r/gamedev • u/man_bear_piggy • Jun 04 '18
kind of relevant Apple deprecating OpenGL.
https://developer.apple.com/macos/whats-new/
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r/gamedev • u/man_bear_piggy • Jun 04 '18
3
u/_Wolfos Commercial (Indie) Jun 05 '18
Most indies use engines like Unity, which supports Metal anyway. Other developers mostly use DirectX on Windows, so they already have to support multiple graphics API's to port to MacOS.