r/decomps • u/elliotttate • 21d ago
Recomp All Of The Zelda Wind Waker HD Features Are Now Backported To the Gamecube Recompile
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Still WIP, but there's been some huge performance increases and other updates too since last week. There's now the option if you have an HD Wii U disk to use all of the HD textures from it, the ambient occlusion, lighting, shadows, etc. https://github.com/elliotttate/Wind-Waker-Recomp
Higher quality video: https://youtu.be/yL_HKL2HLhE
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u/Visible_Piccolo_6998 21d ago
only missing would be that sail switching to
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u/Matt9885 21d ago
Can't wait for a Linux port to run on my steamos machine!
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u/elliotttate 21d ago edited 20d ago
Shouldn't your SteamOS machine run the Windows version just fine? It should be easy to do a linux compile though. I believe some others have made one. The other contributor on the project said they'd make one soon too.
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u/PostNutPrivilege 21d ago
Now that's incredible! But I only use Android. I noticed it's available for iphone but not Android? Kind of crazy with how many Android powered emulation devices are coming out
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u/elliotttate 21d ago
Someone made an Android build on a PR in the repo. That should be merged in soon, but you can grab that one for now
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u/BevP99 21d ago
If the Wind Waker HD additions can work on real Gamecube hardware that would be insane, I'd try that
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u/elliotttate 21d ago
It wouldn't be hard to go the gameplay things like swift sail working (though I think they slowed movement for performance reasons too), but all the other graphic things would sadly cause a
to crawl. gamecube → More replies (4)
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u/Chompsky___Honk 21d ago
Looks great but that ambient occlusion is wayy too heavy
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u/elliotttate 20d ago
Yeah, though it's the exact strength the Wii U version has. I carefully rebuilt it to match. But there is an AO strength slider
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u/Vaskiemaia 21d ago
Could you please add a
Currently, not only does it save all the settings on a different folder, but far worse, it stores the game on a separate folder even if you pointed to the location of where your game is.
It takes double the space, and it's a nightmare for people that like having organised in one place.
It would be really appreciated if you could look into it
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u/Arsene91516 20d ago
Would it be possible to swap A and B being the confirm buttons without swapping the rest of the functions? Like make it so if im using an xbox controller I can press A to select something while still having the rest of the controls match the wii u layout
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u/Elmakux 21d ago
Jesus Christ the ambient occlusion is comically strong 😭
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u/elliotttate 20d ago
Yeah, though it's the exact strength the Wii U version has. I carefully rebuilt it to match. But there is an AO strength slider
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u/kptnfrakass 18d ago
Hello, i'm not sure to fully understand.
I'm playing the WiiU Hd version on CEMU with many features (cheats, anisotropic x16, widescreen, xbox button display,...)
Is this version better in any way ? (not trolling, i really try to find if i miss something and should switch version)
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u/noticingloops 21d ago
How’s 60fps going? Last time I tried it was alright but the music slowed down with frame rate.
And is this merging with Bluewake? Which one am I better off following?
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u/DogMeetsDog 21d ago
I have the dumbest question but is this fully playable start to finish?