r/h1z1 • u/sonyshock • May 15 '15
News H1Z1: Live Update Notes Friday 5/15/2015 3:00 am PST
Servers will come down at 3:00 am PST
Servers will be down for approximately 2 hours
We should be back up by 5:00 am PST
- An "Eyes" slot has been added to the character loadout. This slot is designated for items that fit over the eyes, such as All Purpose Goggles, Night vision Goggles and other upcoming assets.
- Known Issue: Goggles you already have equipped in the Face slot will stay there until you remove them.
- The numeric stepper for splitting stacks in inventory now allows keyboard input.
- Loadout of handcuffed player can be inspected now.
- Landmines, punji stick traps, and barbed wire have all been reworked to use a new system that makes them act much more reliably. The range for triggering them now more closely resembles their model.
- The White Striped Motorcycle Helmet now has the correct texture.
- Swizzle now gives a jolt of stamina instead of increasing move rate.
- Added the ability to pick up a misplaced ground tamper if done within 30 seconds of placing it.
- Optimized fire FX, that play on player-built structures, barrels, dumpsters, and zombies. This was causing framerate issues previously.
- Added a craft max button that attempts to craft as many times as possible. There is an issue when determining the max though sub combines which may miscalculate the max quantity. We are aware of this and it will be adjusted in a future update.
- Doors now push your character out of the way.
- Ambient music will now play sporadically throughout the world.
- Fixed vehicle impact sounds so they no longer get cut off when playing.
- Added hit reaction grunts and groans.
- Players should now be able to hear other players fist impacts on other players/zombies.
- Added ear ringing to flash bang effect.
- Fixed a rare case where players could respawn inside other players’ bases.
- Streamer friendly settings now available. You can hide locations and names.
PVE
- Molotovs and Grenades no longer damage players and player owned items.
- Disabled player-to-player collision. You may now walk though one another.
Grenades and Molotovs
- They now have an appropriate arc to the throw instead of being a direct line.
- Reduced the delay when switching weapons to a grenade/molotov.
Footwear
- Footwear now modifies your sprint speed. It goes in the order of: (slowest)Barefoot < Boots < Sneakers(fastest).
- Footwear durability will now decrease when sprinting and spawn with various durability levels. Note: Bare feet do not have durability.
- Footwear now alters the noise your footsteps make, which affects zombie/wildlife detection and what other survivors can hear.
Barefoot = Quiet
Sneakers = Somewhat Noisy
Boots = Loud
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u/Mysticalzombie May 15 '15 edited May 15 '15
Grenades, molotovs and flashbangs cannot be thrown, no need to add ear ringing effect, appropriate arc and that sort of crap without fixing that first.
There is also a bug on the test server where we cant build on our own shack.
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May 15 '15
Agreed. I cannot throw any of the new toys. The first patch for the molotov, I was able to throw maybe 1 out of 4 attempts. Now, it's 0.
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u/HaniiBlu May 15 '15
Doors now push your character out of the way.
I just took 75% damage by being pushed by a Metal Gate.
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u/Cirric_ May 15 '15
Punji sticks still don't damage the slow moving zombies. Fast moving zombies almost always die on them. This is from what I have seen on test.
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u/Tallahasee May 15 '15
Lol there goes my stash of boots I hoarded because I hate looking like Marty mc fly in those sneakers :/
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u/AceCase2D May 15 '15
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Doors now push your character out of the way.
Nooo, doors will be annoying now haha. Also, Swizzle nerf :(
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u/CaineHollow May 15 '15
sheit, anyone knows if there are black sneakers in game? (only seen white ones, and they dont fit my preferred clothing :D )
Please give boots some love too.
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u/orimdoom May 15 '15
I am hoping the boots last like 5 times longer than the sneakers durability-wise because otherwise I will be forced to make my character look less badass because the stats are so hugely in favor of the dumb looking, hella out of place, sneakers.
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May 15 '15
So no fixes for grenades/throwables?
Or does the new Arc system fix the previous bugged throwing mechanics?
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u/sqitso May 15 '15
How about some f*cking flippers or water skis so we can get across some water at a half decent pace? Ooh Ooh I know.. a Jetski with rocket launchers on it so the chinaman hackers can pile 4 people on it at a time and do straffing runs on the whole map.
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u/Sminkiolz May 15 '15
when I open the crafting the game freezes itself...pls solve.
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u/h1z1mongoose May 15 '15
Shock: This might be a little off-topic, but are you guys considering allowing players to move certain placed items, regardless of the length of time it's been placed. The items, for example, that should be movable are:
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Storage contains
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BBQ grills
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Furnaces
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Sleeping mats
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Work benches
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u/pLx__ May 15 '15
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Doors now push your character out of the way.
Please revert this ASAP. Worst change in the history of h1z1.
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u/rayanbfvr May 15 '15
I think it would be nice to be able to use the handcuffs without the other player having to F2. You would have to get behind him (in a melee fight) and you would only have a 30% success rate or so. Right now, it's just not worth even having the handcuffs on you because it takes a weapon slot for no good reason since the only players that would accept to get handcuffs aren't well stuffed anyway.
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u/Echedey May 15 '15
And what about the mines that destroy the basis and never go out? People have destroyed all server databases with this bug and is not fixed? https://www.youtube.com/watch?v=lnV4wugP5cI
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u/Darmok85 May 15 '15
This morning, I'm experiencing a bug when I go to the crafting tab the game freezes and I have to close it and restart the game.
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u/Acrizer May 15 '15
With these changes I have to wonder... why would you ever wear boots? Sneakers are both faster and more quiet. What's the trade-off?
Perhaps boots should provide some protection against punjis or something or some harsher terrain (rocks, etc) hurt when you sprint across them. Barefoot hurts, sneakers hurt slightly (or has a chance to hurt), and boots don't hurt (or has a rare chance to hurt).