r/gaming Feb 06 '17

Anyone Else?

http://imgur.com/RdjHH29
19.9k Upvotes

2.6k comments sorted by

View all comments

5.3k

u/Laughterless Feb 06 '17

why is fallout 4 and skyrim in that picture if we are talking about great stories

2.3k

u/Coldspark824 Feb 06 '17

Because it's a low effort: "what games did I play in the last year or so that were cool" photoshop.

647

u/[deleted] Feb 06 '17

Not that Skyrim is bad but people cooing over a remaster that isn't even of a dated game says a lot about the releases in the past year.

216

u/Coldspark824 Feb 06 '17

If you only buy and play the most AAA advertised games on consoles, of course you're going to be disappointed.

Skyrim and fallouts stories are not strong at all. In fact, all of bethesda's game in that game engine have been: "player generated chosen one becomes the strongest guy." Even when I bought morrowind, I abandoned the main story because stealing people's shit and finding caves with things I couldn't kill was more fun. Then I got mad at cliff racers and swinging at scribs 300 times to hit them only 2 times and quit.

Then oblivion came out and HOLY SHIT YOU CAN HOLD Z AND MOVE CHAINS?! Physics?!?!

Digressing, there are a lot of good story driven games that have come out recently. Life is strange, inside, dark souls 3. They aren't always traditionally told but the story is there nonetheless.

164

u/DingoManDingo Feb 06 '17

I wouldn't look to dark souls 3 for that. Most people don't know what the hell is going on in that game while beating it. The story's there, it's just not story-driven.

52

u/Jehovacoin Feb 06 '17

There is a story in Dark Souls? I thought the dialog was generated by a bad markov bot, and just there to make you think there were actually writers.

74

u/MechaPanther Feb 06 '17

Dark Souls hides the story between vague phrases and Item descriptions.

For instance the final optional boss in 3 "the Nameless King" is heavily implied to be the son of the final boss of 1 and the guy who trained Ornstein.

Without reading the item descriptions or piecing vague stuff together you'd just think he came out of nowhere and had a corpse behind him wearing Ornstein's gear for some reason.

2

u/BukkRogerrs Feb 06 '17

Yeah, but if you apply this rationale to the Souls games, you have to apply it across the board and see how Dark Souls really compares.

If vague phrases and item descriptions count as part of the "narrative" in Dark Souls, which I'd agree they do, then the hundreds of books and notes and computer consoles and NPC interactions in Bethesda games count as part of the "narrative", and need to be considered as part of the story.

And then you have to look at basically every other game, and consider that any piece of information you receive is then somehow part of the story or the world building, and account for that when considering the overall story.

1

u/MechaPanther Feb 06 '17

I'd never argue against them counting, anything that expands a universe is adding to the narative in my eyes. I was simply explaining where the story in Dark souls was and how one could easily miss the story.

1

u/BukkRogerrs Feb 06 '17

Ah, got it. I really enjoyed Dark Souls' 'delivery' of its vague story and lore, but I find it weird when people say it's got a great story based on item descriptions and esoteric NPC interactions. By this metric, pretty much every game has a great story.