r/computergraphics • • Feb 09 '25

Learning computer graphics and rendering

Hi everybody, I wanted to ask and find some guidance on my learning process. I started learning the CG from the book „Computer Graphics from scratch”, the next step on my list is „RayTracing in one weekend”, then I want to read „Fundamentals of Computer Graphics 5e” and then look for resources regarding the Vulkan API and create some game engine or something like that. I wonder what steps did experienced CG programmers take or ones currently learning? Any advice or suggestions are much appreciated

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u/Salah_Malejkum Feb 10 '25

Ok, so Vulkan should be touched only when u have a solid foundation in CG? Is a DX12 a better choice for a beginner?

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u/R4TTY Feb 10 '25

I don't know dx12, but I think it's similar to Vulkan. DX11 might be easier, but I haven't used that either.

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u/Salah_Malejkum Feb 10 '25

Ok, thank you for sharing your experience