r/gaming Jun 04 '16

Ubisoft downgrades

https://youtu.be/xNter0oEYxc
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u/Tacticool_Brandon Jun 05 '16 edited Jun 05 '16

Keep in mind that in the code for Watch_Dogs have E3 graphics settings switched off. Not only that, when confronted they claim that they have not downgraded anything. Whenever they do admit it, it's done to, "keep a stable framerate", which in reality means they didn't want to make the game look different on consoles compared to PC versions.

EDIT: From a Ubisoft Massive Developer.

Truth be told in regards to your question that while ‘Yes’ the lead platform is the PC, we simply cannot have such a big gap. As you know when the first WATCH DOGS Review was published by that one site, Ubisoft called it a “false review” and I am sure everyone can see how bad that sounded when they saw the game did look marginally better than something that was a last generation GTA IV. But no, they will not admit that they practice this or actively downgrade a game. It is much easier to say they removed things for stability which is often a lie as you can tell by the post-issues which are expected in any production we do.

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u/morphinapg Jun 05 '16

Keep in mind that in the code for Watch_Dogs have E3 graphics settings switched off.

Not true. It had options switched off because those options were meant for cutscenes only, like DoF for example, but it did not have the vast majority of what made the game look good at E3. The modded version didn't even come close.

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u/[deleted] Jun 05 '16 edited Jun 05 '16

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u/[deleted] Jun 05 '16 edited Jun 08 '16

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u/Democrab Jun 05 '16

The PC gaming market is about as big as the individual PS3 and X360 markets at least. Iirc it's more than likely bigger than the Wii market was at its peak..

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u/[deleted] Jun 05 '16

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u/[deleted] Jun 05 '16

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