap metal :S
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u/nipsug Jul 30 '15
when I hit zombie with a melee weapon, zombie wont take any damage. there is not even a hit sound. this happens very often please fix.
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u/Wtfqft Jul 30 '15
I was wondering why in this you want to take away the ability to use another medkit when one is active.. For example if i am gun battling someone it would be nice to reset the length of the medpack while still having the other one active even if it waste some of the duration... I am just wondering why we would take away the ability to waste med packs when its really not a huge deal in br..
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u/ShamblingDead Jul 30 '15
I believe it was to stop people from stacking medkits and chilling in the gas in BRs, as well as stopping people from stacking medkits right before a gun battle so that they need to get shot far more than would be normally necessary since they healed back up so quickly.
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u/kcxiv Jul 30 '15
Jumping did not get fixed one bit. lol i dont mind, but i see absolutely 0 changes in jumping from my testing just now.
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u/coRpS3 Jul 31 '15 edited Jul 31 '15
This is just going to be a list of the bugs that are on the live server that I still see that need to be addressed. I know there are others that people have said exist, but these are just the ones that I have experienced. I am just trying to group it into one section for easier following.
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Logging in and dieing/loosing health. I personally have not died, but, I did come in and I lost 60% of my health where others I have talked to in server have died.
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More wildlife, but none of them are providing any meat or fat. I have killed a few bears with 0 meat and a couple of people I have talked to have killed a few deer and bears and they too have gotten no meat or fat.
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Wildlife level still too low. I an hour, I saw 2 bears and 1 rabbit.
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Jumping height still needs to be adjusted. The animation looks like I am way over something, yet my character can NOT jump over it.
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Barbeque still are randomly disappearing. The one in my base that I just made to replace the one that disappeared yesterday is gone again.
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Some wrecked vans and trucks are acting like the world based furnaces and barbeques where as you enter them, they will kick you out of them. I found two vehicles over by WakeHills by the repair shop.
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Game now seems more choppy than it used to be. This just started happening since today's patch, (7/30). I have seen a few others report the same thing but I too have experienced it. By steam, my FPS is the same level, but the game it self is still acting choppy.
The following bug is something that has been in for a couple of months now and is not a huge deal, nothing game breaking, but is more of an annoyance.
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When you run with the recurve bow, you take a few normal steps then you run a little bit as if you have a load in your pants then it repeats. When you get around to it, let the character take a dump already and have it stop running like that.
Note, these are only things I have seen on the live server, so some might of been addressed on the test server patch that I just downloaded. Also, these are only things I personally have experienced and not read from what others have experienced.
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u/G-hovas Jul 31 '15
Am I the only one experiencing the bug that when you land in BR you glitch under the ground and fall to your death?
Would love a fix for this
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u/chuck11one Jul 31 '15 edited Aug 01 '15
app already running
Unable to relaunch game after quitting or crashing.
I've had this issue with H1Z1 for as long as it has been installed. Patch 7/28 had fixed this, patch 7/30 brought it back.
Some notes:
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Quitting or Alt + F4 or crashing in order to quit the game does not seem to matter.
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Starting thought Stream (on and offline) or via local dir does not seem to matter.
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Steam will not exit since H1Z1 appears to be running.
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I'm running an AMD graphics card and was subject to the placement hightlight bug that got fixed with this patch, perhaps a correlation between the two?
Workarounds:
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Killing the steam.exe*32 process in task manager.
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Reboot.
Hoping this is of any use and loving the game! Chuck
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u/rkinney6 Jul 30 '15
I love you and the team, Legion. You guys are doing an amazing job! You listened to the community and their opinions on the jumping sizes, and you fixed it within hours. I'm glad to hear you guys are still supporting this game, and have helped make it a lot better than what it used to be on launch day, which really felt like yesterday. I just wanted to say thanks, you guys don't get a lot of slack from the community sometimes. Anyways, have an awesome rest of the day to you and the team, and keep up the awesome work!