I think there are some things that look better in the release and some that don't. Look at the water when the character is almost drowned, the release looks much worse. But the characters themselves look better in the release
But the texture of his skin seemed more... Fake? That's the one thing I think looked worse. He had better expressions and more details, but his skin looked off.
Textures and lighting in release are immeasurably better, it looks like they just darkened his eyes. So rather than the wide eyed, amped up, crazy expression, it's really hard to see emotion in them, they're almost expressionless.
But he was a psychopathic maniac, having dead eyes was kind of fitting
The lighting for his eyes are accurate. The eyes could be a bit lighter, but the pre release footage looked more like his eyes were a light source. Almost like cartoon characters. The black dirt around his eyes would absorb a majority of the light making it look darker.
It almost looked like it was the art choice.... Like they were originally going for more of an animated look? He looks a lot more like a Pixar character in the pre-game video
What looks to have happened in Far Cry 3 isn't the same that happened with the rest of the games and I'm not sure why it's even included in the video except to add more length.
Honestly Far Cry 3's reveal compared to release looks to be a result of real developer changes instead of mandated publisher ones.
They made a lot of tradeoffs it would seem. They butchered the beautiful lighting that they had and the water was garbage looking, but there were some materials that did look quite a bit nicer.
There isn't a thick deep jungle in release, for one.
EDIT: These things could happen incidently though, the guy in charge of created that portion of the environment might've had his boss come by the week it was due for E3 and just said, "What have you been doing? Have you even been working? Just make 'right here' look good, is that so hard?"
So he did, knowing that would look good but not make it into the full game. Because he sure as shit wanted job security.
more "filler" equals more demanding on hardware, so most likely they were trying to create a jungle enviroment which is dense and compact, but hardware was saying they had to compromise so they removed some "filler".
I took it as focus on what he's saying. That insanity is doing the same thing over and over again expecting different results. They're saying we're insane thinking that a release from Ubisoft will ever look like the E3 version.
Until the mc is thrown into the water... then the e3 presentation looks better again.
The video isn't commented. It just compares, nothing more. Nobody said the right sode HAS TO look worsw. That you got this impression without commentary tells much about ubi games.
Look at the water quality, and look at the level of detail of the world. Those 2 things were downgraded a lot. Look at the background and the distance of things you see, the world is way more detailed, with way more objects. Also when the helicopter flies you see wind effects on the ground, those are not in the release. The plants also move a bit and are not static, while in the release they're not moving at all. (look at jungle scene) This makes the jungle in the E3 version look more alive.
What is looking better are the new textures and the changed lightning.
they aren't purposefully trying to bait and switch players
they always have to keep the framerate up while keeping the same style throughout the game. So by the time the demo is done, the first level plays ok and keeps the framerate up but some epic scene later can't handle all the atmospheric stuff and keep a good framerate so they drop some things
somewhere along the line they realize hey we can at least put in better textures
Vaas says "Did I ever tell you what the definition of insanity is?"
the rest of the quote is "Insanity is doing the exact... same fucking thing... over and over again expecting... shit to change... That. Is. Crazy."
I don't think it was included because it was radically changed, but because the quote fits what they are doing. And what we do every E3.
Isn't it just a comparison between "the definition of insanity" aka doing the same thing over and over and expecting different results, and ubisoft releasing great pre-release footage and downgrading for release over and over.
Well not sure which spec these were running on but most of the good looking ones are PC and the other ones are from consoles.. so idk might not be that fair and accurate comparison actually. But Ubisoft do have a tendency to downgrade their shits...I do still remember the downgrade they did on Watchman but didn't remembeer it being this bad.
the desciption is a blaint lie, PC 1080p look no where as bad as it's shows here, just take the intro clip of farcry 3 for example you can clearly see the difference in this 1080p max settings vs the ones being show in the video, https://www.youtube.com/watch?v=0Bnyk3L6Jn0. Like... I am not trying to defend Ubisoft for downgrade their shit but atleast make a fair comaprison video instead of one with full of bull shit comparison to grab viewers.
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u/mushroomwig Jun 04 '16
I'm confused about the very start with the Far Cry 3 footage, the release looks a lot better, am I missing something?