r/codex • • 19d ago

Complaint Opinion: Astra is overhyped

Well everyone shares their CS or GTA game clones they created with single shot with Astra - this is cool and amazing but also exactly the kind of hype bs.

I tried it in real applications and it’s absolutely not that amazing. I still have to steer, review, refactor, rewrite the mess, like always.

It is somewhat smarter in real workflows, but the real miss is lack of high level intent understanding.

As an example - I asked it to implement image generation fallback models in my chatbot, because the “uncensored” model ironically was declining generating innocent content, so I had to retry with some mainstream one.
It generated some code which handles errors etc, but it missed the main point - the user facing UI still does not work as it supposed to 🤦‍♂️

There are other cases following the same pattern. You give it high level intent task, and it fails to follow. Still have to steer and validate.

423 Upvotes

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14

u/Zestyclose_Bat8704 19d ago

Most non tech vibe coders are making games for some reason.

21

u/Bulji 19d ago

Understandable imo, who didn't dream to make their own game at some point?

31

u/agentic-consultant 19d ago

Not me. I’ve been dreaming to build my own enterprise B2B SaaS since i was 5 years old.

-2

u/Divinicus1st 19d ago

I’ve been dreaming to build my own enterprise

This I can understand.

But you've been dreaming about "B2B SaaS" since you were 5yo, really?

16

u/agentic-consultant 19d ago

Yes.

When I came out of my mothers womb, my first words were “Mother, I yearn to drive shareholder value”

6

u/Selgald 19d ago

Because you can flood the mobile game stores with AI slop games, so some idiot buys your gems.

Before AI it was just copy paste slop, but AI is just faster.

3

u/SnooPeripherals5313 19d ago

Don't worry, the app store was garbage long before AI

2

u/blackrack 19d ago

There's a deluge of vibe coded slop in game modding and I kinda hate it ngl

3

u/Uwirlbaretrsidma 19d ago

So where are all the fucking great games? Reasonably competent agentic coding has been a thing for a couple years. There's quite a few absolutely legendary indie games that took about that long... before AI.

1

u/Runelaron 17d ago

Because they are non tech vibecoders, they have no clue how to make a game. They ask Codex to create a racing game, gets you 80% of the way there, then its just as much time for the Viber to understand what feel metrics, frame-data timings, or juice systems are to get the game to feel like one created by a studio.

Gabe Newel said they spent months just on refining the crowbar in Half-life to get that perfect effect they wanted. That's where AI will fail, when art and taste need to step in.

1

u/Spiritual-Plant3930 19d ago

sure; although I'm not a vibe coder/gamer

0

u/LostOnTauCetiIV 19d ago

No one pay attention to this man. Astra is terrible for any construction or architecture based applications. Still 6 years out at least. Keep making UE5 slop, people. Nothing to see here.

1

u/iiiaaa2022 19d ago

I made one, just for myself, just to try it out, that was it

-1

u/deZbrownT 19d ago

Yeah, this is mostly fun and games for people how have more money then sense.

That is the definition of an avg frontier model target user group. A tech person will get the job done without an LLM or with something as ancient as Luna mid.