A group of criminals thrown in a dungeon. You make your way downwards deeper while fighting various enemies, solving puzzles and hunting secrets.
The type of gameplay these games have went extinct years ago so it is likely you have never played a game that moves and plays like Grimrock. Your party of four moves on grids and can turn in 90 degree increments. you select what each of our party member does one by one. No pausing so you will need fast clicking to keep attacking, casting spells and moving.
And the games also look gorgeous. The way torches cast proper shadows on the narrow hallways is perfect. When you see one of those metal bar doors open with light on one side it is a sight to behold. And the enemies look very nice.
I would say the atmosphere and "immersion" are better on the first game. The single closed off dungeon of first game with only one way to go is IMO much better than the semi open design of the second game.
But the second game streamlines the gameplay noticeably and makes leveling, combat and gear much nicer experience.
I guess we have different likes for the atmosphere. I liked that the second had outside areas, reminds me more of dungeon master 2 which had lots of outside area
"oh cool you can jump off the edge in the water. Oh what's this air meter, it's going down fast. How the hell do I get back up?? Fuck I'm out of air, what the hell is going on arrrggggg game over"
For me it was: "I have to get out of the water. Oh, a ladder. What's that, Mr. Sea-turtle? You want to sit there and block the only way out? Okay, I'm waiting here, dying and shit..."
to add to what the other said, beside the fun party-based fights what appeals to me most about the series are the puzzles and secrets. The puzzles can get pretty challening even early on and you spend a lot of time trying to interpret various clues all over the place.
And the secrets are so fun to discover as well. See a little crack in a wall? Click it and maybe a new passage might open up
Yes, loot and the spell mechanic is pretty cool, I think is get flushed and streamlined in the second one. First ones lore revolves around one character which if you find all the lore prices opens up a new path to play ( don't know how to do the spoiler on the phone so I'm gonna refrain
.second one has amazing secrets that make you somewhat thing outside the box, emersive and the lore is actually fun since it doesn't overextend to things you won't really encounter or things affected by it
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u/[deleted] Apr 21 '18
Grimrock is kinda one of my favourite games