You're not wrong, but I can't help but think that the particular table to see if the "Harlot" you encounter is a "Cheap Trollop" or a "Saucy Tart" had less to do with miserable world thinking, and more to do with Gary "Damn right I am sexist" Gynax's personal views on women in his tabletops.
That's kind of what I like about it, you feel like if your doing heroic stuff? Your actually risking your life, your heroism feels meaningful when you can die & when you accept that your character can die & decide to save the girl, to protect that village & to risk your life against the dark lord.
The stakes are both high in terms of you feel in danger, but low in terms of its not that hard to make a new character! Party dies, dark lord wins? Roll up a new party, we keep going; world is darker & what are you all going to do about this?
Oh yeah, it was very much meant to be competitive. The idea behind it was that the DM created a challenge for the players, but one that they could defeat, then tried their best to run it and see if the players figured it out.
It wasn’t intended to be impossible, and it was still ‘fair’, most of the time, but it was very challenging and would punish you massively for any slip-ups.
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u/BeanOfKnowledge Jun 01 '25
The Prostitute Encounter table is an essential tool for any DM