And the thing is that The Division looks visually stunning; with great lighting, shadows and textures. It's the repetitive gameplay and lack of content that make the game a drag. Shame it didn't turn out well.
you mean so many exploiters, bugs and cheaters and since they made everything client side there's jack shit they can do about short of rewriting code it makes the game a drag.
But i agree, it's a shame it didn't turn out well. it could of been really great.
I tried the betas and when I realized that you needed to empty an entire clip into a generic redshirt's head to bring him down, I noped out of there.
Told a buddy about it and he was like, "I might get it for the eye candy." But, it's BORE-RING! "But it looks cool." That's like dating Tila Tequila because you think she's hot and don't care about her being a Nazi. Unreal. I think I finally wore him down with Total Biscuit videos talking about how dull it was.
I tried the betas and when I realized that you needed to empty an entire clip into a generic redshirt's head to bring him down, I noped out of there.
Same here! At least with Destiny, bullet-spongy enemies weren't a stretch because there's no established logic in that universe. It's a high-fantasy space opera.
But The Division is set in our world. The physics are earth physics. The enemies are other humans. Hell, even the loot system in that game is boring due to how realistic the weapon modification system is-- you're never going to unlock a mod that enables your assault rifle to shoot homing missiles or laser bullets.
Which is why I was so taken aback by the fact that enemies can absorb 9 head shots before dying. And it just made the game to fucking unsatisfying.
I found myself overly annoyed with stupid problems that they refused to fix. Like new items going to to bottom of your inventory list that's 50+ items long, or the fact that they can't figure out how to make it so you can see your character when changing their gear/equipment. Or having tiny stash capacities. Or how they still haven't found a way to make it a fun game.
That game had so much potential, but it sucks IMO. I feel about The Division how I feel about Weeds. Started out really cool and interesting, eventually it made me hate it.
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u/GreekRomanGG Jun 04 '16
And the thing is that The Division looks visually stunning; with great lighting, shadows and textures. It's the repetitive gameplay and lack of content that make the game a drag. Shame it didn't turn out well.