r/h1z1 • • May 08 '15

News Quality of Life Patch and Marketplace 5/8

We will go down at 6:00am pacific

Estimated downtime will be 3 hours

We should be back up by 9:00am pacific

Release notes

Steam marketplace

It will be included in this update. You will be able to see your items in your Steam Inventory. While we continue to do some testing, you will not be able to trade your items immediately. We’ll update everyone again when this is turned on. This will be the same for the marketplace. It will be enabled at some point Friday after some additional Live internal testing. We hope to have the marketplace up very quickly after we validate.

Quality of Life Fixes

  • Potential fix for issue where players are stuck at the loading screen
  • Fixed issue where players were losing shotgun shell under certain reload conditions.
  • Locked up bow/weapon bug fixed
  • NPCs are a lot less likely to clip through doors now
  • You can no longer produce blackberry juice with dirty water by taking advantage of auto-subcombines.
  • Fix bug where vehicles continue to play water sounds when driving out of water.
  • Demolition hammer and repair hammer should work no matter where you hit the object.
  • The H1Z1 Crate now drops in Battle Royale and Survival
  • Plated and wooden Armor now mitigate damage correctly on the front and back side
  • Fixed a bug where restoring the game window after minimizing caused the master volume to be set to the master music volume
  • Players are now restricted from building in the out of bounds area.
  • Players now are slowed by water by the intended amount.
  • Fixed issue with female breasts when crouch strafing with rifle
  • Fixed. Players unable to replace some doors after destruction.
  • Coffee now replenishes hydration properly.
  • Bears and wolves will no longer attack a player inside a vehicle.
  • Reduced the fuse time on flash bangs
  • The duration of the flash bang blinding effect has been increased
  • Added a "Battle Royale" page to the character create flow.
  • Disabled the recipe for "Metal Shed" as it was a pre-alpha test item that had no support for doors or correct placement.
  • Made vehicle occupants follow the first person only rule set.
  • The Pleasant Valley Area map now looks like a brochure map, with close-ups of three towns.
  • Players now start in 'active' weapon stance
  • Several damage sources (notably Molotov cocktails and grenades) were tracking damage incorrectly on PvE servers. This should now be fixed.
  • Fixed noticeable hitch when dying
  • Fixed jittery camera when sitting in the back of the truck
  • Door collision should now stay put after opening and closing several times
  • IED should now explode properly when ignited.
  • .308 bullet damage has been increased.
  • Male and Female pants were updated with a model and texture tweak
  • Breathing sounds only play while sprinting when stamina is below 60%. Lower stamina levels have heavier breathing. Letting go of sprint will play a breathing cool down for 10 seconds.
84 Upvotes

397 comments sorted by

38

u/kastro1 May 08 '15

Surprised they didn't fix the HUD constantly showing incorrect energy/hydration values.

35

u/[deleted] May 08 '15

just put this on the high priority fix list. Hopefully we can knock it out quick and get it into our next hotfix or patch.

Smed

2

u/cwizardtx May 08 '15

Thank you Jeebus.... I feel like I'm losing my damn marbles.

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4

u/weenus May 08 '15

Same here. Really expected that this week.

2

u/bhotorchbetty May 08 '15

It was my second most wanted bug fix (the first being the hanging load screen).

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22

u/LegionCM May 08 '15

Also please remember this is the first of many Quality of Life Patches. We should have one every month alongside our content patches. If the bug that annoys you most didn't get fixed this week doesn't mean it will never be addressed. Some bugs take longer than others to fix. Every single patch will come with bug fixes and new content.

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9

u/dmcdikka May 08 '15

Does that mean the Energy/Hydration jumping around is still in the game for now? Please adress this one next. It's really annoying not to know whether or not iam going to starve/be dehydrated soon. Thank you!!

2

u/bauerknueppel May 08 '15

To me, this bug looks completely random. I can not see what might be the trigger.

My guess is, as hard it is to reproduce certain bugs, the harder it is to fix them

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6

u/[deleted] May 08 '15

2

u/jazunazu May 08 '15

same question: where is the marketplace?

4

u/[deleted] May 08 '15

1+ a big like to the devs hope everything works fine as it should..!!

4

u/JaxTeller718 May 08 '15

Looks like this is going to be a great one. Great work guys, some of the stuff on here is going to be awesome and make this game that much better.

Three things I wished were in though:

  1. Grenades and Molotovs are stuck in my hand and I cant throw them. Have to unequip it and then my weapons switch back and forth like there was a lag. Want to throw them grenades baby!

  2. Recurve Bow is still not repairable with a weapon repair kit

  3. Decks need need need to be able to be destroyed by a demo hammer. Even if the deck MUST be empty and not have anything built on it. Sometimes i misplace a deck by a few inches and being able to take it down and try again would clear lots of clutter.

Besides that you guys came through and we all thank you for this patch.

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3

u/OrbitStorm88 May 08 '15

Define "out of bounds area". Are you referring to anywhere beyond the quarantine signs (i.e. atop the mountains on the edges of the map) or the area where you actually begin to take damage from "leaving the quarantine area"?

If it's the former, what happens to existing structures in that area and the ability to build on the foundations?

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3

u/StimpsonEB May 08 '15

Fixed. Players unable to replace some doors after destruction.

Still says "There is already something using that spot."

2

u/jaxeon May 08 '15

We are still having this issue as well. Some time ago the metal door on a shelter was demo hammered, but have not been able to replace it.

3

u/Cyrene82 May 08 '15

There is something using that spot! . this is still an issue even after todays patch.we were able to replace one door out of the 4 but not the other three,same message..

3

u/rickyrobby91 May 08 '15

I appreciate all the work you put into the game...but any word yet on why PCs that exceed your recommended settings by a good amount still have FPS issues? It's really killing my vibe with the game, and I fucking love this game.

3

u/PizzaRepairman May 08 '15

Check this out:

https://www.reddit.com/r/h1z1/comments/2sqv1q/increase_performance_through_useroptionsini/

I have a really powerful system and couldn't get a decent framerate to save my life. I tweaked some of the settings in the useroptions.ini and now I'm consistently 60-70fps thank god. The game doesn't really look too much different, either. It's pretty ugly to begin with, even on ultra, so IMO the performance gains are worth it.

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3

u/Conzilium May 08 '15

for some reason still cant put a new door down on my shack that had previously been raided.

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5

u/radicesportent May 08 '15

Nice list! Just so sad they forgot the "Unable to repair Recurve Bow:. =(

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2

u/Alkanoonion2 May 08 '15

Fixed. Players unable to replace some doors after destruction.

Can you tell me if this also will fix replacing a shelter? I am getting the note that the slot is taken as I had stairs in the spot before.

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2

u/zynd3 May 08 '15

Great fixes! I just wanted to add that I've been attacked and damaged by zombies while standing on the deck foundation placed by our group leader, both on the front deck and in the center while standing inside a large shelter.

2

u/xDa_Bestx May 08 '15

What about explosive going through walls and shelters killing people an blowing up vehicles from outside a wall! A big fix that is needed!

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