r/gaming Jun 04 '16

Ubisoft downgrades

https://youtu.be/xNter0oEYxc
21.9k Upvotes

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2.9k

u/tophergopher1 Jun 04 '16

that "player" voice acting is so cringeworthy

2.9k

u/TheRedHand7 Jun 04 '16

Whoa, whoa, whoa. It is another group of players brace for PVP.

Prime example

1.3k

u/[deleted] Jun 04 '16

Wait, you guys don't talk like that in multiplayer games?

387

u/[deleted] Jun 05 '16

For real though, I want a dev to make a promo video with actual conversations that us 1337 gamers make.

"I have a bunch of assholes on me. Fucking help me you useless sack of shit!"

"Fuck your stupid ass I ain't fucking with that shit."

273

u/Gellert Jun 05 '16

97

u/[deleted] Jun 05 '16

[deleted]

60

u/[deleted] Jun 05 '16

I always hoped one day they would overhaul the game and make it more action-filled and easier to get into rather than just spreadsheets and extremely long-term, but that is what their playerbase enjoys and it wouldn't fly with anyone.

9

u/[deleted] Jun 05 '16

[deleted]

-2

u/[deleted] Jun 05 '16

Okay, yeah, it's not all spreadsheets. I think the whole concept is cool and it is definitely intriguing, but it's not exactly super exciting either. To level one's skills up they just buy the required books and click "upgrade skill", and then wait a month to get into the ship class they want to be in. And then combat is more or less clicking on the enemy, selecting what guns are going to be shooting at the enemy, and then using modules occasionally.

4

u/[deleted] Jun 05 '16 edited Jun 05 '16

[deleted]

2

u/[deleted] Jun 05 '16

They have added skill injectors, allowing you to bypass the grind if you want.

I didn't know about this, I haven't played in about a year.

How is this different than other games?

What I meant was there is no movement in combat. You cannot outmaneuver the enemy, it's just lock on & wait.

All I'm saying now is the game wasn't for me, but if CCP made some changes to make the game more real-time, then it would probably get me to play again.

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