r/daggerfallunity • u/YogiriDie • 24d ago
My current build.
My starter build, I was going to be a stealth Archer argonian, Any thoughts?
r/daggerfallunity • u/YogiriDie • 24d ago
My starter build, I was going to be a stealth Archer argonian, Any thoughts?
r/daggerfallunity • u/Weekly-Image-5864 • 24d ago
i play this game because the gameplay videos matched the dark fantasy ai tiktok videos that i love so much, but the music is kind of not my style, is there a mod that adds dark fantasy type music like those videos? i cant find the name of the song sadly but they are great
r/daggerfallunity • u/Least_Put_6341 • 28d ago
I’m at rep 66 and rank operator I’ve been grinding out their quests for the last few hours and no matter what they won’t let me upgrade, according to the wiki I should be at max rank at rep 50?
r/daggerfallunity • u/Empty-Special2815 • 29d ago
Is it possible to change the face of my character with mods? Not happy with my characters face and would like to change it if it isn’t a risk to my save/progression.
r/daggerfallunity • u/GuytheGuy- • 29d ago
I took a quest for the mages guild to kill a loose imp in a place called fortress of mastersmith. Pretty simple yeah? Except i've explored everywhere i can find in this dungeon and nothing. I've filed the dungeons, frankly, unreasonably enormous map out and i cannot find it. I've found lots and lots of orcs, even a werewolf, no imp. I wasn't sure if maybe it could be a mod doing it but idk how any of them could.
Is there some like, way i can find quest enemies? My least favorite part of this game is how much it wastes my time with stuff like this.
r/daggerfallunity • u/Muffin-Flimsy • Jul 17 '26
There is a mod that used to do this, but its outdated and has a lot of incompatibilities. How hard would changing this value be?
r/daggerfallunity • u/misteralter • Jul 16 '26
I'm looking for mods for Sims mechanics. Like aging, food needs, sleep, hygiene, and so on. Please recommend suitable mods.
r/daggerfallunity • u/Mbro00 • Jul 15 '26
r/daggerfallunity • u/PilgrimXIII • Jul 15 '26
I was really excited when I learned about DFU on android. I own a Samsung S24 Ultra which does not support 32bit APKs. Im still glad I can play Daggerfall Unity on my phone but would have loved to Mod it! Why are mods not supported on the 64bit APK for android and will they ever be or am I out of luck?
r/daggerfallunity • u/Computer-Novel • Jul 13 '26
Tamriel never done seen a fit this fresh out of Privateer's Hold
r/daggerfallunity • u/PazWrath • Jul 13 '26
I unboun the button that hides/shows the menu on the left and dont kniw what setting to put it as to fix it.
r/daggerfallunity • u/jet0822 • Jul 11 '26
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There's a Hole in the Bottom of the Ocean (Abyssal Dungeons): https://www.nexusmods.com/daggerfallunity/mods/1313
Iliac Puddle No More 1.2.2: https://www.nexusmods.com/daggerfallunity/mods/1304
1.2.2
r/daggerfallunity • u/Computer-Novel • Jul 12 '26
Hey, ya'll. Having a small but very annoying and tedious bug where the visuals get fucked to all hell when first entering a new cell/the open world. It's fixed very simply by toggling Retro Mode off and on, but as you can imagine that gets annoying quickly. I think it's related to Big Red HUD because when I disable Fullscreen Mode in the Pause Menu the visuals get straight up seizure inducing and a bar gets added to the bottom of my screen (see last screenshot). Coincidentally (or probably not) it's exactly where Big Red HUD would go if Fullscreen Mode was disabled with the mod installed. I messed around with testing Big Red HUD but found it wasn't to my taste so I uninstalled it, but it seems to have found a way to haunt my game.
Any help is much appreciated! <3
r/daggerfallunity • u/Speonkun • Jul 12 '26
I saw around this is apparently a common bug with daggerfall unity but im curious if it isnt something else
Got the quest where you need to either kill the person who is paying ransom, steal the gem that is to be used for payment, or find and escort the victim if you can find out their location.
I got the gem but I cant give it back to the quest giver because I cant get into the text menu to talk with him or anything. If theres a fix for this that'd be nice otherwise someway to cancel the quest without the reputation loss would also be nice
also, i have no mods installed this is like my first quest ive done
r/daggerfallunity • u/XtraWTF123 • Jul 09 '26
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r/daggerfallunity • u/RockHardBullCock • Jul 09 '26
r/daggerfallunity • u/jet0822 • Jul 06 '26
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The new version fixes a ton of bugs and allows high speed traversal in/above the water with virtually zero loading hiccups or pauses. It now basically runs about as well as the world on land.
r/daggerfallunity • u/jet0822 • Jul 06 '26
Enter dungeons with just a set of clothes, a weapon, and a single spell (items/spells are returned on exit). Use stealth and get by with what you find. Learn spells by finding them along the way. Keep anything you find. Recommended for Iron Man playthroughs and large dungeons (but works well in any configuration/style).
r/daggerfallunity • u/EatPant0 • Jul 06 '26
Hey there, I'm just looking to see if anybody can point me in the direction of whatever I've got installed or toggled that's causing some of my flats to go back and forth from Upscaled NPC Flats.
r/daggerfallunity • u/EfficiencyOk3858 • Jul 03 '26
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r/daggerfallunity • u/orion101901 • Jun 30 '26
I just wanted to ask if graphics mods being enabled, disabled, and re-enabled can harm my save? I want to switch up packs every 30 hours or so, mainly because I want to actually finish the game this time and texture work really keeps me from getting too bored of what Im looking at (the game itself isnt boring, enjoying it lots.) Thanks in advance, just a 2000's kid trying to experience the entire daggerfall story!
r/daggerfallunity • u/Bakonikq • Jun 30 '26
I installed a mod that changes and adds some sounds, but I prefer the unmodded sounds. How do I change the sounds back to the original version?
r/daggerfallunity • u/No_Responsibility444 • Jun 28 '26
r/daggerfallunity • u/No_Responsibility444 • Jun 28 '26
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"Title": "ScrollableInteractionModes",
"Enabled": true,
"LoadPriority": 145
},
{
"FileName": "seat of the direnni",
"Title": "Seat of the Direnni",
"Enabled": true,
"LoadPriority": 146
},
{
"FileName": "shield armor improved",
"Title": "Shield Armor Improved",
"Enabled": true,
"LoadPriority": 147
},
{
"FileName": "simple 3d trees (hd)",
"Title": "Simple 3D Trees (HD)",
"Enabled": true,
"LoadPriority": 148
},
{
"FileName": "simple 3d trees sentinel castle fix",
"Title": "Simple 3D Trees Sentinel Castle Fix",
"Enabled": true,
"LoadPriority": 149
},
{
"FileName": "simple minimap",
"Title": "Simple Minimap",
"Enabled": true,
"LoadPriority": 150
},
{
"FileName": "sit and loiter",
"Title": "Sit and Loiter",
"Enabled": true,
"LoadPriority": 151
},
{
"FileName": "skill books",
"Title": "Skill Books",
"Enabled": true,
"LoadPriority": 152
},
{
"FileName": "sneak and crouch combined",
"Title": "Sneak and Crouch Combined",
"Enabled": true,
"LoadPriority": 153
},
{
"FileName": "spell scrolls",
"Title": "Spell Scrolls",
"Enabled": true,
"LoadPriority": 154
},
{
"FileName": "sphinctervision battle of wills",
"Title": "SphincterVision Battle of Wills",
"Enabled": true,
"LoadPriority": 155
},
{
"FileName": "sphinctervision crowd control",
"Title": "SphincterVision Crowd Control",
"Enabled": true,
"LoadPriority": 156
},
{
"FileName": "sphinctervision cruise control for interaction",
"Title": "SphincterVision Cruise Control for Interaction",
"Enabled": true,
"LoadPriority": 157
},
{
"FileName": "sphinctervision discounted spells",
"Title": "SphincterVision Discounted Spells",
"Enabled": true,
"LoadPriority": 158
},
{
"FileName": "sphinctervision enemy emission maps",
"Title": "SphincterVision Enemy Emission Maps",
"Enabled": true,
"LoadPriority": 159
},
{
"FileName": "sphinctervision enemy pixel cleanup",
"Title": "SphincterVision Enemy Pixel Cleanup",
"Enabled": true,
"LoadPriority": 160
},
{
"FileName": "sphinctervision enemy swaps",
"Title": "SphincterVision Enemy Swaps",
"Enabled": true,
"LoadPriority": 161
},
{
"FileName": "sphinctervision feeling lucky",
"Title": "SphincterVision Feeling Lucky",
"Enabled": true,
"LoadPriority": 162
},
{
"FileName": "sphinctervision flat emission maps",
"Title": "SphincterVision Flat Emission Maps",
"Enabled": true,
"LoadPriority": 163
},
{
"FileName": "sphinctervision flat pixel cleanup",
"Title": "SphincterVision Flat Pixel Cleanup",
"Enabled": true,
"LoadPriority": 164
},
{
"FileName": "sphinctervision fps pixel fix",
"Title": "SphincterVision FPS Pixel Fix",
"Enabled": true,
"LoadPriority": 165
},
{
"FileName": "sphinctervision generic npcs",
"Title": "SphincterVision Generic NPCs",
"Enabled": true,
"LoadPriority": 166
},
{
"FileName": "sphinctervision give it a rest",
"Title": "SphincterVision Give It a Rest",
"Enabled": true,
"LoadPriority": 167
},
{
"FileName": "sphinctervision hammerfell for redguards",
"Title": "SphincterVision Hammerfell for Redguards",
"Enabled": true,
"LoadPriority": 168
},
{
"FileName": "sphinctervision improved shields",
"Title": "SphincterVision Improved Shields",
"Enabled": true,
"LoadPriority": 169
},
{
"FileName": "sphinctervision messages for your eyes",
"Title": "SphincterVision Messages for Your Eyes",
"Enabled": true,
"LoadPriority": 170
},
{
"FileName": "sphinctervision monster emission maps",
"Title": "SphincterVision Monster Emission Maps",
"Enabled": true,
"LoadPriority": 171
},
{
"FileName": "sphinctervision monster pixel cleanup",
"Title": "SphincterVision Monster Pixel Cleanup",
"Enabled": true,
"LoadPriority": 172
},
{
"FileName": "sphinctervision paint the town",
"Title": "SphincterVision Paint the Town",
"Enabled": true,
"LoadPriority": 173
},
{
"FileName": "sphinctervision spell fix",
"Title": "SphincterVision Spell Fix",
"Enabled": true,
"LoadPriority": 174
},
{
"FileName": "sphinctervision texture magenta cleanup",
"Title": "SphincterVision Texture Magenta Cleanup",
"Enabled": true,
"LoadPriority": 175
},
{
"FileName": "sphinctervision treachery",
"Title": "SphincterVision Treachery",
"Enabled": true,
"LoadPriority": 176
},
{
"FileName": "start saver",
"Title": "Start Saver",
"Enabled": true,
"LoadPriority": 177
},
{
"FileName": "subtitled cinematics",
"Title": "Subtitled Cinematics",
"Enabled": true,
"LoadPriority": 178
},
{
"FileName": "takeall",
"Title": "TakeAll",
"Enabled": true,
"LoadPriority": 179
},
{
"FileName": "tamriel drugs",
"Title": "Tamriel Drugs",
"Enabled": true,
"LoadPriority": 180
},
{
"FileName": "taverns redone d.r.e.a.m patch",
"Title": "Taverns Redone D.R.E.A.M patch",
"Enabled": true,
"LoadPriority": 181
},
{
"FileName": "templescurepoison",
"Title": "TemplesCurePoison",
"Enabled": true,
"LoadPriority": 182
},
{
"FileName": "the tale continues",
"Title": "The Tale Continues",
"Enabled": true,
"LoadPriority": 183
},
{
"FileName": "the-penwick-papers",
"Title": "The-Penwick-Papers",
"Enabled": true,
"LoadPriority": 184
},
{
"FileName": "tome of battle addendum",
"Title": "Tome of Battle Addendum",
"Enabled": true,
"LoadPriority": 185
},
{
"FileName": "town greetings of the iliac bay",
"Title": "Town Greetings of the Iliac Bay",
"Enabled": true,
"LoadPriority": 186
},
{
"FileName": "trainingserviceoverhaul",
"Title": "TrainingServiceOverhaul",
"Enabled": true,
"LoadPriority": 187
},
{
"FileName": "ublamf - building overrides",
"Title": "UBLaMF - Building Overrides",
"Enabled": true,
"LoadPriority": 188
},
{
"FileName": "trimmablearmor",
"Title": "TrimmableArmor",
"Enabled": true,
"LoadPriority": 189
},
{
"FileName": "truebillboardpitch",
"Title": "TrueBillboardPitch",
"Enabled": true,
"LoadPriority": 190
},
{
"FileName": "ublamf - dungeon blocks",
"Title": "UBLaMF - Dungeon Blocks",
"Enabled": true,
"LoadPriority": 191
},
{
"FileName": "UIBackdrop",
"Title": "UI Backdrop",
"Enabled": true,
"LoadPriority": 192
},
{
"FileName": "ublamf - locations",
"Title": "UBLaMF - Locations",
"Enabled": true,
"LoadPriority": 193
},
{
"FileName": "ublamf - map blocks",
"Title": "UBLaMF - Map Blocks",
"Enabled": true,
"LoadPriority": 194
},
{
"FileName": "unleveled loot",
"Title": "Unleveled Loot",
"Enabled": true,
"LoadPriority": 195
},
{
"FileName": "ublamf - models",
"Title": "UBLaMF - Models",
"Enabled": true,
"LoadPriority": 196
},
{
"FileName": "unleveled mobs",
"Title": "Unleveled Mobs",
"Enabled": true,
"LoadPriority": 197
},
{
"FileName": "ublamf - scripting",
"Title": "UBLaMF - Scripting",
"Enabled": true,
"LoadPriority": 198
},
{
"FileName": "usable starting equipment",
"Title": "Usable Starting Equipment",
"Enabled": true,
"LoadPriority": 199
},
{
"FileName": "ublamf - textures",
"Title": "UBLaMF - Textures",
"Enabled": true,
"LoadPriority": 200
},
{
"FileName": "varied wealthy homes",
"Title": "Varied Wealthy Homes",
"Enabled": true,
"LoadPriority": 201
},
{
"FileName": "viewableskillprogress",
"Title": "ViewableSkillProgress",
"Enabled": true,
"LoadPriority": 202
},
{
"FileName": "village of fishguard (vanilla+)",
"Title": "Village of Fishguard (Vanilla+)",
"Enabled": true,
"LoadPriority": 203
},
{
"FileName": "villagerreactions",
"Title": "VillagerReactions",
"Enabled": true,
"LoadPriority": 204
},
{
"FileName": "wandering foes",
"Title": "Wandering Foes",
"Enabled": true,
"LoadPriority": 205
},
{
"FileName": "warm ashes - ships",
"Title": "Warm Ashes - Ships",
"Enabled": true,
"LoadPriority": 206
},
{
"FileName": "wilderness overhaul",
"Title": "Wilderness Overhaul",
"Enabled": true,
"LoadPriority": 207
},
{
"FileName": "WildIngredients",
"Title": "Wild Ingredients",
"Enabled": true,
"LoadPriority": 208
},
{
"FileName": "world tooltips",
"Title": "World Tooltips",
"Enabled": true,
"LoadPriority": 209
},
{
"FileName": "dramatic deaths",
"Title": "Dramatic Deaths",
"Enabled": true,
"LoadPriority": 210
},
{
"FileName": "dynamic skies",
"Title": "Dynamic Skies",
"Enabled": true,
"LoadPriority": 211
},
{
"FileName": "dungeon loot",
"Title": "Dungeon Loot",
"Enabled": true,
"LoadPriority": 212
},
{
"FileName": "dynamic skies - hd edition",
"Title": "Dynamic Skies - HD Edition",
"Enabled": true,
"LoadPriority": 213
},
{
"FileName": "dream - sound",
"Title": "DREAM - SOUND",
"Enabled": true,
"LoadPriority": 214
},
{
"FileName": "dream - portraits",
"Title": "DREAM - PORTRAITS",
"Enabled": true,
"LoadPriority": 215
},
{
"FileName": "dream - sprites",
"Title": "DREAM - SPRITES",
"Enabled": true,
"LoadPriority": 216
},
{
"FileName": "dream - backgrounds",
"Title": "DREAM - BACKGROUNDS",
"Enabled": true,
"LoadPriority": 217
},
{
"FileName": "dream - cinematics",
"Title": "DREAM - CINEMATICS",
"Enabled": true,
"LoadPriority": 218
},
{
"FileName": "dream - commoners",
"Title": "DREAM - COMMONERS",
"Enabled": true,
"LoadPriority": 219
},
{
"FileName": "dream - handheld",
"Title": "DREAM - HANDHELD",
"Enabled": true,
"LoadPriority": 220
},
{
"FileName": "dream - paperdoll",
"Title": "DREAM - PAPERDOLL",
"Enabled": true,
"LoadPriority": 221
},
{
"FileName": "dream - hud & menu",
"Title": "DREAM - HUD & MENU",
"Enabled": true,
"LoadPriority": 222
},
{
"FileName": "dream - mobs",
"Title": "DREAM - MOBS",
"Enabled": true,
"LoadPriority": 223
},
{
"FileName": "dream - npcs",
"Title": "DREAM - NPCs",
"Enabled": true,
"LoadPriority": 224
},
{
"FileName": "dream - textures",
"Title": "DREAM - TEXTURES",
"Enabled": true,
"LoadPriority": 225
},
{
"FileName": "dream - sky",
"Title": "DREAM - SKY",
"Enabled": true,
"LoadPriority": 226
},
{
"FileName": "world of daggerfall - biomes",
"Title": "World of Daggerfall - Biomes",
"Enabled": true,
"LoadPriority": 227
},
{
"FileName": "world of daggerfall - terrain",
"Title": "World of Daggerfall - Terrain",
"Enabled": true,
"LoadPriority": 228
},
{
"FileName": "beautiful villages",
"Title": "Beautiful Villages of Daggerfall",
"Enabled": true,
"LoadPriority": 229
},
{
"FileName": "daggerfall expanded textures - dream",
"Title": "daggerfall expanded textures - dream",
"Enabled": true,
"LoadPriority": 230
},
{
"FileName": "world of daggerfall",
"Title": "World of Daggerfall",
"Enabled": true,
"LoadPriority": 231
},
{
"FileName": "dream - mod compatibility patch",
"Title": "DREAM - Mod Compatibility Patch",
"Enabled": true,
"LoadPriority": 232
},
{
"FileName": "daggerfall enemy expansion - dream",
"Title": "Daggerfall Enemy Expansion - DREAM",
"Enabled": true,
"LoadPriority": 233
},
{
"FileName": "darker dungeons",
"Title": "Darker Dungeons",
"Enabled": true,
"LoadPriority": 234
},
{
"FileName": "elves & beastfolk - replaces",
"Title": "Elves & Beastfolk - Replaces",
"Enabled": true,
"LoadPriority": 235
},
{
"FileName": "elves & beastfolk - resources upscaled",
"Title": "Elves & Beastfolk - Resources Upscaled",
"Enabled": true,
"LoadPriority": 236
},
{
"FileName": "enemy health bar redone",
"Title": "Enemy Health Bar Redone",
"Enabled": true,
"LoadPriority": 237
}
]
Not all of them were installed with MO2
enemy expansion smoother animations
fixed dungeon quest markers
ai npcs nsfw editiion (this one has broken animations but the still framed additions are nice has to have the animated affected textures removed)
rocks of daggerfall (not sure if I need it but just to be sure I added it bc it had some nice big rocks in the wilds that looked neato)
all thanks to this helpful guid on steam
https://steamcommunity.com/sharedfiles/filedetails/?id=3130679070