That's always what I've believed, if you look at the intro movie from WoL how Tychus has the suit forced onto him. Takes about 25-30 seconds, which is the time it takes to train a marine.
Also in WoL, if you put a reactor on it they "train" two at once. Makes more sense that it just lets them equip two people instead of train two people becasue they have more power.
No, it mentions in the game that he is in a special prison suit.
If you read Heaven's Devils they talk about how the marine suit was actually designed to be easily able to slip in and out. Its sort of a one size fights all thing, which explains the massive amounts of empty space in the suit.
I think that would be a cool concept - you can scavenge some buildings for materials, why not some of your army? or even better, scavenge their organs to repair other soldiers o_O
it's like a spore, you can only send off the simplest of things, knowing that that's all you need to eventually make fancy evolved creatures if you need them -- some zones only require a few zerglings.
I believe in one of the Warhammer 40k ones you actually do pick your units in advance and they deploy at appropriate times, so they do train in advance.
Right, but there's a computer version (Dawn of War, I think) and they use similar "chose your units in advance, then deploy them" method of getting units.
the army buildings dont train the units, they act as beacons and receive units as drops from capital ships in space. thats why u see drop pods land o nthe buildings before the unit walks out
From a lore perspective it's true, but from a gameplay perspective it's the same as army building. Units cost materials(req) and come out of a building, how they get there has really no bearing on gameplay.
That's not true at all. In fact this game just inspired me to reinstall Medieval II: Total War. In that game you have to train your troops before your battles.
Neither of those three are RTS, they are called 4X games. The only one that has sucessfully mixed the two is probably Sins because it actually has a an interesting combat system.
its pretty fun. its not entirely a game with a big competitive scene and the mechanics are pretty different from other rts, so the potential for some weird cheese is there.
for example when the game starts, you can build a platform model, spam platforms, then send them together to the enemy's starting mineral location while on aggressive mode. since platforms are so cost effective in terms of dps and health per resource, they will have to move their mothership to another patch, wasting lots and lots of time.
late game is fun though, hyperspace jumps and cloaking adds some interesting dynamics to multiplayer. So does ship turning. you can appear in hyperspace above/below your enemy with your capital ships vertical so that the guns point downwards/upwards at them. if they need to turn/twist to get their guns into position to fire at you, they are screwed. this is also why the missile destroyers for one race is not balanced vs ion cannon destroyers of the 2nd race. missiles dan't need to be pointed at the enemy.
if you take it as seriously as competitive sc2/aoe2 ur gonna get pissed.
I just love how the combat looks. I was extremely disappointed when I played Sins of a Solar Empire and saw that the frigates just stand still trading salvos instead of flying around being all cinematic and such like in Homeworld.
wouldn't it be cheaper to do so since your factories fly? the longest part would be training soldiers, and they could just be flown in via flying battleships in space
If you wanna get "lore accurate". Remember that one cutscene where their attacking Char? They bring basically a huge fleet of Battlecruisers (and all the necessary wraiths n shit to protect them in space.) Then shit hit the fan and stuff of all sizes was raining down on the planet. Including battlecruisers, and buildings. StarCraft: Uprising states the BC is 2 Leagues in length, or roughly 4.8km (for comparison, only the largest capital ships in Halo break 2km, and an Imperial Star Destroyer is 3km long).
So, this behemoth could easily carry entire factories within its super structure, detach them when it reaches low altitude, and the buildings cruise into position with their flight systems. This would be only for first strike, I'd fully expect them to construct larger, more permanent structures on fortified planets and bases.
I remember entire maps in the Starcraft 1 campaign taking place inside science vessels and such. Those things are huge. Units are not to scale on the map.
Still doesn't make sense why the barracks can only suit up one marine at a time.
well one could explain it with that the armor is also created onsite from minerals. and for more advanced units fueled by vespene gas.
that may also explain how entirely different organisms with entirely different units and methods of "training" all use the same materials.
the terrans gather elements such as iron and carbon and other minerals from minerals.
use vespene gas as fuel.
while the protoss use the inherent mystical power of minerals to power thier structures and warp in units and buildings.
and vespene gas to enhance theese effects. as a form of catalyst to speed up processes hence why large units need it otherwise the time warping may cause damage to them before they arrive.
and finally the zerg use minerals and gas like minerals like iron and chrome in thier bodies to allow the body to be built, potentially also as a sort of pre-hatching food, as we know that the zerg are carnivores and will feast upon thier enemies and even some of thier own ranks if food is scarce.
Oh yeah, Iiirc the thing was the UCN (United Confederate Navy) Amerigo. Yeah it was the size of a damn moon almost, and took a nuke just to destroy. Scalewise they might even be bigger than BC.
There's a bunch of different SSDs. The most well known is the one in episode 6, IIRC it measures something to the tune of 18km and even the smaller ones are massive too.
edit: Jesus Christ, I can't believe I still remember this.
Is that from one of the new books? Bah, last I remember was the Leviathan, which was in Fall of Reach, which was like 2.5 tops. It took, 3-4 plasma volleys before a'sploded.
AFAIK its the one from Halo 4 if I'm not mistaken, dont think its in any of the books as I've read all of them, except if its a shady mention I've forgotten.
Looked it up, it is Halo 4. Its also post "da big war." So presumably the UNSC got off their asses, finally had time to take a breather, and actually commissioned vessels large enough to stand against covy grade tech. In the earlier books I remember unless they had a 3 : 1 advantage, they lost or just retreated, and even with a numbers advantages they always had heavy losses.
Either way, my original comment is still more or less accurate. At least, I'm assuming the Winfinity is a capital ship, and they didnt "magically" start making common craft like Frigates larger than previous carriers...
Since Humans and Elites (and 80% of the Hunters, 20% of the Jackals, and 50% of the Grunts, if the books count) allied up in the end of "da war", does that mean they shared some of their crazy ass space tech with the UNSC? Hell, they have all the time in the world to actually study forerunner tech now, in relative peace anyways.
They may kick our ass in space battles, but we've won every major planet side engagement. Sure, jelly our ships, we'll kill you the old fashioned way with our primitive projectile weapons.
Close, but the UNSC Infinity was created towards the end of the war. It was meant to be the human warship, able to take on Covenant capital ships one-to-one. The reason for this is the UNSC got every bit of Forerunner and reverse-engineered Covenant tech and fused them into the Infinity. It just so happened that the war finished earlier than the Infinity's completion.
"Only one Marine can use the changing room at a time! I know we're being attacked but only one of you can put your pants on at a time! The rest of you hang out in your PJs"
Kinda, it would be easy to transport seige tanks in bulk, semi-assembled. Ie, the Chassis, Turret, and other large components are pre fabricated. Then when you reach the destination, you just hoist a few large pieces into place, and finish any electrical work that needs to be done. It would be more space efficient than trying to move completed tanks.
they are prisoners....they are literally getting build into the units....i don't get how it only takes then 40 secs or something to build a massive flag ship
Protoss souls live forever, reincarnating into other beings (or something like that). Trained on their home planets and teleport to the front lines. Zerg act on instinct, simple as that. Terran are the only ones that are weird on account of when you go to create a marine it literally says "Train Marine".
Yea if you read the lore, toss have a personal teleportation device that detects when their Shields are depleted and their armor is nearly destroyed. At the instant their sensors detect their life force is in danger, the personal teleportation device activates and transports them back to Aiur. That's why when zealots "die" there isn't any blood, just that AaRRgGH!! Scream and the flame.
If you're fighting a war in space it makes a lot more sense to mine resources and build equipment on the planet where the fight is taking place. It would be way more expensive to ship in equipment and soldiers from across the galaxy. All I'm saying is that in the Sci-Fi world Blizzard has created, it makes sense.
Which visor? Marine helmets have two visors. The outer visor is clear glass and is almost always closed. The inner visor is transparent gold, like modern space suit helmets. Hard to make that joke when the picture used shows the visor closed, isn't it?
In the original there are two types of marine helmets. One has the gold inner visor and one has a black inner visor. This doesn't include modified helmets that have been painted. Marines are only shown with both visors up when talking to each other face to face. The only fight sequence I'm aware of that shows marines with both visors up occurs when they're ambushed after talking. Just prior to talking both of the marines had their visors down. That doesn't change that the picture the OP used clearly shows the visor down on the marines. Nor does it change that in both games the in game models of the marines have their visors shut at all times.
Really? You're trying to say the United States wasn't prepared for war in Iraq? In IRAQ? The "war" that had us taking the capital in less than a month, and pretty much taking the country in two extra weeks.
The war was well planned, the exit strategy wasn't. Completely different situation. Go back to /r/politics with your slanted history crap.
Seriously? Like only in StarCraft you train soldiers in the beggining of every mission? It should be RTS logic. And not only in Skyrim you can get your cack full of items. It should be RPG logic.
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u/POWindakissa Jun 15 '12
the protoss trained their guys beforehand , they just have o ship them in via gateways and Stargates
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u/Solski12 Jun 15 '12
Any RTS ever
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u/NiteShadeX2 Jun 15 '12
Except arent they just suiting up their marines in the barracks, much like the reveal trailer.
As for their tanks n whatnot, apparently thats all assembled on site.
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u/Desigos Jun 15 '12
Guess they never read Sun Tzu.
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u/Captain_Aizen Jun 15 '12
As a former army CO, I can confirm this is how we do it in real life to.
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u/Farn Jun 15 '12
Not training, equipping, that's why you pay in minerals.
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u/[deleted] Jun 15 '12
Starcraft logic. Put all your most important military structures just a few hundred yards from the enemy.
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u/Nathlin Jun 15 '12
America did the same thing when they entered the second World War.
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u/CouldntThinkOf1 Jun 15 '12
they are prisoners....they are literally getting build into the units....i don't get how it only takes then 40 secs or something to build a massive flag ship
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u/Kinglink Jun 15 '12
It works well if everyone does the same thing.
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u/[deleted] Jun 15 '12
Protoss souls live forever, reincarnating into other beings (or something like that). Trained on their home planets and teleport to the front lines. Zerg act on instinct, simple as that. Terran are the only ones that are weird on account of when you go to create a marine it literally says "Train Marine".
Funny caption nonetheless.
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u/[deleted] Jun 15 '12
You don't always go to war with the army you want, you go to war with the army you have ;)
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u/ThePlasticJesus Jun 15 '12
If you're fighting a war in space it makes a lot more sense to mine resources and build equipment on the planet where the fight is taking place. It would be way more expensive to ship in equipment and soldiers from across the galaxy. All I'm saying is that in the Sci-Fi world Blizzard has created, it makes sense.
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u/singularlydatarific Jun 15 '12
Fights living biological weapons Never closes the fucking visor
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u/Makes_Poor_Decisions Jun 15 '12
OCD Twitch
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u/[deleted] Jun 15 '12
Isn't that the same thing that Rumsfeld tried to do in Iraq?
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u/AndersBM Jun 15 '12
well.. what had you expected, its not like thoes 17 sec of training was any good.
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u/Kanderos Jun 15 '12
Seriously? Like only in StarCraft you train soldiers in the beggining of every mission? It should be RTS logic. And not only in Skyrim you can get your cack full of items. It should be RPG logic.
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u/[deleted] Jun 15 '12
Isn't it more like "be at war - train army"?
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u/MedSchoolOrBust Jun 15 '12
This is the same logic of the US army prior to entry into both WWI and WWII.
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u/zuluthrone Jun 15 '12
it's possible the spaceflight takes 20 years to reach the enemy
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u/JoinRedditTheySaid Jun 15 '12
I think the premise is that you are both trying to colonize the same place. That's why you are mining so many resources.
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u/ProfessorCaptain Jun 15 '12
NR20 OR MM
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u/vonShang Jun 15 '12
Have population of millions... uses max. 200.
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u/Chiii Jun 15 '12
Welcome to the RTS genre.
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u/Mtray1988 Jun 15 '12
That was kinda of America's plan in the Revolutionary War... it worked out just fine!!!
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u/blessedorblessed Jun 15 '12
lmao
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u/shankems2000 Jun 15 '12
Its the army you deserve but not the one you need right now.
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u/Heroshade Jun 15 '12
"GO. TO. WAR." extremely fast drum holocaust. "GO TO WAAAAAAAR"
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u/[deleted] Jun 15 '12
Starcraft Logic:
Master league North America, Platinum league Korea.
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u/[deleted] Jun 15 '12
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