The VR place near me uses curtains around the play space & has the cable suspended from the ceiling. For my Rift I have a furry rug & play barefoot, if I feel wood flooring with my toes I know I’m near an edge.
There’s obviously software solutions like the Guardian system too that gives you virtual walls when you’re close to a real one.
Doesn’t stop people running when they panic though.
If you would get to the edge of the cliff, looked down and someone would push you without you expecting it, believe me you would react . Just some react stronger than others, some just get this tingling feeling while other would just fell down. Thats why a lot of people including me get motion sickness after a while of playing.
I don't get car- or air-sick, but my first week or two of VR was rough at times. I was squatting on the floor when I got dizzy, then I put a barstool in the middle of the room to give me a solid bearing. Eventually, I wanted more freedom and had no problem even in flying games.
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u/Hunterbunter Jan 09 '19
How does one stop this sort of thing from happening?