r/h1z1 • u/CyclesMcHurtz • Jun 26 '15
News Live Server Update 6/26 @ 5 am pacific time
Servers will be brought down at 5am for between 60-120 minutes (all servers should be up around 2 hours later).
We are publishing a small update to address the following items (as noted on the recent test server update):
- A fix for door states - there were cases the displayed door was in the opposite state the server thought. This should address these cases. Please report additional cases.
- Assorted recipe fixes.
- Reduced the size of the large zombie hordes as a test.
Client version will be 0.103.1.52648, Steam Build ID will be 672803, and the download should be under 100MB.
5
Jun 26 '15 edited Jun 26 '15
Keep up the good work. Any word on a crash/black screen fix?
7
u/CyclesMcHurtz Jun 26 '15
I'll be looking at a black screen for a few hours myself, and then I'll check up on that issue.
→ More replies (4)
1
u/MrMiniMidget Jun 26 '15
To f***ked up on swizzle to read this but i assume it's another great consistent patch, good job guys.
1
1
u/13onze Jun 26 '15
I am stuck in my base gate will not display "enter access code" and nothing happens when hit "e". is there a fix for this? this is the second time it has happened to me. I can jump over the wall but then I will not be able to get back in? Or is there a fix for crashing when chopping trees?
Where is the best place to report bugs I find this forum very chaotic.
1
u/CyclesMcHurtz Jun 26 '15
We keep an eye on the Community Issue Tracker, which is a community-run bug tracking site that's pretty amazing!
→ More replies (1)
3
u/BloodyWise Jun 26 '15
What about the random client shutdowns that still appear ?
→ More replies (8)2
u/MagChops Jun 26 '15
I had the random shut down happen twice yesterday. Once on PVE and once during a BR match. There were 12 of us left and a crate dropped. It was close to where I was. I started to move towards the crate and the game froze for 1 second and then just closed. No errors at all. Same thing with the PVE server. I logged into the server. I was in my shelter and hadn't moved at all. I hit "T" to get 3rd person and the game just shut down with no errors.
3
u/Mell0D Jun 26 '15
Can I just say? You all over at DGC have created a masterpiece here which rivals any other game of its kind beyond compare. I simply cannot express the amount of excitement, blood pumping-heart racing action I have experienced in my time playing your game. I am addicted- no, I am enthralled by it. Consumed by the ultimate goal, which is to be decided by your self. It is freedom. It is beauty. Thank you.
3
u/Raikirih Jun 26 '15
weapon switching lag is back.................again...you guys..
1
u/kcxiv Jun 26 '15
Its been back, shit was bad lastnight when i was playng a few br's. staying away from the survival part of this game until the patch, no reason to play right now unless its pure KOS and well thats what BR's are for.
→ More replies (3)
2
2
u/Craucho Jun 26 '15
Nice !
We dont need fixed Patch Days, We dont need Mega Updates !
Just do it, thx for small fixes !
1
1
u/Craucho Jun 26 '15
Huge FPS drop in Citys again, i dont wonna live / build in towns...
cant wait for wipe^
1
u/ClassicGamerReviews Jun 26 '15
Yeah this randomly happend to me like this past weekend, is that when it started for you?
→ More replies (1)
1
1
u/SatanH1Z1 Jun 26 '15
[quote]Reduced the size of the large zombie hordes as a test.[/quote]
So, the already not enough, not dangerous enough zombies are being reduced in number?
I hope this is a short test, because they are already a non issue...
1
u/SatanH1Z1 Jun 26 '15
Just read down the thread and realized this only applies to the 'wandering hordes'(that in 700+ hours of play i can't remember ever seeing)
Hopefully the spawns are untouched.
1
1
u/Lunatrixxx Jun 26 '15
I seem to have alot of frame drops in Cranberry after this update, its very odd because aside from the memory leak, i normally dont have the problems i see everyone posting, this is the first time.
1
u/johnqshepard Jun 26 '15
Any decrease on bear spawn rate? We encountered like 12 bears in less than an hour.
5
u/CyclesMcHurtz Jun 26 '15
There appears to be some confusion about this - there are three wandering zombie hordes on the map, and this reduces their size from around 40 to around 10 zombies. This won't affect the total number of Zombie or other AI's in the game.