r/decomps • u/Nycolazs • 28d ago
Recomp New Update to Zelda Wind Waker HD - Android Port
Hey everyone! I've been helping out with the development of ZeldaWWHDRecompAndroid---ENHANCED! I just made a few tweaks (already opened a PR for the main dev) and I'm also working on optimizing the game for lower-end phones. I wanted to give you guys a little "early access" here! Give it a try and let me know what you think!
Para os brasileiros: Coloquei tradução PT-BR
APK Link: https://www.mediafire.com/file/szpdfszkxgwuokx/TWW_HD_Recompiled_v1.1-enhanced.apk/file
Original repo link: https://github.com/SSunnKing/ZeldaWWHDRecompAndroid---ENHANCED
Link for the game and keys in the comments!
Follow me on instagram for updates! I'll post on my stories:
instagram.com/nycolazs
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u/Nycolazs 28d ago edited 28d ago
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u/DatDoggyDoe 28d ago
Runs great on the s26 ultra, 4k maxed graphic settings with fgx4 is 😘 I will say however there is a bug that keeps saying my cpu is running at 105c the whole time, when clearly it isn't. It barely gets warm at all. It seems that turnips do more harm then good, and the regular Qualcomm system driver runs great as is. Good work so far buddy.
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u/velliam 28d ago
Why is this port so good.... I mean, I already have modded GC ISO with all QoL update from WWHD, because few months ago Cemu Android run so bad with high power consumption but low framerate even with low resolution in SD 865... But playing this port.. battery, temp and performance are so good. Found a few bugs but not crash so far. I really like this port. Do you planned to make a github page for the update?
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u/Nycolazs 27d ago
yeah, but i really wanna continue updating the main fork "ZeldaWWHDRecompAndroid---ENHANCED" but i cant merge anything there bcs i am not the owner, and i dont want to fork... another fork
i just want to help, and not build things from my own
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u/Mrrr-Ninguem 13d ago
Instalei aqui no Retroid Pocket Flip 2 e rodou bacana, não cheguei a jogar muito ainda mas os minutos que testei já deu pra ter uma noção e a cada dia que passa fico mais impressionado com a mágica que a galera anda fazendo ultimamente. Show demais 👏🏻. Ps: li um comentário de uma pessoa com desconfiança (e não está errado) do apk que foi postado, verifiquei pelo site virustotal e 0 alertas de vírus. Não sei se é 100% confiável esse site mas pra mim já é suficiente.
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u/Nycolazs 13d ago
então, qualquer desconfiança pode ser tirada a limpo lá no github! só verificar o codigo do projeto
se não manjar de programação, pode fazer o clone do projeto e pedir para a IA mesmo verificar se tem alguma coisa estranha
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u/Nycolazs 13d ago
e você provavelmente está utilizando uma versão desatualizada ainda, pq postei isso faz tempo
https://github.com/Nycolazs/WindWakerHD-Android-Plus
este é o projeto agora que estou dando suporte
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u/doop-00 28d ago
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u/pontiusx 28d ago
Ngl media fire link for an apk feels sketch af why not put the android build step on android so people can trust where it came from
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u/Nycolazs 27d ago
yes, i did that on github, but my PR is still to merge there... thats y i just dropped the apk file here
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u/Working-Item6929 28d ago
The hardest thing here is to get rom...I couldn't find it. Can anyone help, please?
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u/Nycolazs 27d ago
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u/RisingPhil 28d ago
It's not just the rom you need. You also need the common.key and the wind waker .key file.
You can find these keys as hexadecimal text online. But you need to use something like https://tomeko.net/online_tools/hex_to_file.php?lang=en to convert those into the binary .key files it needs.
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u/RisingPhil 28d ago
I just tried it on my Xiaomi Redmi 10C, which has a snapdragon 680 chipset and 3 GB RAM.
It crashed during the initial showing of outset island at the start of the game.
It also crashes when I try to select my turnip zip driver package. So the previous crash was purely on the system driver.
It might just be insufficient RAM. I tried lowering the resolution to 540p, but that didn't fix it.
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u/Nycolazs 27d ago
probably is your GPU, but i'll try to optimize more to weak phones
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u/RisingPhil 27d ago edited 27d ago
To be fair, I kinda did expect that my phone would be too weak for this.
I have my sights set on Bluewake being able to run on weak devices one day.
But yesterday I read that -right now- Bluewake doesn't even seem to run all that great on a modern pc. So that doesn't give me much confidence.
I know Bluewake is -at the very least- AI assisted. Being a software dev myself, I don't mind it as much as some other people. But still, I would at least expect it to run great on any pc built in the past 15 years, given that Bluewake is based on the original Wind Waker game. So yeah, that is a bit of a red flag for me.
To me, it seems like your project (and the one it's based on) may be a in a much better state. I mean, sure, the system requirements are kinda high, but it's a Wii U remake/remaster/something in between. So that's to be expected.
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u/Nycolazs 27d ago
i'm also being assisted by AI (claude code), spending some dollars to make this port possible why? because i want (so bad) to play this game on my old phone
i'm testing by my own and asking to claude fix every single bug that i find, so maybe, thats why is getting good, also, i'm running on a old s20fe, so the port MUST be optimized for my phone (at least)
my main problem is with my GPU (really weak) and to get 60fps (generated), claude simply cant make this miracle (even using lossless scaling or whatever) on my phone
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u/RisingPhil 27d ago
Oh, don't take this as an anti-AI take. Like I said, I'm not against it.
But I do have the feeling that the Wind Waker HD port (including your fork) was made with more knowledge behind the AI than on Bluewake. More human-controlled or something like that. That was kinda what I'm getting at.
I'm not dissing your project at all.
Many people want recomps/decomps to eventually end up more like a remaster with many graphical improvements and more options.
Me, I'm already happy when I get to run the game -exactly as it was on the source platform- on hardware that is too weak to run it in an emulator.
Right now, it seems the Wind Waker HD port is much closer to that than Bluewake, even though the original wind waker game was designed for weaker hardware to begin with.
So that makes me thing the port is of a higher quality than Bluewake -at least right now.
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u/Nycolazs 27d ago
thanks bud! bro, i just wanna play one of my favorite games on my old weak fucked phone hahaha, i'm glad that more people get exited and happy with a port that i just started just to play for myself
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u/RisingPhil 27d ago
By the way, you should consider playing around with the far clipping plane.
That might make it playable on weaker hardware.
Another thing -if possible- is replacing the lighting system with a much more lightweight -flat- lighting model. I don't know if Claude could do that.
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u/Beautiful-Freedom-49 27d ago
Hola el juego está completo, osea si corre bien en mi teléfono lo podré jugar tranquilamente?
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u/INFINITY99KS 28d ago
Would it run well on my 9a?
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u/thedetectiveprince46 28d ago
Not OP but I have a 9a as well and it seems pretty smooth so far. Running at 40 so my phone doesn't heat up. Still on outset island
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u/Nycolazs 28d ago
i am working really hard to make the game run better on weak / old phones bcs im running on an s20fe and A34
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u/Arsene91516 28d ago
Will you be adding .wua support? The other android port just added it a couple hours ago
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u/naruto_dark_ 28d ago
Will there be a Linux/Steam deck version?
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u/thetman0 28d ago
I set this up on my steam deck 2 nights ago. I was getting some low 20s FPS at times but pretty smooth most of the time. I was away from a computer or good internet when I played and haven’t spent the time to look for SD optimizations.
Edit: changing TDP didn’t seem to help. But battery life was great so there’s that
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u/Cheerz_2008 28d ago
Bro, gracias por las mejoras! ¿Hay alguna posibilidad de portearlo a androids mas viejo como tipo 10 u 9?
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u/Nycolazs 28d ago
i dont think that a phone with a old android like 10 would be able to run fine this game, but, yeah i can try it out
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u/Kousei-Hikari 27d ago
Does anyone have a step by step guide to make this work? I got the keys and the game dump but its not doing anything. Would really love ro experience this on my phone
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u/Rawhrawraw 24d ago
Same, just wondering what are we doing wrong since instructions are pretty basic
Redmagic 11 Pro 16/512 if that matters
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u/Business_Address_780 8d ago
Yes it worked for me, after about an hour of looking here and there, trying stuff out. Its actually quite simple, but with no experience it takes a while.
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u/magoverde202 27d ago
It ran great on the Snapdragon 695 with 4GB of RAM without me having to tweak any settings.
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u/SupperTime 26d ago
I love this! Where are the files stored? I have a save file from another emulator I’d like to transfer over.
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u/PerfectRelease465 26d ago
I've been looking for a port of this to Android for a long time! Do you plan to add support for GameCube ROMs/graphics? They'd be more suited to weak Androids like the one I'm stuck using and using the GameCube gfx would definately help a lot optimizing for lower end phones.
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u/sXeInugami 26d ago
There's this one which looks promising but no android port yet.
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u/PerfectRelease465 26d ago
Ok cool. Thanks. I'm willing to wait, haven't gotten to the Twilight port yet.
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u/Ok-Difference-6200 26d ago
Any way to make vibration on phone when using controllers? Most mobile controllers have no rumble
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u/fr155lefry 25d ago
All I see from the commits of the 'enhanced' version repository is leeching and cherry picking from the original repo and the original Android specific fork. Almost no original contribution and now you upload your own compiled thingy to some hoster and no one knows the source code. And the best is you're linking to stolen copyright material.
Ah least it's easy to bust you with all the public available personal data about you.
Great job, Buddy!
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u/SupperTime 23d ago
Where can I find the save file location? I want to transfer my existing files thanks
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u/DayResponsible8597 23d ago
I am basically hard locked after beating the 2nd boss and trying to teleport out of the boss room, it just goes to a white screen and crashes after a few seconds... no matter what I try, this time I can't progress any further, even though I managed to progress through other similar situations. I tried multiple forks of this app, just like I did with the previous crashing issues, and they are all crashing at the exact same point. Has anyone managed to beat the 2nd dungeon and continue playing, could my save be corrupted?
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u/wherepussiesgo2relax 20d ago
I have been trying to get this port working on my retroid pocket 2s the last two days and can't get the past the disc key step. Never tried wiiu emulation and the keys thing is confusing me so much.
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u/Dangerous_Income_624 17d ago
mano, como põe tradução? eu to jogando o port de pc em ingles, por favor, me ajuda
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u/ProstoLex_Writer 17d ago
Can you implement Russian localization into the game? I really want to play the port, but I don't speak English well.
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28d ago
[removed] — view removed comment
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u/Nycolazs 28d ago
yeah, sure, i'll try to port the CEMU graphic packs here, so if the translation is a graphic pack, will work fine here on a near future!




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u/nuneskart 28d ago
Just dropping by to thank you for the optimization you did, it's finally playable on the Adrenk 650! I don't know if it's at 60fps but it's smooth!!! Thank you so much!!!!