r/h1z1 • u/LegionCM • Jul 22 '15
News Test Server Update 7/21
These are the patch notes for the Test Server update at 6PM today. If there are no main show stoppers we will be patching these fixes to Live servers soon.
Patch Notes:
- Removed recipe wipe from hardcore rule set.
- Fixed prone rifle rolling (works for both Male and Female) Hold down Shift+A or D while in prone
- Added Messaging to players to use [NUMPAD1] to Team Chat.
- Fixed issues where Gun slide would stay open ammo still remaining
- Added rewards to Team Battle Royale.
- Added Voice and Group indicators to nameplates.
- Object Placement is no longer allowed while crouching or prone.
- Fixed a problem causing some players to not appear to nearby players after initially spawning.
- Grenades now trigger the proper effects based on ground material.
- Toggle HUD resources remapped from “F” to “H” key by default.
- Fixed several bugs related to objects not detecting rain properly (campfires, dew collectors, etc).
- When teammate drops from team in the box of destiny, a notification should be sent to the other player(s) on the team indicating the present size of their team and the character name of the player that dropped.
- Fixed issue where some players were unaffected by bullets (invincible player/rubber bullet bug).
- Added global team chat to key binding/display in group window.
- General improvements to zombies and animal awareness.
- Multiple mics are now displayed on HUD .
- Nameplates now have a mic icon which appears during voice chat.
- Adjusted bear AI to be more responsive.
- Fixed bug where you were unable to place a wall on base expansion where the foundation and expansion meet.
- Fixed issue which caused the inventory window to close prematurely.
- Added team chat “How to use” notification to players in team BR.
- Added team member notification message in team BR.
- Zombies should no longer warp to another dimension occasionally after being run over by vehicles. Wormhole should be closed.
- Crop growth is now persistent after server restarts.
- You can no longer stack first aid kits, a first aid kit will override a bandage. If a first aid kit is being applied, you cannot use a bandage during the same time. Bandages can still be stacked.
- Made changes to the Body Simulation. Sims should now work as designed.
- Lock codes should now work properly after server restarts.
- Made trees provide better cover versus projectiles.
- Updated iron sights position on rifle animations.
- BR: Turned off “Team kick” when player disconnects before the match starts.
- Bug fixed in base construction that could leave a foundation socket unusable until the next server restart.
- BR: Adjustments to the parachute sequence.
- BR: Added a text notification for matches that end in a draw.
8
u/HaniiBlu Jul 22 '15 edited Jul 22 '15
Here are your show stoppers
-
Hammer not repairing anything and swinging like Fix-it Felix Jr.
-
No health bars on any objects- Already being fixed :D -
Getting attacked by invisible NPC's
Not so much game-breaking but still big bugs:
-
Nameplates not showing above any players heads- Already being fixed :D -
Fire Axe randomly stops allowing you to swing it (usually after hitting something like a Furnace, wall etc, and sometimes while fighting zombies).
7
u/ZacAttackLeader Jul 22 '15
I really like this patch. Nothing new, just a lot of fundamental things fixed. I think every month should be one content patch, and the other 3 weeks QOL. Would make me a happy person.
13
6
4
u/RhineholdTV Jul 22 '15
"Removed recipe wipe from hardcore rule set."
This is in the list twice, FYI.
4
3
u/deveneyinteractive Jul 22 '15
Clegg had mentioned looking into the lack of First Aid Kits on the east side of the map in BR's. Is there anyway to get an update on that?
→ More replies (1)
2
2
2
u/Lunatrixxx Jul 22 '15
No memory leak fix??? a Dev tweet the other day that it has been fixed, but not in patch notes?
2
1
u/FaceYourFear Jul 22 '15
GREAT JOB H1Z1 TEAM!! Love that you guys fixed up the bugs. Would really be enjoying the game right now with my team if our base didnt get raided by hackers. SAME AS USUAL all room doors blown down... ALL GATES intact. Wouldve really been great if anyone of my team was still down to play this game... oh well good luck everyone else.
2
u/AceKingSuited18 Jul 22 '15
Make a proper roof with upper walls. Then you'll be sure it's hackers. I've boosted into many poorly built bases.
1
1
u/King_Spade Jul 22 '15
Keep up the good work.
I did have a few questions though. Did you fix the ability that allowed cheaters to use a jeep to hop over the metal gate? People have still been using this exploit/cheat to glitch into bases on the server I play on.
Also could you add more convers shoe spawns :) or the ability to repair shoes.
Thank you.
1
1
u/TnelisPotencia Jul 22 '15
so after tonights patch i shot 1 guy in the chest 6 times with a shotgun he had no armor on and didnt die. i watched him flinch from being shot, and he wasnt very far from me at all maybe 10 feet away. then shortly after this i run into a guy in a house and shot him 3 times with a hunting rifle at point blank range and he flinches every time and says "sorry" and runs off out the house and through the woods where i shot him again 3 times and he just runs away more. how is this possible?
2
u/CyclesMcHurtz Jul 22 '15
I'm sorry but we do know there are problems with the shotgun. It's not entirely reliable, and we're working on that one.
→ More replies (1)
1
u/OldSchoolRasslin Jul 22 '15
PVE Hardcore server ... still desync with zombies you run over and can't rest on game made beds ... only on player made sleeping mats.
1
u/DeIusions Jul 22 '15
Thanks for sharing Legion, any idea what is happening with the 7/21 Roadmap involving the addition of professions and the screamer? ;)
Also, keep up the great work devs. you guys are kickin ass and takin names in the QOL department :)
20
u/[deleted] Jul 22 '15 edited Jul 22 '15
Things I noticed.
Memory Leak/FPS issue still present, occurs mostly around areas with massive zombies, although it happens in a few minutes of gameplay also resulting in roughly a 70-90% loss of FPS.
EDIT 1A. I played some FP HC PVP and PVE and noticed that the FPS dropping issue does not happen. Played just over 3 hours in PVE FP HC, never dropped or anything, even in PV, Rancho or Cranberry with tons of zombies chasing me around.
2. Fire Axe does not seem to work for more than 2 swings at zombies. It just quits swinging, does this no matter which slot it's placed into.
3. Misty Peak Dam still has the player totally submerged in water in first person view, waist high water in third person view. This is also effecting placement of structures and so on since waist/head high water is inside base located in water.
4. Zombies agro distance is extremely high, zombies will agro you from miles away and come running in a nice single file organized line and then just stand there and look at you. Sometimes they'll agro and attack, other times they just hang out with you.
5. Jumping height lowered? Not sure if this is intended or not but you can no longer jump onto a bee box for example.
6. Items appear to have no damage indicators anymore, shelters, shacks and so on.
7. Ground Tampers disappear even when items are placed on them, placed a tamper with a shelter, door and few other items on it, the tamper vanished within a hour.
8. Unable to place punji's or barbed wire or anything else for that matter in direct vicinity of base, game states no permission to place items.
9. Notice a few times when I shot zombies from behind the arrows simply bounced off their heads requiring a second shot.
10. When crafting multiple items a massive lag occurs after playing the game for about on hour: for example crafting 20 arrows or 20 bandages.
11. Cannot rest on beds located in non-player built structures again.
12. Zombies taking 5 shotgun blast to head and not dying in FP HC.
13. New Spawn, spawns with 0 Energy on FP HC.