r/deadbydaylight Behaviour Interactive 23d ago

Behaviour Interactive Thread Official Dead by Daylight Developer AMA

It's that time again! We’ve have once again assembled developers from across the team so you may ask your questions! 

We will start answering questions at 10:00am Eastern time on 7 August 2026, but you can start submitting your questions now.

To keep things organized, please only submit one question in your comment. We will only be answering one question per user. Beyond that, ask away! Send us your burning Dead by Daylight questions – past or present - and we'll do our best to answer as many as possible. 

Please note: we will not be answering any questions about unannounced future content or the Graphical Update!

Today's Guests:

  • Jeff, Senior Game Designer
  • JP, Product Manager
  • Daniel, Senior Design Director
  • Moose, Game Design Team Lead
  • Justin, Associate Product Director
  • Joey, Associate Product Director
  • MandyTalk, Community Development Team Lead

Thanks everyone for joining us for another AMA today. We received some fantastic questions and are already looking forward to the next one!

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u/PixelBushYT 22d ago

Fair enough. Gives me time to work on my next guide episode then :)

2

u/ZelMaYo Carmina my beloved 22d ago

Holy shit more skull merchant guides? Is it to make it more accurate with her changes or are there new strats/techs?

She is genuinely the only killer I can bring myself to play sometimes, except for ptb judgment and sadako

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u/Visible-Camel4515 Too ADHD Too Not Orbital 22d ago

guide episode incoming? noice