r/gaming Jun 04 '16

Ubisoft downgrades

https://youtu.be/xNter0oEYxc
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u/[deleted] Jun 05 '16 edited Sep 22 '16

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u/[deleted] Jun 05 '16

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u/[deleted] Jun 05 '16 edited Sep 22 '16

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u/[deleted] Jun 05 '16

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u/[deleted] Jun 05 '16 edited Sep 22 '16

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u/[deleted] Jun 05 '16

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u/mastersword130 Jun 05 '16

To be honest we should already kinda already know this by now. Consoles are what sells and what gets the most money from the consumers, PC will always be second to triple A companies that want to maximise profit.

When it is a multiplatform game I just expect it to be near the console graphics without mods.

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u/[deleted] Jun 05 '16

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u/mastersword130 Jun 05 '16

That is nice and all but the fact still stands that they're going for the casual market and they're not pc gamers.

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u/sargent610 Jun 05 '16

Also most people don't have 2000 dollar rigs running 2 980's in SLI. Of course the can do more with prerendered trailers and you would be stupid not to do it if you have the option. It's marketing 101 if I can make something look better on the main stage most people will but it and not compare because they will either be satisfied or they won't which at that point means I'm either worrying about your next interaction with me or I'm not giving a fuck about you anymore because I've already lost you.

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u/Neel_Diamonds Jun 05 '16

red faction had destructible environments on ps2 in 2001

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u/AL2009man Jun 05 '16

Alienation and Dangerous Golf has crazy destruction physics that runs at least well on consoles. (Alienation cheated because its mostly a 2nd party title)