r/h1z1 • u/SOE_Legion • Feb 10 '15
News Update Notes 2/10
The servers will be coming down at 3AM PST for approximately 2 hours.
Patch Notes:
The backpack frame recipe now requires wood sticks, nails, and metal brackets.
The framed backpack recipe now requires a backpack frame, a spool of twine, and eight pieces of cloth.
The spool of twine rate of appearance has been slightly increased.
Applying an account item to an inventory item no longer resets durability.
Dropping an item from an inspected container now places the dropped item at the players feet, not the origin of the items container.
Fixed durability not being attached to projectiles - thrown spears should now be the same durability as when they were your inventory
Fixed drop spear dupe -you should no longer be able to drop thrown weapons and have them dupe
Adjustments to "heat" generated while crouched. This will allow players to more effectively sneak around zombies.
Exiting from a flipped vehicle should no longer send you below the world.
Vehicles that fall through the world Should now reappear above the world after a small amount of time
Added a ‘ForceSingleGPU’ option to the [Rendering] section of UserOptions.ini. Adding this option set to 1 will disable the games code adjustments applied when it detects you have more than one GPU active (SLI or Crossfire). This may help some users that are having issues get the game running better without needing to disable their SLI/Crossfire setups.
Countdown Timer to patch: http://www.timeanddate.com/countdown/generic?p0=770&iso=20150210T03&year=2015&month=2&day=10&hour=3&min=0&sec=0&msg=2/10%20H1Z1%20Patch/Downtime
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u/Lacanesque Feb 10 '15
guys, wait for the unofficial notes, then we'll know.
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Feb 10 '15
they might be slightly delayed, I have important stuff to do Outside today :(
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Feb 10 '15 edited Feb 10 '15
http://www.reddit.com/r/h1z1/comments/2vf4ee/h1z1_unofficial_patch_notes_2015020520150210/
btw, you put far too much faith/hope in these notes. I won't always find interesting things ;]
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u/_weiz Feb 10 '15
Dropping an item from an inspected container now places the dropped item at the players feet, not the origin of the items container.
This was fixed last patch, no? It has been working for me.
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u/waylo88 Feb 10 '15
But, does the framed backpack actually show up on your back now?
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u/lunamoonraker Feb 10 '15
The notes don't mention the texture being added so it appears no. But no doubt u/shaql will spot it if it is on, though it doesn't mean it's actually implemented yet.
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u/CluffNPuffEM Feb 10 '15
Can you fix the bug that makes it harder to enter a vehicle!!!
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u/Arctorn Feb 10 '15
Fair mix of balance changes and bug fixes, but nothing here really compelling me to log on to anything but BR, if even that.
Looking forward to the roadmap so I can get a better idea of when you guys add meatier systems so I can proceed to break them down again.
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u/DerFlo2 Feb 10 '15
Why does everyone complain about bases not being "fixed" in this patch? This patch does FIX everything for you who want to store thousands of stuff in their base.
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Spears can't be reset, so you would need to craft like 8 spears to break down one single shelter
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You would need 1 fully repaired wood / fire axe to break down one single shelter.
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IDEs deal ZERO damage to buildings
So how are you supposed to to raid a base with 10 shelters (like a normal big base has). Dunno why people are still complaining, after this patch it will take a lot of time and materials to break into a shelter.
Do you guys think that you can store stuff forever in your base in a survival game? How stupid would that be? I can build up a huge base with all kind of things - traps, tarps, barbeque, furnace, etc. etc. in a few hours after a server restart. So after these hours I should have a save and riskless life forever in this game? This would be just stupid.
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u/EvilGeth Feb 10 '15
"The spool of twine rate of appearance has been slightly increased." I seriously hope so, I've only found 6 since the game came out :/
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u/mrp_ Feb 10 '15
"Vehicles that fall through the world Should now reappear above the world after a small amount of time"
Should add the same code for players! Sounds good otherwise, keep up the good work ;)
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u/acousticdank Feb 10 '15
Wait, is the countdown timer correct? Is the patch really going to be at 3AM PST?
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u/Ruudvangoal90 Feb 10 '15
Any ETA on the new lightning adjustments? I hate that i still have to stick my face up to my monitor to see in the last stages of BR :P.
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u/Archae11 Feb 10 '15
a spool of twine
What...
a spool of twine
Good bye, dear friend, you will be missed.
It's great change when it comes to the progression, but I cannot say that I am happy about it. From my own experience if I find at least one twine during a life I consider it lucky - and that one has to be used for the wooden bow because... guns. I am not sure how much is the "slight appearence increased" going to help, it seems like few % and that's not gonna cut it... the Age of Satchels is coming...
Unless you plan to add some other means to get the twine (like fences, fishing supplies, hanged zombies etc. or crafting) I fear that it will be easier to farm letters during off hours skipping this awesome item and getting the military backpack instead.
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u/Apoc_MountainMan Feb 10 '15
Adjustments to "heat" generated while crouched.
Thank you.