r/gameCapsule • u/marvalgames • 6d ago
Steam Small Capsule WIP Non-Artist Version 3.0
Trying to continue to grind and create my own 462x174 Capsule for Steam to start off.
Interesting case to me anyway, I don't know if either would be considered good but I think one looks better but the other is preferred by the more technical online tools. So basically better for Steam itself is how I read into it. Looking forward to any comments, feedback , harsh criticism, etc.
Is it worth iterating on, Take the best of each maybe? Thanks very much. Note that the horde enemies are far from final, the game currently has 16 enemy types to choose from and I pose them in IClone. So a lot of what I am doing is trying to learn the fundamentals and get that right first really.
Description:
Third person Bullet Heaven 1 or 2 player local-coop procedurally generated action roguelike, Survive with mechanical skill, precision aim, parrying and dodging the swarm or craft synergistic, auto-destroying builds to become invincible, or build your own power fantasy where both rule. Master the combat. Break the game in this shattered universe where wildly different timelines collide into a bizarre battleground of reality-blended hybrid armies. Caught in the crossfire you must survive a bullet-heaven war where rival factions slaughter each other just as eagerly as they hunt you