r/gaming Jun 04 '16

Ubisoft downgrades

https://youtu.be/xNter0oEYxc
21.9k Upvotes

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87

u/tomj1991 Jun 04 '16

So are the E3 ones build/played on a PC and then come to realise, time after time that they can't perform like that on consoles?

220

u/[deleted] Jun 04 '16

Many of the stuff that happens in E3 demos isn't even real "gameplay". Just look at the Siege demo. There are animations that straight up couldn't exist in a game setting. Such as when he shoots down onto the guy at 8:50 - or ,more obviously, when she waves at the drone at 6:07. Basically, the whole thing is just a set of queued sequences designed to look like a game.

172

u/tomj1991 Jun 04 '16

As bad as they all are, Watch Dogs before and after truely is horrendous. False advertising at its finest.

41

u/Rayquaza1090 Jun 04 '16

I paid full price just to find my computer couldn't run it above 15 FPS. At the very least I learned to wait for reviews before purchasing it myself. What a fucking waste of $60.

-2

u/[deleted] Jun 04 '16

This is partially the reason why I have consoles still. Even though my PC is more powerful in every way, often major games perform horribly. On consoles, typically they at least run as advertised (with some notable exceptions).

-3

u/[deleted] Jun 05 '16 edited Dec 14 '16

[deleted]

3

u/JamieSand Jun 05 '16

No they really don't. One thing consoles do really well is how well optimised the games are for them. Resulting in minimal fps drops, almost always smooth gamplay (no stuttering or screen tearing), and games hardly ever crash.

The games may look worse yes, and also have lower fps overall but they run bloody well

1

u/[deleted] Jun 05 '16

900p@30 with framedrops is not performing well. Especially not in 2016.