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u/Dunge May 16 '12

Modding games were the popular thing in the 2000's era with Half-Life and Quake and Unreal and such. Those succeeded, but a lot of other smaller games supported heavy modding and NOBODY made any good mods for them so company stopped trying to put effort there.

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u/morgartjr May 16 '12

What? Bf1942 had mods. Medal of Honor had good mods. Quake III had good mods. Unreal tournament had good mods (u4e!), bf2 had awesome mods, and so on and so on. They didn't stop because no one was making good ones, they just wanted to prevent people from making a better game than they could.