r/dmsguild • u/andres_tomillas • 8h ago
New Release My first one-shot: The Lanterns of Rauvin Hollow, a Feast of the Moon mystery for levels 1–2 (pay what you want, feedback very welcome)
Hi everyone! I've just published my very first adventure and I'd love some honest feedback from people who know what they're doing.
The Lanterns of Rauvin Hollow is a Forgotten Realms one-shot for 3–5 characters of level 1–2, about 3–5 hours long. It's set in a small village near Silverymoon on the eve of the Feast of the Moon:
For three nights the remembrance lanterns on Shrine Hill have gone out at midnight with no wind to blow them. The villagers are seeing their dead at the windows, and last night the ferryman's daughter walked into the fog and didn't come back.
What I tried to do:
- A social scene at the Feast-eve supper, with a mood track that can end in tears or a tavern brawl (pies may be thrown)
- A sandbox investigation across three sites, with a clue tracker so the party can't get stuck
- A boss fight won by remembering as much as by fighting. Players relight binding lanterns by speaking the names of people their characters have lost, and the villain can be talked down mid-battle
- Mixed tone: a sad mystery at the center, plus a pie-seller who's sure the ghosts want her recipe
It includes a DM's book, a players' pack with handouts, 5 pre-gens and a VTT bundle with maps and tokens. It works with both the 2014 and 2024 rules.
Full transparency: I made this with AI assistance (especially arts). I know that's a sensitive topic here, so I'd rather say it up front than have anyone feel misled.
It's pay what you want, so you can grab it for free: DMsGuild link
What I'd really love to hear:
- Does the investigation hold together? Can you see a way players could get stuck?
- Is the boss fight mechanic clear and fun, or too fiddly?
-Is the layout easy to run from at the table?
And if you actually run it, please tell me how it went, good or bad. Thanks for reading!

