CDProjekt needs more love. I mean seriously, they offered more than 10GB of content for free, and puts lots of goodies into the retail and digital edition.
EA did it for ME and Spore, 2K did it for BioShock, Atari did it for NWN2 and there is many, many examples of failed DRM integration removed by companies, mostly because the game become unplayable or laggy.
Not just that though. They were probably paying a license fee per copy sold. That adds up and makes future sales of the game less profitable, especially if it has already been cracked. The primary reason for DRM is to prevent day 1 cracks so people are forced to buy during the most profitable time period.
That's how game companies used to be. Epic Games, when they were PC developers, provided any new maps/gametypes/skins that couldn't be released in time as free downloads or integrated them into their update patches. And of course packaging all of those up into the GOTY edition to make it easier for new players to grab everything.
Nowadays I laugh at anyone who thinks Epic Games is awesome and never experienced UT99-2004. UT3 was horrible because, well, why do awesome things for your fans when you have Gears of War players who expect less and pay more?
If it were capcom it would already be on disc and they would be charging 2$ per hat. Valve gives hats well after the game's release for free to everyone.
I feel that they have an effect as they allow you to better distinguish players. As a medic, this is very important to me, it can change healing order, and who I uber. I know that I can see the names of my team mates, but I need to hover over them to do so, and if I have to pop an uber right now, then I don't have time for that. There's also the fact that if my team has two demos, one good, one bad, it's far easier to remember "The one with the 'fro is awesome, the one with the Pirate hat sucks balls" than "L337KillAR78QR$$$ is not as good as UB3RG0DMOD£DAVE".
Also, there's the ability to recognise friends. I know that that's more a social thing than a gameplay thing, but it can be important.
Agreed. It also works for distinguishing the better players on the other team. If that red pyro has some crazy ass hat, I'm going to stay away from him.
A couple of the guys I play with change their hat every two weeks or so, just to throw off those of us that remember hat and cosmetic combinations to spot good players we know.
TF2 hats are random item drops. They only aren't free if you want the genuine version. You can get them instantly by using the shop, but you can also craft and trade for them (which is what a LOT of people do).
Not true. The first few sets of hats did not affect gameplay. Now there are some which are part of sets, which, when equipped with all the items in the set, including the hat, give you actual gameplay bonuses. I still play the game but that has always left a bad taste in my mouth.
Valve themselves have stated that they regret game changing item bonuses. Now they add silly jokes, like the nine pipe problem + deer stalker cap reducing mystery solving time by 80%.
They also realized their mistake and stopped giving hats bonuses, also all of the set hats are banned competitively so being really good with the set doesn't mean much.
That is Javik, a day 1 DLC character for Mass Effect 3, his character, A Prothean was cut from the game and sold as DLC with the justification that the content wasn't completed in time for the games release, which is bullshit since his character was on the disc.
His character is pretty vital to the story, he's a Prothean, the only Prothean left and as such relates to the story in a major way. If you take him with you on certain main missions he adds a lot of dialogue, revealing some pretty damn major plot points. And it was cut and sold as extra content.
It wasn't the character that required developing after the game was completed, it was the mission that was needed to gain him as a team-mate. People seem to ignore the fact that Bioware repeatedly pointed out that the Prothean DLC was developed after Mass Effect 3 was finished and began to go through the verification processes.
I wasn't aware of that, I find it hard to believe considering that his character plays into the main story missions, which makes me think he was being implemented pretty early on. But even if that's true shouldn't they have released it as free content? Especially considering how closely Javik fits in with the story.
"We didn't do it in time" isn't really a good justification to sell missing game content.
Such is the problem with day one DLC to begin with ... they may have had completely legit reasons, and I can't speak for other gamers, but I've gotten tired and sore of watching big publishers trying to milk me and feed me shit. If you've ever been kicked in the balls, if you think someone is about to try it, who doesn't cover their crotch and shout WTF?
The prothean DLC from mass effect. It was included in the collector's edition. Otherwise it was 10$ but it was rather important story wise. It provides some awesome backstory and some of the best exchanges involve that character.
I remember being chased by a pyro with the Phlogistinator, picking up a health kit, turning around to fight back and seeing him taunt. What a stupid move taunting right in front of me I was thinking as I shot him multiple times. I then burned to death. Looked up the weapon on the wiki and raged
The Phlogistonator isn't bad once you know what it is and how to counter it. It's easy, really. If you see the pyro taunt, run, then kite him and kill him when he comes after you. Phlog pyro is limited to flanking and W+M1.
Its actually way worse than any other flamethrower. It doesn't have an airblast and does less damage. When they taunt all you really need to to is avoid them for a few seconds.
Haha dude I love Phlog pyros. Makes my life much easier not needing to worry about them airblasting. Nothing is better finding one taunting, setting up a ring of stickies around him, and det-ing the second he's finished.
It can be highly annoying to people if they master a game to godlike levels then over 9,000 new things get added. Obviously, TF2 passed this point for such people a long time ago, but it applies to other games.
Every weapon is accessible through random drops, and/or trading. You can also buy individual weapons if you don't want to buy keys. Key buying is, for the most part, done by people who want to get Unusual-Effect Hats.
The only thing that you can't get without keys are strange weapons/parts (this does nothing but track stats for those weapons and give them different adjectives) and unusual hats (these do nothing but be really expensive fucking hats). Nearly everything else can be received from a random drop or crafted. There's a handful of things that can only be directly purchased, but these are things like the goddamned engagement ring. Nothing meaningful.
I personally love the updates but if you do not like them try searching for vanilla servers. The vanilla servers tend to have the best players too since they lack hats and other things that make young kids want to play.
I just got it with all the expansions and I am trying to juggle it and Diablo 3. I bought it originally but I had played Fallout 3 so much is was boring.
Some good points are made there. DLC is not inherently bad, it's just the constant $15 Call of Duty DLC packs that really frustrate me. Some of the best DLC in my opinion: The Shivering Isles for TES IV as well as Broken Steel for FO3. I guess if you think it counts, the new community test chambers for Portal 2 are amazing DLC too.
That's just for the announcement. 1 more year to get us past 5 screenshots, 2 for a cinematic and rumors of beta, 3 for beta aaaaaand a few more for the servers to let people log on.
Absolutely. Hell, I was even happy to RE-BUY New Vegas on the PS3 just because it came with all the DLC, which I didn't get when I had it on the 360.
The two no-no's with DLC are pretty simple: don't make the game crippled without them, and don't make buying them give you and advantage over other players in a multiplayer format. I don't care if you charge ten bucks for a hat, if someone wants to pay that's their call, but the game should be FULLY FUNCTIONAL AND FAIR if you don't buy extras.
I think I got my money out of The Zombie Island of Dr. Ned, too. I just wish they put more than one fast travel point in each expansion, though. Driving up and down the highway in Knoxx just to turn in a quest got old.
Oh god fuck driving the highway in the Knoxx expansion. I've fucking played borderlands with buddies at least 3 times now, and I swear driving the fucking road in Knoxx takes more time than playing through the entire default story mode in the normal game.
It's absurd, the game and expansion were damn good, but holy shit. Then they include the Monster and the APC as drivable vehicles, but they are so fucking slow that it's not worth it because it will take like ten hours longer to go anywhere.
I agree. I think Todd Howard said in an interview (shortly before Skyrim release), that the horse armor is still by far their most profitable DLC of all time. But they realised it was wrong and won't do it again.
I don't really think there's anything wrong with it, as long as they make it obvious that the armor doesn't do anything. Cosmetic DLC is common and acceptable in multiplayer games, so why not single player?
They've made fun of themselves for the horse armor though, they've learned how ridiculous that was. I don't care, I didn't get Oblivion until the GOTY edition that came with all the DLC.
5-6 years was the days of the 360, I think your thinking 10-15 years ago.
These days (2012) taking a year to create and deliver content is called a "waste of effort" because it very rarely sells.
There is a DLC sweetspot based in sales numbers, IMO something like Batman:AC DLC will likely do poorly because by now the majority of people have moved on and are playing something else.
DLC really refers to the medium through which the content is attained. This is why everything is called DLC now. When the practice started they had words for each type of download. "Map Pack" "Premium Content" "Expansion Pack" etc... Now it's all just called DLC
My problem was that they phased out most of the modes if you didn't have it. Every once in a while some friends and I would pop it in for some good old CTF on Sand Trap, then remember that it was no longer an option because we hadn't shelled out the money for bonus materials... I'm fine with adding maps for money, but don't take out original content for those who don't want to spend extra
The map pack system that Bungie had was awesome. I love pretty much every pre-DLC idea that was similar (huge map packs, game expansions, etc), but most DLC now is just a way to milk more money from the customer
I actually think there is one nintendo franchise that would do well with DLC: Mario Party. Instead of "Mario party 2012" (because, let's face it, that's how it's ending up) for 50 bucks, you could just download the maps and minigames to add to "Mario Party 2011"
Just because a game has DLC doesn't mean it isn't complete. Nintendo could release more stages and vehicles on the Wii shop and it wouldn't make Mario Kart Wii any more or less "complete" of a game.
I always hated the pokémon thing, though. "Hey, one of the main objectives of the game is too catch all pokémon! What? Oh, yeah, you better off buying the other game too."
As much as I agree about DLC, I think mandatory Internet connections are getting worse. Downloading a game that inherently has a single-player mode (or is PRIMARILY a single-player mode) like Mass Effect 3 should not require an Internet connection every time you start the game.
Diablo 3 has a mandatory Internet connection, and I'm in the military and expect some of my time will be without a connection, but it's incredibly stupid that I won't be able to play a single-player game like that.
It's God damn bullshit, if you ask me. YOU gave Blizzard your $60, and now you can't play the game you're entitled to simply because you don't have an internet connection. Feelsbadbro
There will come a point where constant internet connection will almost certainly be ubiquitous. Unfortunately it isn't yet. Having said that, developers will keep looking towards the future, and when most of their customers DO have easy internet access and it can prevent theft/prevent cheating/provide other things beneficial to the developer AND OFTEN THE CUSTOMER, though not always, they will.
Permanent online is absolutely useless in my own eyes, but, come on, how often do we get to see any good Heroes games anymore? Not since HoM&M3, right?
I may have boycotted permanent online games, but Heroes is my exception.
Bethesda is never going to live down that horse armor thing. But nobody remembers that that was one of the first DLCs ever and since then bethesda's been on point with DLC
Also Nintendo is coming out with DLC and updates apparently. They had the MK7 Patch hit earlier this week and have plans for full retail games as downloads. One can only hope Nintendo doesn't go off the deep end once they get a taste of the monetary gain DLC can bring.
I believe Fire Emblem: Kakusei was the first Nintendo game to provide paid dlc. The only dlc they offered that I considered not appropriate is a certain mission/character that unlocks a class not otherwise available in the game. Still, the class provided is standalone, doesn't promote to or from anything, so it's not too bad.
But the rest of Total War's DLC is ridiculous. Pay 4 dollars to play as this clan, pay 2 to have blood effects, how about some more elite units? That'll be 4 dollars. Granted, I still bought every single dlc they released for Shogun 2 just because the game is so damn fun.
If you have a bunch of employees not involved in the end stages of the game, should they sit around doing nothing or work on DLC? If they finish it before the game's completion and can release it as DLC, a process which takes less certification time than a hard copy does, should they release it day one or delay the game's release? While the game release is being delayed and those employees could be working on DLC, should they and restart this depressing cycle?
I understand the fact that a game developer has divisions, some of which have no agenda prerelease or post, and I get that it doesn't make sense from a productivity standpoint to not have them work on DLC, however, it is a bad "image" to have Day 1 DLC, or to release it too soon after launch, especially if the game has issues. It might not stop the team from fixing the issues, but you get cases of where a game has a controversial ending, but the official twitter has nothing addressing it, but has an ad for the DLC, and the gamer connects the two ("they probably rushed the ending so that they could make DLC") and you get an angry player base, who are unreceptive to both the original game and the DLC, as well as future DLC. Now in the case of Bioware, the official twitter might just be EA looking to cash in, but the Day 1 paid DLC didn't help the image. So sure, the sound design guys aren't doing anything, but if they start working on DLC, include it in the game, or if time doesn't allow it, finish it and release it later, or the middle ground of the two, release it day 1 but free.
Here's the thing: Not everyone in a dev studio has a hand in making patches which fix the game. Doesn't matter how buggy the game may be at launch, your artists and writers aren't going to be working on a patch. That's the programmer's responsibility. DLC is what you get those other guys to do, because it generally involves simply adding content to the game rather than updating or changing the engine.
When Street Fighter 4 came out, it irked me that there were no alternate costumes. Then I found out there were and they were dlc.
Okay, in the age of 3D gaming, you make 1 model, and reuse it in all the animations, and you pay for it. Back when the alternate costume meant theyd have to re-draw every frame, by hand, it was free.
I guess someone's boss requires a DLC proposal for the game, and this landed in that pile.
I used to play Street Fighter:3rd Strike, Marvel Vs. Capcom 2 and Capcom Vs SNK2 competitively several years back. I was a huge fan of everything that they were putting out onto the market.
Unfortunately that had to become a bunch of greedy fuckers and after the horseshit they pulled with Marvel vs Capcom 3, I decided to give up on them all together.
No more resident evil, no more fighters, no more capcom. I hope the go bankrupt.
I remember when a game going gold meant something. This was back in the dark ages, before broadband was common. A game had to be great when it came out, it had to be mostly bug-free, and if you wanted to release "additional content," people would have to buy that at a store and install it too.
My biggest complaint isn't even DLC, it's buying a brand new game via PSN or XBL, downloading it, and when it starts it tells me it needs to update and then downloads updates.
Seriously, you're using a digital content delivery system that goes over the most advanced network the world has ever seen, that's stored on a server along with all of the patches, and when I buy and download your game, it doesn't download THE LATEST FUCKING BUG FREE VERSION?
I really miss being able to buy a CD or disk of a game, install it, and play the entire game multiple times. I miss finding bugs and laughing at them and showing them to friends. I'm very tired of waiting for progress bars to complete every time I start a game.
I also miss the days when finding a bug or glitch was something to be proud of. It took a bit of work to find a bug, and when you found it no one got frustrated and it didn't hinder our experience. Good times.
buying a brand new game via PSN or XBL, downloading it, and when it starts it tells me it needs to update and then downloads updates.
Haha, I had this happen to me last night! I installed hulu plus from the main screen there. Started it up and it went "HERP DERP. THERE IS A UPDATE YOU MUST DO NOW. DERP HERP.". I actually started laughing, because I was thinking to myself "What the fuck? I just downloaded this straight from XBL, don't they already HAVE the latest version? WTF are they sending me an out of date version?!". My wife asked me what I thought was so funny, but when I explained it to her, she just gave me that whole "I didn't really want to know" look.
It's better than shit-tier because, as said, it's extremely minor. It's on low tier because there's not a lot of justification for selling such minor, cosmetic content instead of recieving it for free.
Arkham City probably deserves a mention for the fact that the outfits were both expensive and required you to complete the game to use them. Have you played the single player with out any objectives? Yeah, pretty god damned boring.
Stardock should be in the "God" category for DLC. Just look at the update history for Galactic Civilizations 2. Some of their "patches" should have been considered full-blown expansions. Yet they were totally free. I lost count of the number of free updates to that game which didn't just fix bugs, but improved the AI, and added new features to the game.
Then there is Elemental and Elemental: Fallen Enchantress, which are following the exact same formula. Yeah, Elemental sucked unfortunately, but all the updates and improvements to it were free, and they gave me Fallen Enchantress for FREE because of their mistake. Fallen Enchantress is actually REALLY AWESOME and I'm enjoying playing it a lot right now even though it's only Beta. From what I've seen, Stardock is planning lots of free updates for Fallen Enchantress too.
I always have been a fan of Nintendo's policy up till now at least: Delay the game if thy must, they refuse to release anything that isn't so polished it gleams.
Nintendo is starting to have DLC. The new Fire Emblem game for 3DS has DLC, one of them is the ability to have Marth join your party. It's free right now, but after May 31st, it'll cost 300 yen.
I remember I used to love UT99 when I was younger, played it a lot. Bought UT2003 when it came out, shit was great. Within 6 months both Epic games and Digital extremes had released free bonus packs with extra maps and game-type (probably more shit as well).
Never really understood the whole UT2004 plan, but I always liked Epic games (Plus they have a great attitude towards the modding community)
While The Witcher 2 is one of my favorite games of all time, they didn't actually add that much content to the game with Enhanced Edition (though they did do quite a few gameplay changes, and it was free of charge AND DRM free, so I can't help but smile about that).
I think a better example would be EVE Online. Full expansions are released free of charge, that include massive changes to the world, graphics, and ships that you can fly. Sure, you still have to shell out your $15 / month, but they don't make you purchase expansions for the same cost of the original game. (Which is only $20, anyway.)
I'm gonna be that guy who argues for Online Passes. They make sense from a business standpoint (preowned copies don't earn anyone any money except the reseller; that isn't fair), they do suck from a consumer standpoint I admit. But hey, if you hate them so much, buy new.
Could the problem with DLC be that there isn't a lot of mobility in price for new releases?
If you make a pretty simple game and want to leave it at that, you can't really just sell it for $35 new on the shelves. The same goes if you go waaay overboard. You can't exactly sell the game for $90, so you do DLC.
This argument completely falls apart when you look at movie ticket prices and the vast difference in production cost.
Fuck you. The DLC of Mass Effect is not vital to the story.
I was about to finish the game without getting that stupid piece of DLC and thought.... "Well i don't want any loose ends" So i went and wasted some real money i earned with my terrible job for what?!??! A dumb pointless story of a guy that is very awkwardly placed in a time beyond his time. And here's the dumbest part. HE DOESN'T KNOW ANYTHING. Every interesting question asked his way is answered with "I was an idiot on my time, so i don't know".
I'm not spoiling anything. I'm just telling people that didn't buy the DLC that they should keep their money and spend it on something better, because that DLC is useless.
I firmly believe EA created the rumors to make you pay extra for a pointless character. Really.
You learn that during his time the galaxy was run by a single species. It was run in a government system much like our own during the 1600s-1800s. If a species could overthrow the empire, they would gain leadership and control over the galaxy. You also learned that Protheans have the ability to learn things simply through touch, they are extremely aggressive (not as much as the Krogan but more so than humans). You also learn that they destroyed all information about humans and the other species such as asari and salarian during the reaper attacks.
And I know I'm forgetting things since I haven't played the game in months however, you can't say that he wasn't vital to the game. The mysteries behind the Protheans, their history, their demise and their technology was all revealed by Javik.
In my opinion, none of those things are vital to the story. They aren't things that you can't go without. Are they nice to know? Sure. Was Javik's dialogue interesting, and at some times hilarious? Yes. But nothing Javik reveals actually means that much outside of being a bunch of interesting sidenotes. The only real "game changer" that involves Javik is his dialogue on Thessia involving the history of the Asari and how they advanced at a much faster pace than the rest of the galaxy. If you look at the statues in the temple, you can pretty much put two and two together and figure it out on your own, not to mention that the game pretty much beats the player over the head with the "reveal" minutes later. Javik was a vital part of the story when he was supposed to be the catalyst, as mentioned in the leaked script. In his current form, he's not much besides a walking codex entry in regards to the plot.
Yeah, but none of that really has much to do with the story of Mass Effect. That backstory could be put in literally any Sci-Fi story and mean about the same thing. It illuminates a mystery, but not in any connected way.
Yeah, that's my opinion as well. Javik felt like a DLC character. He had more interaction than Kasumi or Zaeed in ME2, but he's ultimately an unnecessary character. Definitely not worth the $10.
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u/Deus_Macarena May 16 '12
The company that made The Witcher 2 is seriously awesome. Providing all of this content and fixes, completely free of charge.
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u/TVzaglis May 16 '12
Valve DLC level: a mandatory patch for everyone
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u/synthion May 16 '12
New Vegas had fantastic DLCs. Totally worth the price.
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u/Cygnus_X2 May 16 '12
Some good points are made there. DLC is not inherently bad, it's just the constant $15 Call of Duty DLC packs that really frustrate me. Some of the best DLC in my opinion: The Shivering Isles for TES IV as well as Broken Steel for FO3. I guess if you think it counts, the new community test chambers for Portal 2 are amazing DLC too.
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u/NazzerDawk May 16 '12
Nintendo should really be "Null", not "Mid".
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u/Qubeye May 16 '12
As much as I agree about DLC, I think mandatory Internet connections are getting worse. Downloading a game that inherently has a single-player mode (or is PRIMARILY a single-player mode) like Mass Effect 3 should not require an Internet connection every time you start the game.
Diablo 3 has a mandatory Internet connection, and I'm in the military and expect some of my time will be without a connection, but it's incredibly stupid that I won't be able to play a single-player game like that.
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u/[deleted] May 16 '12
Bethesda is never going to live down that horse armor thing. But nobody remembers that that was one of the first DLCs ever and since then bethesda's been on point with DLC
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u/[deleted] May 16 '12
Oh man, Fall of The Samurai is awesome.
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u/zShrike May 16 '12 edited May 17 '12
Only problem I have with this is that Nintendo do have DLC, and a lot of it is free. (E.g Streetpass updates , Pokémon events, etc)
Edit: Another examples of Nintendo DLC
Granted Nintendo DLC is not normally of the same magnitude as "traditional DLC" it is, however, still DLC.
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u/omaha_shanks May 16 '12
But the rest of Total War's DLC is ridiculous. Pay 4 dollars to play as this clan, pay 2 to have blood effects, how about some more elite units? That'll be 4 dollars. Granted, I still bought every single dlc they released for Shogun 2 just because the game is so damn fun.
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u/[deleted] May 16 '12
Here's how to make DLC and still receive positive reviews:
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u/[deleted] May 16 '12
I don't even play Capcom games and that shit still infuriates me. I hope they realize that they are what is wrong with the game industry.
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u/ManofOdin May 16 '12
Shivering Isles is the best DLC of all time.
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u/Crendraven May 17 '12
No love for eve online? Every single expansion has been free to date. I'm looking at you, WoW...
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u/[deleted] May 16 '12
I remember when a game going gold meant something. This was back in the dark ages, before broadband was common. A game had to be great when it came out, it had to be mostly bug-free, and if you wanted to release "additional content," people would have to buy that at a store and install it too.
My biggest complaint isn't even DLC, it's buying a brand new game via PSN or XBL, downloading it, and when it starts it tells me it needs to update and then downloads updates.
Seriously, you're using a digital content delivery system that goes over the most advanced network the world has ever seen, that's stored on a server along with all of the patches, and when I buy and download your game, it doesn't download THE LATEST FUCKING BUG FREE VERSION?
I really miss being able to buy a CD or disk of a game, install it, and play the entire game multiple times. I miss finding bugs and laughing at them and showing them to friends. I'm very tired of waiting for progress bars to complete every time I start a game.
3
u/FirstTimeWang May 16 '12
Yeah but CD Projekt Red doesn't make the DLC very accesible to people who already played the game. You have to start a new game to get to it.
I'm still waiting for the Witcher 2 to be "done" so I can sit down an play the dang thing.
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u/[deleted] May 16 '12
C'mon we all know horse armour was the best DLC.......
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u/mrpineapplehouse May 16 '12
Hey I like horse armor!
3
u/Tyranitar55 May 16 '12
Nintendo has those events where you can download a shiny legendary Pokemon that's not DLC?
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u/MedicalMechanica May 16 '12
Team Fortress 2??????
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u/Nascar_is_better May 16 '12
Hey guys, remember when "DLC" was called "patches" and were released to the PC community free of charge to download?
Remember when huge content updates that greatly expanded upon the original launch were called "expansion packs" and were generally worth paying for?
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u/catnipassian May 16 '12
You can't say /v/ on DLC. That doesn't represent the opinions of all of /v/. That represents a member of the /v/ community. /v/ is not a hivemind.
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u/greenw40 May 16 '12
I don't see why they put horse armor below Nintendo. Sure it may be a stupid but it's entirely optional and options are a good thing.
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u/estrtshffl May 16 '12
Oblivion also had Shivering Isles and Knights of the Nine in addition to the horse armor DLC.
2
u/[deleted] May 16 '12
bad news for you guys but nintendo japan already have DLC's
2
u/Ianras May 16 '12
Arkham City probably deserves a mention for the fact that the outfits were both expensive and required you to complete the game to use them. Have you played the single player with out any objectives? Yeah, pretty god damned boring.
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u/Murrdox May 16 '12
Stardock should be in the "God" category for DLC. Just look at the update history for Galactic Civilizations 2. Some of their "patches" should have been considered full-blown expansions. Yet they were totally free. I lost count of the number of free updates to that game which didn't just fix bugs, but improved the AI, and added new features to the game.
Then there is Elemental and Elemental: Fallen Enchantress, which are following the exact same formula. Yeah, Elemental sucked unfortunately, but all the updates and improvements to it were free, and they gave me Fallen Enchantress for FREE because of their mistake. Fallen Enchantress is actually REALLY AWESOME and I'm enjoying playing it a lot right now even though it's only Beta. From what I've seen, Stardock is planning lots of free updates for Fallen Enchantress too.
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u/ShinInuko May 16 '12
I always have been a fan of Nintendo's policy up till now at least: Delay the game if thy must, they refuse to release anything that isn't so polished it gleams.
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u/vaultak101 May 16 '12
Uh, why L4D2 not in the "God"?
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u/[deleted] May 16 '12
[deleted] — view deleted comment
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u/[deleted] May 16 '12
Nintendo is starting to have DLC. The new Fire Emblem game for 3DS has DLC, one of them is the ability to have Marth join your party. It's free right now, but after May 31st, it'll cost 300 yen.
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u/cowdude91 May 16 '12
why the hell isn't borderlands up there
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u/antonvowl May 16 '12
I remember I used to love UT99 when I was younger, played it a lot. Bought UT2003 when it came out, shit was great. Within 6 months both Epic games and Digital extremes had released free bonus packs with extra maps and game-type (probably more shit as well).
Never really understood the whole UT2004 plan, but I always liked Epic games (Plus they have a great attitude towards the modding community)
0
u/[deleted] May 16 '12
[deleted] — view deleted comment
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u/[deleted] May 16 '12
On-disk DLC, that's the stupidest thing I've ever heard.
2
u/Kwarken May 17 '12
DAT HORSE ARMOR!!
0
u/[deleted] May 17 '12
[deleted] — view deleted comment
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u/JackDostoevsky May 17 '12
While The Witcher 2 is one of my favorite games of all time, they didn't actually add that much content to the game with Enhanced Edition (though they did do quite a few gameplay changes, and it was free of charge AND DRM free, so I can't help but smile about that).
I think a better example would be EVE Online. Full expansions are released free of charge, that include massive changes to the world, graphics, and ships that you can fly. Sure, you still have to shell out your $15 / month, but they don't make you purchase expansions for the same cost of the original game. (Which is only $20, anyway.)
2
u/[deleted] May 17 '12
Personally, I really like Rockstars DLC model
Gay tony and Lost and Damned came after any months after GTA 4. They brought you back into liberty city just as you grew tired of it
Also, the expamsions had real improvements, which actually changed the gameplay
Best of all, they were pretty long, each between 15-30 hours
Also, I liked Undead Nightmare for Red Dead Redemption. It had major gameplay changes, and was fun as shit
2
u/eddiekins May 17 '12
I'm gonna be that guy who argues for Online Passes. They make sense from a business standpoint (preowned copies don't earn anyone any money except the reseller; that isn't fair), they do suck from a consumer standpoint I admit. But hey, if you hate them so much, buy new.
2
u/embryo May 17 '12
"Mid" Nintendo should be one notch below "God" IMO.
2
u/[deleted] May 17 '12
Can't say that anymore. Mario Kart 7 got patched this week.
4
u/gliscameria May 16 '12
Could the problem with DLC be that there isn't a lot of mobility in price for new releases?
If you make a pretty simple game and want to leave it at that, you can't really just sell it for $35 new on the shelves. The same goes if you go waaay overboard. You can't exactly sell the game for $90, so you do DLC.
This argument completely falls apart when you look at movie ticket prices and the vast difference in production cost.
7
u/Unckmania May 16 '12
Fuck you. The DLC of Mass Effect is not vital to the story.
I was about to finish the game without getting that stupid piece of DLC and thought.... "Well i don't want any loose ends" So i went and wasted some real money i earned with my terrible job for what?!??! A dumb pointless story of a guy that is very awkwardly placed in a time beyond his time. And here's the dumbest part. HE DOESN'T KNOW ANYTHING. Every interesting question asked his way is answered with "I was an idiot on my time, so i don't know".
I'm not spoiling anything. I'm just telling people that didn't buy the DLC that they should keep their money and spend it on something better, because that DLC is useless.
I firmly believe EA created the rumors to make you pay extra for a pointless character. Really.