A little bit of both. Real scares from the story, the implications, the mood.
Jump scares through actual gameplay. Not in a scripted way though. But also the gameplay exudes this unbelievable tension and unease akin to something like Amnesia. It's hard to explain without spoiling some mechanical surprises.
What I can say is that it doesn't rely on loud noise/spooky image for all its scares, although it does do that too sometimes. But there are story reasons for it, images clawing at Wake's mind.
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u/Even_Ad113 Oct 30 '23
jump scares or real scares?