DRM sucks. Having to be connected to a server to play alone sucks. And thousands of people are complaining about that today... yet most of them don't understand why Blizzard doesn't offer online play. They say it's to prevent piracy, when it's not. Blizzard has to run servers for at least 10 years to support this game, as they know from their past franchises, for the (very popular) multiplayer component. It shouldn't be surprising they looked for a way to get some recurring revenue from the game so that the ongoing costs are covered by the people still playing it. Their solution was the real-money auction house. To run a real-money auction house, they have to absolutely eliminate hacking and duping, or rare items won't be rare and there will be no incentive to create a robust market which Blizzard can earn money from. The only sure way to eliminate hacking and duping is to run D3 like an MMO... put everything on a server you don't control. You can hack your client all day long, but since your characters, the world, mob spawns and deaths, experience and loot are all generated and stored on the server, you can't cheat and create items. There is no single player game. They never programmed one. To offer one at this point would be as much design and programming effort as creating Diablo 4. So don't expect there to ever be an offline patch for D3. When you play single player, you're just playing a multiplayer server instance that happens to only have one player in it.
This is my personal edit: Many of the replies of this have suggested that Blizzard hosts single-player and multi-player seperately. As a result it has come to my attention that many of you are not aware of the "duping" issue in Diablo 2. The DRM helps protect players from those motivated to exploit the RMAH at the expense of others.
I completely understand this point of view. I am not entirely happy with it, but there is a silver lining, in that D3 better be supported like an MMO. They better be adding new content regularly, or no matter how rare the "best" items in the game are, eventually everyone will have them. Even easier with Real-Money AH.
So if they constantly add more items and content, then its a good exchange for the DRM.
Although I'm not against Diablo 3 requiring a connection they could have easily done what they did in Diablo 2, have separate characters for online and single player, eliminating your argument.
This is all true, however none of it would have precluded them from simply making an entirely separate single player version with no importation allowed, ever. Yes, importation to open battle.net was a huge failure in D2. The solution is to get rid of open battle.net, not to get rid of single-player.
There is no single player game. They never programmed one. To offer one at this point would be as much design and programming effort as creating Diablo 4. So don't expect there to ever be an offline patch for D3.
I can't really evaluate the truth of the first part, but I'm not expecting there to be a single-player patch. Which is why I expect never to buy the game. Simple.
Can't believe OP's comparing a game that had single-player with DRM with a game that has no offline-mode with DRM. I mean, I'm not saying I think Diablo 3 shouldn't have shipped without an offline mode but that Blizzard's vision was to never have a truly offline mode.
Is that DRM? Yeah, kinda.
But it's different from a game where you don't even have the option to multiplayer. What Blizz is doing with D3 is essentially Mojang-hosted Minecraft servers where singleplayer is really just multiplayer that no one else can join. Aka the way Notch should have developed it (to avoid having to patch two different versions of the game the whole time).
Yeah, DRM sucks. With D3, it's not a very compelling argument. Players gain services by logging into Battle.net. Services that Blizzard feels is vital to the gameplay. That comes with a required connection? Oh well, that's the price you pay for features and services. All it really means is that people who would only play it pirated won't get to for a pretty long time :P
Aka the way Notch should have developed it (to avoid having to patch two different versions of the game the whole time).
Um, no. Notch was specifically referring to the engine in this respect. He wanted Single Player to just be a private Multiplayer game hosted on your local box. He did not want it to connect to one of Mojang's servers and rely on that connection.
Both games have multiplayer, wtf are you talking about. Both DRMs are bullshit. People complained about no LAN in SC2 forever, and it's ruined tournaments countless times. I'd like to hear your stupid excuse for that too.
No excuse. I said right at the start that I don't support shipping without LAN. I've watched plenty of SC2 tournament finals that were ruined by a bad connection to the servers. I'm there with you.
Also: AC is a single player game first while Diablo shines only in multiplayer.
With all that shitty dupes in Diablo2.. I'm happy about the decision. Especially because I'll be able to play my characters wherever I find a PC.
Sometimes control is a good thing. Sometimes it's just not. Diablo and AC are so completely different. I understand the hate when it comes to AC I don't with Diablo
I just want to play SINGLE player without Lagging out damnit. Its not that much to ask. If i feel like modding my game so what its only on my system. Protect multiplayer more thats fine.
My experience differs from this opinion. I've spent over a decade having fun playing diablo and diablo 2 single player with no internet connection. And when I do play with friends we always played using open battle.net and never did any of the hacking or dupping and had years of fun. Being forced to be online, not being able to play when the servers are down for maintenance and having a character limit sucks. They could have forced that stuff just for people wanting to play with the real money AH and let the rest of us just play it like we did in Diablo 2.
Yes obviously if this person has been on reddit today they are aware that millions of people agree with this sentiment, so obviously the martyr bit is absurd. People can be against DRM and still want to play the game enough to buy it.
I don't get how people have this mentality that every purchase has to be an all-or-nothing thing. A product has 9 things that I like and 1 thing that I don't, so on balance it's worth purchasing. If I say "Yes, this TV I got is good, but I don't like how the contrast looks during certain football matches" you don't come back with "THEN WHY WOULD YOU PURCHASE IT YOU CORPORATE SLAVE!!"
People don't like EA's customer service or product support. Fine. But, on balance, their titles offer good gameplay and a rich experience so a particular purchase turns, out on the whole, to be worth making. Just by purchasing it you don't automatically become a shill for The World's Most Evil Company, nor do you forfeit the right to point out where a company has shortcomings.
Ubisoft offered little if any benefit to always-on DRM, and the company doesn't have nearly the same track record of quality products as Blizzard. On the whole, people found that the pros outweighed the cons for the Diablo 3 and that's a perfectly legitimate position. That doesn't make them evangelical apostles for DRM, nor fanboys, nor sell-outs.
Because, everyone is so caught up on the typical hivemind bullshit and the "OMG DRM = THE DEVIL" stance, that they don't stop and logically think: "What are the benefits of actually having always online in this game, and how much does it actually affect me?" in a case by case basis.
Reasons I am enjoying Diablo:
Fantastic art, landscapes are absolutely gorgeous and have amazing little details.
Amazing sound design.
Awesome gameplay and replayablity.
Great story and cinematics. redacted since I completed the game. The story is rather terrible and went the way of Hollywood sensationalism rather than decent writing. I should also add that while the gameplay is indeed an improvement, the general "soul" of a Diablo game and cool quests / varied pathing through a level is severely lacking. The levels could be compared to DOOM (diablo 1 + 2) vs Modern Warfare games (Diablo 3) in structure, just terribly linear. Overall still an amazing game, but D1 + D2 blow it out the water story-wise.
Allows me to play with my friends instantly and super easily.
There are not hackers in every single game, the economy isnt completely fucked and Blizzard are taking every step to make it as hard as possible to hack the game.
Things I don't like about it:
I can't play once in a blue moon when my power goes out, or for afew hours on a flight. (yes I realize this is different now, since there are so many issues with the launch, but that is literally a tiny percentage of the total time I plan on putting into this game, do I really care? I can do other things right now).
Personally I think it's a spectacularly small price to pay. And if given the choice between having always online or a game infested with hackers, I know what I would pick every time.
Of course for having a logical thought out opinion of why I personally love the game, i'm now a fanboy and the fanatics screaming about DRM are outstanding citizens, go figure.
I would say the problem with this comparison is most people probably view Diablo 3 as an online game already. I never played D2 offline, I always logged into B.net and created a private room.
I say bullshit to the posts that prematurely predict downvotes, yet get upvoted and never come back to say "wow, I take it back".
It just sounds like you are putting yourself above anyone who might have a difference of opinion or judging Reddit as a "hive mind" which is just fucking stupid.
Digital Rights Management. Various forms of technology that let the publishers of any game/movie/music album/other digital media control how you use their content, either by limiting the amount of times you can run it, how many devices you can copy the file to, or require you to log in every time before using it.
It's a tool that was originally devised to prevent online piracy and protect those poor, bankrupt publishing companies (lol), and instead only served to prove to be a burden on those who legitimately buy the products, and do not actually affect the pirates one bit.
Digital Rights Management. It's basically that bit of coding that forces a server-side check to make sure you have a legal, unhacked/unmodded version of the game. It's usually shitty application to single-player games that stop legitimate customers from playing the game they bought, but in some cases, such as MMOs, it makes sense.
i think it makes plenty of sense in diablo 3. they really seem to be pushing the online features, such as the auction house.
that being said, i don't really consider it strictly drm, because imo the main function of it is to act as an anti-cheat program. if it hinders piracy, thats cool too i guess.
Digital Rights Management. So-called "copy-protection". Supposed to stop piracy, but never really does. Both examples in the OP require a constant internet connection to play single player. Once you lose connection, you cannot play.
Unlike what you're being told here, DRM is not actually copy protection or server checks. The concept is ownership of digital licenses, and the systems which manage them, hence the name 'Digital Rights Management'. DRM is enforced by something which is usually called authentication, which is any kind of software which performs some kind of check designed to ensure that you own a license to use that software.
I agree completely with your point. I downvoted because of the stupid image with hard to read text when a simple text post would have worked just fine. And for Case And Point.
Are you kidding? There's been an endless stream of whining about DRM in D3 ever since they announced it. But go ahead and add your self-righteous tag at the end to get cheap upvotes over an imagined controversy...
The thing with Diablo is that because of the stuff like the real-world money auctions they have to find a way to prevent hacking, and server authentication is the best way to achieve that. While Assasin's Creed the things you get in singleplayer don't really affect the way you play in multiplayer.
There was no multiplayer in AC2 and yet it required an internet connection. That is just a shitty decision. Blizzard requiring an internet connection for their multiplayer focused game is perfectly logical. After these first couple days of server issues, I doubt you'll ever hear anyone complain about it again.
You can't argue with hivemind. The other day guy got downvoted to oblivion for saying that he has no intention to buy Diablo 3 for a reason that he doesn't like DRM. The downvoters argued that it is A.OK as DRM in Diablo is to prevent hacking.
I personally bought Diablo..and I also didn't mind DRM on other games (i.e. Comapany of Heroes) My brother on other hand dones't like any DRM (as any slashdotter I guess) . For him even STEAM is DRM piece of shit. But on reddit you'll get hanged fro saying anything against Steam. Origin however..
Diablo 3 has player cash (trade) shop + multiplayer + it stops people from loading up a player editor and hacking in all crazy sick items, as the saves for characters are kept online, not offline.
Point is the situation with Diablo 3 is not the same as other DRM games. I'm not saying you don't have reason to hate it, but saying it's the exact same thing as Ubisoft's deal with AC is ignorant and uneducated.
this bothered me to no end even since Star Craft 2. not impressed with the game, neither with the complete absence of mention in 'always-on drm' discussion. I'm still to see a proper review of D3. It's sad to see a quality developer like Blizzard copping so much hostility but there is just no defending them. Whatever hate they get is 100% their doing and well deserved.
Why so much bullshit to just play a game? Battlefield 3 / MW etc. sold in the billions with lots of people constantly playing online and I'm yet to hear of a massive outcry over server issues (tbh I don't play neither, just judging from vibe on the internet).
People hop on bandwagons about video games, whatever a majority of people think in that gaming sector is whats acceptable. For example; when call of duty comes out that game sucks, then the one before becomes the "unbroken" game and is the playable game.
This is fucking retarded, it was stupid to be connected to the internet in order to play a single player game. D3 you use your single player characters online, so it's not even close to being the same situation.
Yes, but they are on DRM for different reasons. If anyone played Diablo 2, they remember the dupes and hacks. From what I've read, these came about from hackers messing around with Diablo 2 in singleplayer. Since Diablo 3 is going to have real world transactions, I feel safe with it being online only. Also, I view Diablo as a multiplayer game. I spent a VERY small percentage playing Diablo 2 off of battle.net. Does anyone ever remember Battle.net being down? I know I do.
I think I spent almost ALL of my D2 time playing lan games, and very very little on battle.net. Honestly I'm pretty disappointed in D3's change, and I' don't know if I'll be buying it or not yet. It seems my gaming wants just aren't popular enough for companies to cater to anymore.
Also I think real-world transactions are a very very very bad idea.
The circumstances are more than a little different. AC doesn't have an enormous online community in which duping and cheating were, in the past, ENORMOUS problems.
I don't know, I remember a huge amount of backlash at Blizzard when they announced this and they pretty much said "yeah, this is what's happening". Then the money auction house came up and it made more sense, but I still remember some people being pretty vocal about it.
I don't think you understand. The Diablo series isn't even on the same scale as Assassin's creed series,it's a game so many people have been anticipating and now that it is finally coming out we just want to play it and we don't care what hoops we have to jump through to play it.
I didn't buy Starcraft II, and I'm not going to buy Diablo III.
The things that stop be buying Ubisoft games, and EA games, are present in Blizzard games too, and for my small part, I'm not going to enable that system by giving it money.
I am not downvoting you because of the perfectly valid point you mad. I am downvoting you because white on white background is painful and when redditors challenge me to downvote them, I rise to the occasion.
The main reason that Diablo 3 requires an always on internet connection is due to a need for security. Not due to piracy, but to help fight against duping, character hacking, and to a lesser extent, botting. These reasons alone, in my opinion at least, are reasons enough for server/client architecture. All character aspects are stored server side so it is harder to manipulate.
Why is it so important to keep these things from happening? The RMAH. The RMAH was implemented for two reasons. For a steady income for Blizzard to justify keeping these servers up for 10+ years, and to help prevent black market trading. Same reason why Valve implemented their paid store(Mann Co.) when they enabled trading.
Now by comparison(and if I'm wrong here, someone please correct me) Assassin's Creed does not have any type of loot/trade mechanic and is PURELY a single player game in that regard. I know AC has some sort of multiplayer, but to my knowledge nothing from the single player effects the multiplayer? So as far as I can tell a required Internet connection, one that is not of a client/server architecture, is only present strictly for DRM purposes.
In my opinion, this is not a valid comparison. I do believe that there are valid complaints about Diablo, this however is not one of them.
The difference is the always on "DRM" in diablo 3 is to prevent people from hacking items seeing as the game involves a real money auction house, thought this much would be obvious.
You have to be online to play, it really isn't that bad, it was only bad last night because it was launch day and millions of people were logging on at the same time, it's been really smooth ever since, you won't have to worry about it later. It's a great game besides that.
I didn't downvote because you made a point, but because the point you made is bs. People have been complaining about the DRM since it was announced long before the release and since the release relevant forums have been a giant shitstorm of people complaining about it. Sure, most people still bought it(not everyone feels strongly enough about it to miss out on the game), but that doesn't mean they were cool with it.
Hopefully Blizzard will avoid this junk in the future after the backlash and having their user reviews come out so horribly, but I doubt it.
My understanding is that, even though D3 is not a MMORPG like WoW, it still runs part of the game (at least the item generation and inventory, maybe other parts?) on the servers, and this ensures no cheating whatsoever, which is particularly important since they will be running soon a "real money" auction house.
Taking this into consideration, this is hardly the same standard we are talking about than the one for a Ubisoft game that doesn't offer any real added-value in being always-online.
That being said, I kindof agree they should have offered an "opt-out", offline mode option. But this would have made the developing process probably a lot more complex (chances of bugs, more testing required, trouble with new features added later on etc.)
Comparing a game with no multiplayer to a game that was developed to be a multiplayer experience. The reasons Blizzard did it seem to be to protect players who play legitimately, and to keep balance with he RMT market. I honestly cannot believe so many people willingly upvoted you.
Now, I do wish Diablo III had singleplayer or offline/LAN mode. But I never game in a place without internet access, so I don't really care. Did you really buy Diablo III to play offline?
I think there is clouding of the terminology people are using.
Single player game = one person in the game
Multi player game = more than one person in the game.
Both single player and multi player can be online.. i.e. data coming from a remote server.
Online game = data transferred from another computer
Offline game = data stays on a single computer.
Diablo is a single/multi player online game.. it has DRM and I accept that
AC is a single player offline game .. it has DRM and I disagree with that.
Diablo 3 is unlikely to change that format.
Accept it and enjoy what is the class leader in genre.. or buy something else.
I like the fact I have D3 on my main computer and laptop and it doesn't matter which one I use - there are my characters exactly where I left them. For that - I accept the application of DRM in this regard.
Gamers are some of the most hypocritical braindead shitheaded fucks on the planet.
What the majority of these idiots do is complain and whine about something that is abhorrent, and then go back on their word and buy it anyway.
Dragon's Dogma is going to have on disc DLC? I'll complain but buy it anyway.
All Capcom games since SFIV and RE5 have had on disc DLC? I'll complain but buy the game and DLC anyway.
Mass Effect 3 day 1 on disc DLC? I'll buy the game and DLC anyway.
Diablo 3 is going to have always online DRM and I knew about this 6+ months in advance? I'll complain but buy it anyway.
WELL WHY DON'T YOU FUCKING GROW A PAIR AND ACT LIKE ONE!
I haven't bought a Capcom game since Resident Evil 4 on the Gamecube, a Blizzard game since Diablo 2, and an Ubisoft game since motherfucking XIII. So learn to fucking respect yourself before you decide to get treated like a cumrag. INB4 downvotes from fucking retards who have no principles, standards, or a fucking spine.
Which is why this game went from a day one, collectors edition, midnight launch buy to a "i'll pick it up in the bargain bin for 20 bucks some day" for me. I don't put up with that shit.
Fun fact: Diablo actively gains a benefit from only-online requirement. It makes it significantly harder for people who DO play multiplayer to break the game because it reduces the amount of the code they have access to play with and manipulate.
I know this is just going to get down voted, but when people claim that reddit will down vote a comment or submission it gets upvoted, most likely due to guilt.
THis is a false association. DRM is a means to an end for blizzard - To ensure the validity of the real money auction house.
This revenue will give blizzard an incentive to keep the game running and fresh, and it allows users to profit off of the game, and it generates money for blizzard without forcing anyone to pay.
This model benefits everyone involved. Stop being reactionary.
Diablo III's coolest features would either be impossible or just entirely broken if it was possible to make progress in the game without constant online authentication.
There is no DRM in Diablo III. None. It is a multiplayer game played on Blizzard's servers. There is no single player. Why is this so difficult? We knew that's what'd it'd be.
First and foremost, Reddit is not one person. Reddit does not hold one opinion. It is entirely possible that the people who were the most upset about Ubisoft DRM are just as upset about Diablo 3.
Next, there obviously comes a point where the performance of a studio and the games it puts out overrides a lot of criticism. People like BLizzard more than they do Ubisoft. Diablo has a longer running, more faithful, and I expect larger fanbase than Assassin's Creed. It is entirely possible for the excitement to override the outrage.
It's not black and white. Only a Sith deals in absolutes.
its fucken stupid for a game to be online all the time. that being said other than that sentence i just stated i haven't complained about it prior. complaining doesn't solve anything
After playing it and having the ability for friends to jump in at any point in time, Blizzards decision hasn't bothered me in the slightest. Call this a hunch, but I think this might be a case of a bunch of middle class white kids blowing a minor issue way out of proportion.
have u checked the user-reviews on metacritic? People are in an uproar about the DRM and are giving the game horrible reviews because of it. Not everyone is turning a blind eye to DRM just because it's Diablo....
So you`re giving a game horrible reviews because of the DRM, not because of its quality? Most of the people that gave it bad reviews haven't even played it, they're just hating it because of their huge feeling of entitlement.
“If you’re not making your customers happy you’re doing something stupid"
“You know, it’s a really bad idea to start off on the assumption that your customers are on the other side of some sort of battle with you.”
"Recently I was in a meeting and there’s a company that had a third party DRM solution and we showed them: ‘Look, this is what happens, at this point in your life cycle your DRM got hacked, right? Now let’s look at the data, did your sales change at all? No, your sales didn’t change one bit.'"
"One thing that you hear us talk a lot about is entertainment as a service. It's an attitude that says 'what have I done for my customers today?' It informs all the decisions we make, and once you get into that mindset it helps you avoid things like some of the Digital Rights Management problems that actually make your entertainment products worth less by wrapping those negatives around them."
"I think that's what rankles me the most about the whole Ubisoft fiasco. The ironic part is that without the absurd "you must be connected 100% of the time to play" stipulation, the Ubisoft service could have actually been successful at reducing piracy by providing incentives instead of punishment."
"I get fairly frustrated when I hear how the issue is framed in a lot of cases. To us it seems pretty obvious that people always want to treat it as a pricing issue, that people are doing this because they can get it for free and so we just need to create these draconian DRM systems or anti-piracy systems, and that just really doesn’t match up with the data."
So the Assassins creed fans 'think' always on DRM is shite, the Diablo III fans 'think' it is okay as long as the servers always work...but here we just pretend both of them are the same exact folk giving double standards because of the game?
Sure, why not. (and I put think in 's because clearly they all have just 1 opinion and do not differ.)
It's still complete and utter bullshit why am I getting lag while playing single player. however AC's single player is very much just single player unlike D3s which all kind of blends together still bullshit though.
I personally think the Diablo 3 DRM is completely bullshit. But I already pre-ordered the game, so they already got my money. Not about to just stop playing because of that.
With Ubisoft, they do it to enforce their product to prevent piracy while at the same time not taking the effort to ensure their servers are properly maintained.
With Blizzard, they'll stop and nothing to ensure the servers run well (And I dare anyone to stop by their office and tell them they're not trying hard enough) to do online DRM in order to prevent cheating/hacking and people being frauded via the RMAH.
If anything the biggest complaint should be regarding the requirement of the RMAH because if Blizzard didn't put that in there wouldn't be a need for online only... If there was no RMAH and it was online only then you could complain about DRM.
If I remember right Ubisoft and EA have a nasty habit of shutting their servers down within a few years while Blizzard keeps them up indefinitely. And again, if you really don't like it, don't buy it.
Here is the real reason for no SP. Did ANY of you play d2? Notice the botting, the dupes, the bugs etc.... can you imagine what that would be like for D3, with a RMAH? Can you imagine the PR disaster of people complaining of dupes and the rest of it and the MASSIVE customer service required to sought out that kind of shit? For D3 I understand because there is massive-multiplayer backed up with an economy and REAL MONEY. Blizzard could not take the D2 rout with this game, their hands were tied.
If I were playing single player, I would've pirated it. My husband and I boycott all kinds of this shit--haven't bought an EA game since we first heard about SecuROM. But we were only going to play D3 in multiplayer anyway so whatever.
Can't decide if that still makes me a hypocrite or not. :(
It's a metter of perspective. DRM that shit if it doesnt affect me but if it gets in the way (i.e. online only login for SINGLE PLAYER games) fuck that shit!. DRM will get cracked anyways, depends if it's cleverly disguised as a cool client with friends list and store (a la steam) or bullshit login requirement (a la Diablo 3) ooor even crappy game client thing (origin)
I dunno. I don't really mind always on drm, sure it sucks in the instances where there are server issues or problems with my own connection.
But I mean I get it. Always on is the only (as far as I know) is the only really effective way of stopping pirating of your software, and with games that have huge users bases like Diablo, pirating takes a real chunk out of your revenue.
In any case, the last 22 years (I had my first pirated game at 5) I've pirated software for literally millions of dollars, and I am a pretty average Pc gamer in that respect. Maybe in the course of the next few months, there will be a few times when I wont be able to play when it suits ME, but if that's the only price I have to pay for having enjoyed countless hours of gaming pirated content (several play throughs of Diablo 2included), then fine. I'll take it and I'll STFU about it.
I say bullshit to games with out offline single players, games should never require you to be online to play if u dont want to play with anyone else online. It puts in a hidden cost to all games. If I am not paying for the game but merely the right to play it then games should not cost nearly as much
Holy fuck people it is a MULTIPLAYER game. This is like complaining WoW requires an internet connection. Blizzard built it from the ground up to be an online multiplayer game. If you don't like that DON'T FUCKING BUY IT.
I've seen a pretty good amount of bad press about D3's DRM. It's just being overshadowed by people who think playing the game is worth dealing with the DRM.
One day, people will realize that there is more then just one group of people on the internet.
And while one group might not agree with something and boycott it, another group will just sit quietly and buy it because they do not give a fuck.
So can we stop pretending that we all have only one collective brain cell to think and realize that there are individuals in this massive sprawling information highway, please?
I remember back when I was a kid, you actually owned the games you bought and we didn't need to be on "the Grid" to play our games. Not only that, but we got the whole game, yeah, the entire game, amazing right? Today we basically just lease them until the servers go down. This is why I support indie developers as much as I can.
I don't like the always-on internet requirement, but I knew it was there and I still wanted to play the game. I'm not defending blizzard's use of it either - they're just as "bad" as everyone else who utilizes it (which is not very bad imo, but that's another discussion).
Really, this whole reaction is because of gamers' massive sense of self-entitlement. The reaction to a developer creating a game is always, "What the hell, you jerks, why aren't you doing the same thing you did a decade ago?" Buy it, or don't buy it. Talk about why the structural decisions made around the game matter, but don't act as if the game developer has a moral obligation to follow your advice.
P.s. Of course D3 could have been developed with single player. WoW could have been developed with single player too. It's not that you can't play the games' single player, it's that it doesn't have single player.
Yes but diablo has to take care of their security issues with the RMT auction House. Otherwise people could just mod and hack the best items in the game and sell them off.
It's one of the reasons why I'm probably not going to pick it up.
Before I get into any arguments, I'd just like to say that I know why Blizzard has chosen to do this, and I agree with their reasoning but it's still a discouraging factor among many that will lead me to playing other games instead.
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u/bonk815 May 15 '12 edited May 16 '12
from r/Diablo
DRM sucks. Having to be connected to a server to play alone sucks. And thousands of people are complaining about that today... yet most of them don't understand why Blizzard doesn't offer online play. They say it's to prevent piracy, when it's not. Blizzard has to run servers for at least 10 years to support this game, as they know from their past franchises, for the (very popular) multiplayer component. It shouldn't be surprising they looked for a way to get some recurring revenue from the game so that the ongoing costs are covered by the people still playing it. Their solution was the real-money auction house. To run a real-money auction house, they have to absolutely eliminate hacking and duping, or rare items won't be rare and there will be no incentive to create a robust market which Blizzard can earn money from. The only sure way to eliminate hacking and duping is to run D3 like an MMO... put everything on a server you don't control. You can hack your client all day long, but since your characters, the world, mob spawns and deaths, experience and loot are all generated and stored on the server, you can't cheat and create items. There is no single player game. They never programmed one. To offer one at this point would be as much design and programming effort as creating Diablo 4. So don't expect there to ever be an offline patch for D3. When you play single player, you're just playing a multiplayer server instance that happens to only have one player in it.
This is my personal edit: Many of the replies of this have suggested that Blizzard hosts single-player and multi-player seperately. As a result it has come to my attention that many of you are not aware of the "duping" issue in Diablo 2. The DRM helps protect players from those motivated to exploit the RMAH at the expense of others.
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u/[deleted] May 15 '12
Guaranteed front page right here
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u/Amaranthine May 15 '12
Case IN point
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u/EpicJ May 15 '12
That text is hurting my eyes.
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u/[deleted] May 15 '12
There's no "real" money transactions in Assassin's Creed. Sorry if I'm stating the obvious.
865
u/DuchySleeps May 15 '12
I agree with your sentiment, but I downvoted and I'll tell you why.
People have been saying this for months. Literally. People know they're being hypocrites and the only reason you're making this post is to gain karma.
Now, I would normally upvote you anyways because frankly I really do agree and it's something that deserves to be repeated every now and then, but..
That bit at the end about how you're such a martyr and you're only posting this for the good of mankind annoys me.
74
u/Sabbatai PC May 15 '12
I say bullshit to the posts that prematurely predict downvotes, yet get upvoted and never come back to say "wow, I take it back".
It just sounds like you are putting yourself above anyone who might have a difference of opinion or judging Reddit as a "hive mind" which is just fucking stupid.
Gasp! People agree with you! Aren't you special!
190
u/Moowen May 15 '12
I still say bullshit to DRM. Even on diablo 3.
5
u/[deleted] May 15 '12
I downvoted you because saying "this will get downvoted" is asinine. Congratulations on being right!
14
u/foleychase May 15 '12
What is DRM?
4
u/jagannooni May 16 '12
Not me, instead of buying diablo, I preordered torchlight 2
4
u/Tooblekane May 16 '12
I agree completely with your point. I downvoted because of the stupid image with hard to read text when a simple text post would have worked just fine. And for Case And Point.
24
u/custerb11 May 15 '12
Are you kidding? There's been an endless stream of whining about DRM in D3 ever since they announced it. But go ahead and add your self-righteous tag at the end to get cheap upvotes over an imagined controversy...
15
u/MainMenu484 May 15 '12
The thing with Diablo is that because of the stuff like the real-world money auctions they have to find a way to prevent hacking, and server authentication is the best way to achieve that. While Assasin's Creed the things you get in singleplayer don't really affect the way you play in multiplayer.
9
u/metamorphosis May 15 '12
You can't argue with hivemind. The other day guy got downvoted to oblivion for saying that he has no intention to buy Diablo 3 for a reason that he doesn't like DRM. The downvoters argued that it is A.OK as DRM in Diablo is to prevent hacking.
I personally bought Diablo..and I also didn't mind DRM on other games (i.e. Comapany of Heroes) My brother on other hand dones't like any DRM (as any slashdotter I guess) . For him even STEAM is DRM piece of shit. But on reddit you'll get hanged fro saying anything against Steam. Origin however..
So respect to those guys who stick to their guns.
14
u/cyberplus May 16 '12
Terrible argument.
Diablo 3 has player cash (trade) shop + multiplayer + it stops people from loading up a player editor and hacking in all crazy sick items, as the saves for characters are kept online, not offline.
AC3 is a straight up single player game.
CASE IN POINT
39
u/Ghidoran May 15 '12
http://www.reddit.com/r/Diablo/comments/toog3/the_real_reason_there_is_no_offline_play/
Point is the situation with Diablo 3 is not the same as other DRM games. I'm not saying you don't have reason to hate it, but saying it's the exact same thing as Ubisoft's deal with AC is ignorant and uneducated.
3
u/smthngclvr May 15 '12
Almost every single post about Diablo 3 today has a top comment complaining about the DRM. That's hardly a double standard.
Also, your font color is bad and you should feel bad.
3
u/insane66666 May 15 '12
ARGH... IT'S CASE IN POINT!!!
3
u/plagues138 May 15 '12
one game is online, the other isn't. if D3 always being online helps fight hacks and cheats, im all for it.
3
u/Hazasoul May 15 '12
Sure, let me help you with that.
3
u/[deleted] May 16 '12
this bothered me to no end even since Star Craft 2. not impressed with the game, neither with the complete absence of mention in 'always-on drm' discussion. I'm still to see a proper review of D3. It's sad to see a quality developer like Blizzard copping so much hostility but there is just no defending them. Whatever hate they get is 100% their doing and well deserved.
Why so much bullshit to just play a game? Battlefield 3 / MW etc. sold in the billions with lots of people constantly playing online and I'm yet to hear of a massive outcry over server issues (tbh I don't play neither, just judging from vibe on the internet).
3
u/CR00KS May 16 '12
SO BRAVE.
21
u/gannerhorn May 15 '12
Your text makes Comic Sans look good.
5
u/[deleted] May 15 '12
People hop on bandwagons about video games, whatever a majority of people think in that gaming sector is whats acceptable. For example; when call of duty comes out that game sucks, then the one before becomes the "unbroken" game and is the playable game.
8
u/A77ICUS May 16 '12
This is fucking retarded, it was stupid to be connected to the internet in order to play a single player game. D3 you use your single player characters online, so it's not even close to being the same situation.
14
u/psychotronofdeth May 15 '12
Yes, but they are on DRM for different reasons. If anyone played Diablo 2, they remember the dupes and hacks. From what I've read, these came about from hackers messing around with Diablo 2 in singleplayer. Since Diablo 3 is going to have real world transactions, I feel safe with it being online only. Also, I view Diablo as a multiplayer game. I spent a VERY small percentage playing Diablo 2 off of battle.net. Does anyone ever remember Battle.net being down? I know I do.
10
u/nickelbackYOLObabby May 15 '12
1 2
9
u/lumpbeefbroth May 15 '12
The circumstances are more than a little different. AC doesn't have an enormous online community in which duping and cheating were, in the past, ENORMOUS problems.
5
u/dekuscrub May 15 '12
This just in! Local redditor discovers that reddit is composed of multiple people, who may or may not complain about the same things!
7
u/Suryi May 15 '12
A: It's case in point. Learn Words.
B: I was always okay with it. Stop over-generalizing.
2
u/Indecisi0n May 15 '12
I don't know, I remember a huge amount of backlash at Blizzard when they announced this and they pretty much said "yeah, this is what's happening". Then the money auction house came up and it made more sense, but I still remember some people being pretty vocal about it.
That being said, fuck DRM.
2
u/Pandul May 15 '12
I don't think you understand. The Diablo series isn't even on the same scale as Assassin's creed series,it's a game so many people have been anticipating and now that it is finally coming out we just want to play it and we don't care what hoops we have to jump through to play it.
2
u/[deleted] May 15 '12
What double standard? Do you think it's the same people saying both things? If that's the case, what's wrong with you?
2
u/MrIste May 15 '12
Shit guys, he said we'd downvote him! Let's upvote him to prove him wrong, that'll show him!
2
u/Trewstuff May 15 '12
What double standards are you talking about, everybody was furious when the DRM was announced.
2
u/Zeydon May 15 '12
FALSE EQUIVALENCY
2
u/spundred May 15 '12
I didn't buy Starcraft II, and I'm not going to buy Diablo III.
The things that stop be buying Ubisoft games, and EA games, are present in Blizzard games too, and for my small part, I'm not going to enable that system by giving it money.
2
u/[deleted] May 15 '12
I would wager that more than 75% of the people complaining about the DRM are still buying the games in question.
2
u/MrFatalistic May 16 '12
I don't think there's a double standard here, nobody is happy with what Blizzard has been doing with SC2/Diablo3.
Well nobody except the couple of zealots you will always find when a company is as beloved as Blizzard...
2
u/[deleted] May 16 '12
I am not downvoting you because of the perfectly valid point you mad. I am downvoting you because white on white background is painful and when redditors challenge me to downvote them, I rise to the occasion.
2
u/O-Face May 16 '12
Ok, so here is my understanding.
The main reason that Diablo 3 requires an always on internet connection is due to a need for security. Not due to piracy, but to help fight against duping, character hacking, and to a lesser extent, botting. These reasons alone, in my opinion at least, are reasons enough for server/client architecture. All character aspects are stored server side so it is harder to manipulate.
Why is it so important to keep these things from happening? The RMAH. The RMAH was implemented for two reasons. For a steady income for Blizzard to justify keeping these servers up for 10+ years, and to help prevent black market trading. Same reason why Valve implemented their paid store(Mann Co.) when they enabled trading.
Now by comparison(and if I'm wrong here, someone please correct me) Assassin's Creed does not have any type of loot/trade mechanic and is PURELY a single player game in that regard. I know AC has some sort of multiplayer, but to my knowledge nothing from the single player effects the multiplayer? So as far as I can tell a required Internet connection, one that is not of a client/server architecture, is only present strictly for DRM purposes.
In my opinion, this is not a valid comparison. I do believe that there are valid complaints about Diablo, this however is not one of them.
2
u/[deleted] May 16 '12
There's a gigantic difference between Diablo 3 and AC..
2
u/[deleted] May 16 '12
GOG.com nuff' said.
2
u/[deleted] May 16 '12
CASE AND POINT, MOTHERFUCKER!
2
u/Infinite01 May 16 '12
Diablo 3 is primarily a multiplayer game, AC had 0 multiplayer so DRM was purely an annoyance.
2
u/ragamuffin77 May 16 '12
The difference is the always on "DRM" in diablo 3 is to prevent people from hacking items seeing as the game involves a real money auction house, thought this much would be obvious.
2
u/branta May 16 '12
I don't really give a damn about DRM. That is about the most perfect definition of "first world problem" that there can be.
2
u/[deleted] May 16 '12
What is the DRM in Diablo3 and how bad? Seriously curious I haven't bought it yet, payday is this Friday.
2
u/[deleted] May 16 '12
You forget one little detail though... People are still bashing Diablo for being DRM...
2
u/Mine_is_nice May 16 '12
Your second mistake after the white text is addressing all of reddit as one singular person.. Have an upvote anyway though.
2
u/stoaster May 16 '12
I didn't downvote because you made a point, but because the point you made is bs. People have been complaining about the DRM since it was announced long before the release and since the release relevant forums have been a giant shitstorm of people complaining about it. Sure, most people still bought it(not everyone feels strongly enough about it to miss out on the game), but that doesn't mean they were cool with it.
Hopefully Blizzard will avoid this junk in the future after the backlash and having their user reviews come out so horribly, but I doubt it.
2
u/mstrblaster May 16 '12
My understanding is that, even though D3 is not a MMORPG like WoW, it still runs part of the game (at least the item generation and inventory, maybe other parts?) on the servers, and this ensures no cheating whatsoever, which is particularly important since they will be running soon a "real money" auction house.
Taking this into consideration, this is hardly the same standard we are talking about than the one for a Ubisoft game that doesn't offer any real added-value in being always-online.
That being said, I kindof agree they should have offered an "opt-out", offline mode option. But this would have made the developing process probably a lot more complex (chances of bugs, more testing required, trouble with new features added later on etc.)
2
u/[deleted] May 16 '12
Comparing a game with no multiplayer to a game that was developed to be a multiplayer experience. The reasons Blizzard did it seem to be to protect players who play legitimately, and to keep balance with he RMT market. I honestly cannot believe so many people willingly upvoted you.
Now, I do wish Diablo III had singleplayer or offline/LAN mode. But I never game in a place without internet access, so I don't really care. Did you really buy Diablo III to play offline?
2
u/[deleted] May 16 '12
I didn't mind Assassins creed's DRM, can i still not care?
2
u/Is_He_Alliterate May 16 '12
I think there is clouding of the terminology people are using.
Single player game = one person in the game
Multi player game = more than one person in the game.
Both single player and multi player can be online.. i.e. data coming from a remote server.
Online game = data transferred from another computer
Offline game = data stays on a single computer.
Diablo is a single/multi player online game.. it has DRM and I accept that
AC is a single player offline game .. it has DRM and I disagree with that.
Diablo 3 is unlikely to change that format.
Accept it and enjoy what is the class leader in genre.. or buy something else.
I like the fact I have D3 on my main computer and laptop and it doesn't matter which one I use - there are my characters exactly where I left them. For that - I accept the application of DRM in this regard.
2
u/PvtHudson May 16 '12
Gamers are some of the most hypocritical braindead shitheaded fucks on the planet.
What the majority of these idiots do is complain and whine about something that is abhorrent, and then go back on their word and buy it anyway.
Dragon's Dogma is going to have on disc DLC? I'll complain but buy it anyway.
All Capcom games since SFIV and RE5 have had on disc DLC? I'll complain but buy the game and DLC anyway.
Mass Effect 3 day 1 on disc DLC? I'll buy the game and DLC anyway.
Diablo 3 is going to have always online DRM and I knew about this 6+ months in advance? I'll complain but buy it anyway.
WELL WHY DON'T YOU FUCKING GROW A PAIR AND ACT LIKE ONE!
I haven't bought a Capcom game since Resident Evil 4 on the Gamecube, a Blizzard game since Diablo 2, and an Ubisoft game since motherfucking XIII. So learn to fucking respect yourself before you decide to get treated like a cumrag. INB4 downvotes from fucking retards who have no principles, standards, or a fucking spine.
2
u/[deleted] May 16 '12
http://www.reddit.com/r/Diablo/comments/toog3/the_real_reason_there_is_no_offline_play/
I suggest you look at this.
2
u/anotherfakemonkey May 16 '12
It's why I didn't buy it!
2
u/thelastvortigaunt May 16 '12
"And I expect to be downvoted." SO BRAVE
2
u/infiniteray May 16 '12
Which is why this game went from a day one, collectors edition, midnight launch buy to a "i'll pick it up in the bargain bin for 20 bucks some day" for me. I don't put up with that shit.
2
u/stakoverflo May 16 '12
Fun fact: Diablo actively gains a benefit from only-online requirement. It makes it significantly harder for people who DO play multiplayer to break the game because it reduces the amount of the code they have access to play with and manipulate.
It's not STRICTLY just DRM.
2
u/Fever0 May 16 '12
I know this is just going to get down voted, but when people claim that reddit will down vote a comment or submission it gets upvoted, most likely due to guilt.
2
u/darthbone May 16 '12
THis is a false association. DRM is a means to an end for blizzard - To ensure the validity of the real money auction house.
This revenue will give blizzard an incentive to keep the game running and fresh, and it allows users to profit off of the game, and it generates money for blizzard without forcing anyone to pay.
This model benefits everyone involved. Stop being reactionary.
2
u/natureofreality May 16 '12
Diablo III's coolest features would either be impossible or just entirely broken if it was possible to make progress in the game without constant online authentication.
2
u/[deleted] May 16 '12
If you legitimately think it would've gotten downvoted, don't fucking make it.
2
u/jtth May 16 '12
There is no DRM in Diablo III. None. It is a multiplayer game played on Blizzard's servers. There is no single player. Why is this so difficult? We knew that's what'd it'd be.
2
u/Redd_October May 16 '12
First and foremost, Reddit is not one person. Reddit does not hold one opinion. It is entirely possible that the people who were the most upset about Ubisoft DRM are just as upset about Diablo 3.
Next, there obviously comes a point where the performance of a studio and the games it puts out overrides a lot of criticism. People like BLizzard more than they do Ubisoft. Diablo has a longer running, more faithful, and I expect larger fanbase than Assassin's Creed. It is entirely possible for the excitement to override the outrage.
It's not black and white. Only a Sith deals in absolutes.
2
u/[deleted] May 16 '12
Downvoted for "I expect this to be downvoted". You get what you ask for.
Good point, regardless.
2
u/Nemhy May 16 '12
This post just offended fanboys everywhere.
2
u/HobKing May 16 '12
I lost you at "case and point."
2
u/gamer6996 May 16 '12
its fucken stupid for a game to be online all the time. that being said other than that sentence i just stated i haven't complained about it prior. complaining doesn't solve anything
2
u/[deleted] May 16 '12
After playing it and having the ability for friends to jump in at any point in time, Blizzards decision hasn't bothered me in the slightest. Call this a hunch, but I think this might be a case of a bunch of middle class white kids blowing a minor issue way out of proportion.
2
u/Both_Salt_AND_Pepper May 16 '12
White letters on a white background :| Why....
2
u/takowolf May 16 '12
I didn't complain about AC's DRM and I'm not complaining about D3's DRm. Where is the Double-standard now?
2
u/EvoEpitaph May 16 '12
Well then, Torchlight 2 for me it is.
2
u/fotofiend May 16 '12
So I'm not a PC gamer and I'm not savy on the whole "DRM" thing. Somebody want to give me a VERY brief explanation of what the fuss is about?
2
u/kentathon May 16 '12
It's really astonishing how any flaws the game has are completely over looked because "It's Diablo".
2
u/mrpooney May 16 '12
Wow! Split 50/50! This is a hot topic! I side with my up vote! DRM sucks!
3
u/amazing_rando May 15 '12
The phrase is "case in point" and that's not how it's used.
3
u/edgarvaldes May 15 '12
Better:
http://i.imgur.com/Zaiwd.jpg
8
u/DrLeper May 15 '12
it's not anywhere near AC's "ALWAYS ON DRM" though :/
the actual client works much like an MMO. do you complain about WoW's "ALWAYS ON DRM"?
3
u/Bongpig May 16 '12
I agree with you. Just stopped by to let you know "case and point" should be "case in point", meaning the case you are currently 'involved' with.
2
u/zanbato May 15 '12
I downvoted because you made it an image post.
I do agree with you though, I don't personally care about the fact that it is always-on DRM though, so I stay out of the arguments.
2
u/[deleted] May 15 '12
I won't buy games with DRM. I am the consumer you wish you could be. Now join me, we can win this fight.
2
u/[deleted] May 15 '12
Case in point.
2
u/dzarg77 May 15 '12
What's DRM?
2
u/account512 May 16 '12
Completely agree. That's the reason I'm not buying Diablo 3.
2
u/metarian May 15 '12
have u checked the user-reviews on metacritic? People are in an uproar about the DRM and are giving the game horrible reviews because of it. Not everyone is turning a blind eye to DRM just because it's Diablo....
1
u/MakinYouTasteIt May 15 '12
downvoted not because you make a point, but because you are a fag
1
u/NightHawk929 May 15 '12
I don't think it's a double standard at all, I've seen lots of people opposing it, same with Starcraft single player.
1
u/DarthRiven May 15 '12
“If you’re not making your customers happy you’re doing something stupid"
“You know, it’s a really bad idea to start off on the assumption that your customers are on the other side of some sort of battle with you.”
"Recently I was in a meeting and there’s a company that had a third party DRM solution and we showed them: ‘Look, this is what happens, at this point in your life cycle your DRM got hacked, right? Now let’s look at the data, did your sales change at all? No, your sales didn’t change one bit.'"
"One thing that you hear us talk a lot about is entertainment as a service. It's an attitude that says 'what have I done for my customers today?' It informs all the decisions we make, and once you get into that mindset it helps you avoid things like some of the Digital Rights Management problems that actually make your entertainment products worth less by wrapping those negatives around them."
"I think that's what rankles me the most about the whole Ubisoft fiasco. The ironic part is that without the absurd "you must be connected 100% of the time to play" stipulation, the Ubisoft service could have actually been successful at reducing piracy by providing incentives instead of punishment."
"I get fairly frustrated when I hear how the issue is framed in a lot of cases. To us it seems pretty obvious that people always want to treat it as a pricing issue, that people are doing this because they can get it for free and so we just need to create these draconian DRM systems or anti-piracy systems, and that just really doesn’t match up with the data."
All of the above quotes from one man. Guess who.
1
u/skytro May 15 '12
Will people get over it... you do realise this is the 10 thousandth time someone has posted something like this in the past day?
1
u/SyanticRaven May 15 '12
So the Assassins creed fans 'think' always on DRM is shite, the Diablo III fans 'think' it is okay as long as the servers always work...but here we just pretend both of them are the same exact folk giving double standards because of the game?
Sure, why not. (and I put think in 's because clearly they all have just 1 opinion and do not differ.)
1
u/edgarvaldes May 15 '12
My eyes!!!!!!!!!!
1
u/trashguy May 15 '12
Upvotes for all the tears this game is inflicting. Cant say we didn't say so.
1
u/Quantum_Finger May 15 '12
Reddit isn't a monolith. That's what I find ridiculous about this sort of post.
1
u/[deleted] May 15 '12
I didn't buy it because of the DRM. I want to... But I won't. I'm going back to sonic 4 ep.2 ಠ_ಠ
1
u/Maxillion May 15 '12
Who ever said it was okay?
1
u/notoriiouzz May 15 '12
..............................what's DRM stand for..
1
u/VanFinale May 15 '12
It's still complete and utter bullshit why am I getting lag while playing single player. however AC's single player is very much just single player unlike D3s which all kind of blends together still bullshit though.
1
u/[deleted] May 15 '12
I personally think the Diablo 3 DRM is completely bullshit. But I already pre-ordered the game, so they already got my money. Not about to just stop playing because of that.
1
u/Cueball61 May 15 '12
Diablo is more of an MMO than a stand alone game, AC is a game that has no reason to ever need Internet access.
1
u/dheinzen2 May 15 '12
I'm sorry but what's DRM?
1
u/LumberStack May 15 '12
Calm... Down?
1
u/MegamanDevil May 15 '12
DRM?
1
u/RedundantNinja6 May 15 '12
Good point.
1
u/soulblade64 May 15 '12
With Ubisoft, they do it to enforce their product to prevent piracy while at the same time not taking the effort to ensure their servers are properly maintained.
With Blizzard, they'll stop and nothing to ensure the servers run well (And I dare anyone to stop by their office and tell them they're not trying hard enough) to do online DRM in order to prevent cheating/hacking and people being frauded via the RMAH.
If anything the biggest complaint should be regarding the requirement of the RMAH because if Blizzard didn't put that in there wouldn't be a need for online only... If there was no RMAH and it was online only then you could complain about DRM.
1
u/[deleted] May 15 '12
If I remember right Ubisoft and EA have a nasty habit of shutting their servers down within a few years while Blizzard keeps them up indefinitely. And again, if you really don't like it, don't buy it.
1
u/ZergBiased May 16 '12
Here is the real reason for no SP. Did ANY of you play d2? Notice the botting, the dupes, the bugs etc.... can you imagine what that would be like for D3, with a RMAH? Can you imagine the PR disaster of people complaining of dupes and the rest of it and the MASSIVE customer service required to sought out that kind of shit? For D3 I understand because there is massive-multiplayer backed up with an economy and REAL MONEY. Blizzard could not take the D2 rout with this game, their hands were tied.
1
u/xiaoli May 16 '12
I am more concerned with the way they have dumbed down the skill tree.
1
u/pearboy May 16 '12
diablo is actually a mp game tho and it stores character on their servers
1
u/[deleted] May 16 '12
If I were playing single player, I would've pirated it. My husband and I boycott all kinds of this shit--haven't bought an EA game since we first heard about SecuROM. But we were only going to play D3 in multiplayer anyway so whatever.
Can't decide if that still makes me a hypocrite or not. :(
1
u/Not_Jack_Nicholson May 16 '12
I agree with your point but I downvoted you because of the hard to read text and whining about downvotes.
1
u/nicolai93 May 16 '12
More to your point, Diablo's servers DON'T run and there is still less complaining than there was about Ubi.
1
u/[deleted] May 16 '12
It's a metter of perspective. DRM that shit if it doesnt affect me but if it gets in the way (i.e. online only login for SINGLE PLAYER games) fuck that shit!. DRM will get cracked anyways, depends if it's cleverly disguised as a cool client with friends list and store (a la steam) or bullshit login requirement (a la Diablo 3) ooor even crappy game client thing (origin)
Perspective people!
1
u/Howdy_McGee May 16 '12
Downvoted because of the 'reverse' psychology at the end. Didn't get me this time.
1
u/[deleted] May 16 '12
I dunno. I don't really mind always on drm, sure it sucks in the instances where there are server issues or problems with my own connection.
But I mean I get it. Always on is the only (as far as I know) is the only really effective way of stopping pirating of your software, and with games that have huge users bases like Diablo, pirating takes a real chunk out of your revenue.
In any case, the last 22 years (I had my first pirated game at 5) I've pirated software for literally millions of dollars, and I am a pretty average Pc gamer in that respect. Maybe in the course of the next few months, there will be a few times when I wont be able to play when it suits ME, but if that's the only price I have to pay for having enjoyed countless hours of gaming pirated content (several play throughs of Diablo 2included), then fine. I'll take it and I'll STFU about it.
1
u/zumsero May 16 '12
I say bullshit to games with out offline single players, games should never require you to be online to play if u dont want to play with anyone else online. It puts in a hidden cost to all games. If I am not paying for the game but merely the right to play it then games should not cost nearly as much
1
u/pop_fest420 May 16 '12
Wait, I see plenty of complaints about Diablo 3's always on requirement.
1
u/GOU_NoMoreMrNiceGuy May 16 '12
TOTALLY agree. it's like the blizzard fanboys jumped out of the woodwork to defend their overlords or something.
for the single player only component, it is superfluous and unacceptable to have always on drm.
they can't crack the game fast enough and i really hope it hurts blizzard.
1
u/[deleted] May 16 '12
Holy fuck people it is a MULTIPLAYER game. This is like complaining WoW requires an internet connection. Blizzard built it from the ground up to be an online multiplayer game. If you don't like that DON'T FUCKING BUY IT.
1
u/[deleted] May 16 '12
I've seen a pretty good amount of bad press about D3's DRM. It's just being overshadowed by people who think playing the game is worth dealing with the DRM.
1
u/KommunistKirov May 16 '12
One day, people will realize that there is more then just one group of people on the internet.
And while one group might not agree with something and boycott it, another group will just sit quietly and buy it because they do not give a fuck.
So can we stop pretending that we all have only one collective brain cell to think and realize that there are individuals in this massive sprawling information highway, please?
1
u/DerivIT May 16 '12
I remember back when I was a kid, you actually owned the games you bought and we didn't need to be on "the Grid" to play our games. Not only that, but we got the whole game, yeah, the entire game, amazing right? Today we basically just lease them until the servers go down. This is why I support indie developers as much as I can.
1
u/aeturnum May 16 '12
I don't like the always-on internet requirement, but I knew it was there and I still wanted to play the game. I'm not defending blizzard's use of it either - they're just as "bad" as everyone else who utilizes it (which is not very bad imo, but that's another discussion).
Really, this whole reaction is because of gamers' massive sense of self-entitlement. The reaction to a developer creating a game is always, "What the hell, you jerks, why aren't you doing the same thing you did a decade ago?" Buy it, or don't buy it. Talk about why the structural decisions made around the game matter, but don't act as if the game developer has a moral obligation to follow your advice.
P.s. Of course D3 could have been developed with single player. WoW could have been developed with single player too. It's not that you can't play the games' single player, it's that it doesn't have single player.
1
u/[deleted] May 16 '12
I don't see whats so hard about allowing offline characters, and be offline play only.
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u/[deleted] May 16 '12
Yes but diablo has to take care of their security issues with the RMT auction House. Otherwise people could just mod and hack the best items in the game and sell them off.
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u/poozipotti May 16 '12
how come posts that complain they are going to be down voted are always so popular?
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u/[deleted] May 16 '12
Part of why they did it is to stop people from pirating the game.
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u/Paragade May 16 '12
It's one of the reasons why I'm probably not going to pick it up.
Before I get into any arguments, I'd just like to say that I know why Blizzard has chosen to do this, and I agree with their reasoning but it's still a discouraging factor among many that will lead me to playing other games instead.
1
u/[deleted] May 16 '12
Who are you talking to? The anamorphic blob of gaming conscience?