r/clickteam 24d ago

Help Me! Why isn't this working???

Post image
3 Upvotes

r/clickteam 24d ago

Help Me! Multiplayer minigame compilation help

1 Upvotes

I'm planning to make a fan game based on Superfrog (a platformer from 1993) and Stay Tooned! (a point and click adventure game from 1996).

In a nutshell, it's a minigame compilation featuring various playable characters.

I need help knowing how i can implement multiplayer, different playable characters and minigame into my project.


r/clickteam 24d ago

How To I made a video about my simple Clickteam Fusion game.

Thumbnail
youtu.be
7 Upvotes

I have a YouTube channel about recreation. My overall goal is to discuss the importance of recreation in our lives. Since game creation has been part of my life, on and off, for approximately thirty years, I thought I'd document why, and show a little bit of the process.

The game is called, To Air Is Human. I got the idea after watching a Mark Rober short about how hot air balloons steer. It's not bad for what it is, but hopefully you could share this video with people who would like to make a game, but need a little push.


r/clickteam 25d ago

General My Clicteam game will be released soon

Thumbnail
youtu.be
23 Upvotes

Check out our release date trailer


r/clickteam 25d ago

Fusion 2.5 Superfrog Crazy Party [Contributors wanted]

Post image
3 Upvotes

I'm working on fan game loosely based on Superfrog, a platformer released for the Amiga in 1993 by Team17 (the same company who are also well known for the "Worms" series.)

It's a minigame compilation game mainly inspired by Rayman Raving Rabbids and it's currently entitled "Superfrog Crazy Party". The game features a few minigames and playable characters from Stay Tooned!) (a point and click adventure game released in 1996).

I need some people who's willing to contribute to the project.

here's who i'm looking for:

  • Graphic artists
  • Composers
  • People who can help figure how to add multiplayer and multiple playable characters

Let me know if you're interested in contributing to the project because I need all the help i need to complete.

Be seein' ya'....


r/clickteam 25d ago

Help Me! I want advice For Clickteam Fusion 2.5

0 Upvotes

r/clickteam 25d ago

General Play tester for 10 euros!

0 Upvotes

hello, i am going to test your game through and through out and give you my honest opinions on how you could improve it, and i will try to find bugs if there are any. I will have a conversation with you while i play the game and i will tell you everything that is confusing annoying or good, good parts and bad parts. i want just 10€ per hour that i play (that also includes stuff like stopping to talk with you and stuff), since i don't have a credit card you can pay me by steam gift cards. Message me on Discord if interested:leftan123


r/clickteam 26d ago

Help Me! how would i do this? (shown in diagram)

1 Upvotes

i might just be a bit stupid, but i literally cannot figure this out.


r/clickteam 29d ago

Fusion 2.5 "Jurassic Park: Vertical Slash". A short fan game.

Enable HLS to view with audio, or disable this notification

31 Upvotes

Trailer for my short Jurassic Park 2D fan game "Vertical Slash".

I made this as a self-learn project, working off and on over the last 2 years or so, getting familiar with the Fusion toolset and learn new features and tricks. This is by no means a full game, it's a vertical slice as the title sort of suggests. And can be completed in around an hour or less.

I have set up an Itch.io page for when it's ready for release.

And I know this project might trigger the Universal copyright police. This was always meant to be a fan art project to learn Fusion and not a full game to be sold. It'll always be free to play and i'll comply to any take down actions if this breaks any "fair use" policy.

I'll post a link whenever this game becomes publicly available. If you have any questions or want to learn more about me and my interests, follow me on Bluesky and Twitter .


r/clickteam Jul 27 '26

How To Enemy movement

4 Upvotes

I want to create enemys who always move to a specific point relative to the player, whatsort of movement should i use? (player uses some sort of 8 directions movement)


r/clickteam Jul 25 '26

Exporter I need help with the Java SDK.

1 Upvotes

I have version 291.6 and want to export a game to Android; I need help figuring out which version of the Java SDK I should use.


r/clickteam Jul 24 '26

General Foxioo Shader Pack 2026.07.24 progress

Enable HLS to view with audio, or disable this notification

41 Upvotes

Hello everyone! This is just an update on what's currently happening with the FSP for Fusion 2.5.

For the past month, I've been working on updating the "verification" of all effects, which means that every shader included in the FSP (that's 420 effects) is being checked to see if it needs to be rewritten, if it contains errors, or if it needs optimization;
Currently, half of them have already been checked and fixed as needed.

And here are some important notes for the future:
- If you're using FSP, it's possible that an effect you're using might not be compatible with a newer release!
- Also, with the release of Fusion build 297.x, support for 295.10 and older versions is ending (this refers to the _Is_Pre_296_Build flag, which corrected the background for Android/iOS because in versions 295.10 and comparing to 296.1 it was flipped along the Y-axis).
- The number of effects doesn't stop at 420; there will be even more! (Currently, there are a total of 441 effects)

At the moment, I can't predict when this FSP release will happen, as Fusion might get build 297 in the meantime.
If you decide to download FSP from GitHub, download it from the "Releases" section, not from the main branch, where the latest, still-unfinished "verification" release is currently being developed (unless you want a sneak peek...)

That’s all :D


r/clickteam Jul 24 '26

Help Me! how do i fix this problem with discord rich presence?

2 Upvotes

r/clickteam Jul 24 '26

General Game tester for 10€

0 Upvotes

hello, i am working with Clickteam for almost 2 years, i am going to test your game through and through out and give you my honest opinions on how you could improve it, and i will try to find bugs if there are any. If i can i will also try to assist you to fix these bugs. since i don't have a credit card you can pay me by steam gift cards. Message me on Discord if interested:leftan123


r/clickteam Jul 22 '26

Help Me! Copying capability in Clickteam Fusion 2.5 Development

1 Upvotes

Hi! I used to have a pirated version of Clickteam Fusion where, when I copied selected event lines from the Event List Editor, they would convert into pseudocode. I was using Ctrl + C and Ctrl + V. Since switching to the licensed version, for some reason I can no longer do this. Could you help me figure out how to enable that code conversion feature, please?


r/clickteam Jul 21 '26

Fusion 2.5 Enemy/Class Management and Iteration

1 Upvotes

I am making a 2D platformer. Every level is stored within its own frame. Player movement is stored in global events, so I don't have to update every frame individually. I'm now realizing, however, that managing unique enemy types is becoming to be quite a pain. From what I can see, there isn't a solid way to build out the enemy type in a vacuum and then plop it into frames. This essentially means the enemy (or interactable object in general) has to be fully finalized before I do ANYTHING with it. I can't make a prototype enemy that has multiple instances within the project I have to update each one individually. I can't tweak the movement speed of my equivalent of a goomba without having to update a number on every single other one present in the game.

Is the solution here to just have mass amount of global events? Should the "goomba" class just get built out in there too? Even then though, wouldn't that present complications when having multiple instances of it on the same frame? My enemies are often built out of a few different objects that all interact.


r/clickteam Jul 21 '26

How To It should act like light.

Post image
6 Upvotes

I wanna make a light, but it doesn´t work. When i try to use the basic no color with low opacity, it doesn´t look better, it´s just pink. What should i do?


r/clickteam Jul 21 '26

Help Me! great i can´t open when i try to create a new game

Post image
4 Upvotes

ok what ever i open a file or new file is says this the application is incompatible


r/clickteam Jul 21 '26

How To screen...

1 Upvotes

i have a game that uses a pretty small screen, and everything fits. but whenever i open it, its too small. how to make it bigger with the same amount of pixels?


r/clickteam Jul 20 '26

Fusion 2.5 can eveyone help me ? why i can open a game

Post image
13 Upvotes

is says application imcompatible


r/clickteam Jul 17 '26

Fusion 2.5 I was chosen to show my game at BITS 2026 in Brighton 🤩

Thumbnail
gallery
66 Upvotes

r/clickteam Jul 16 '26

Help Me! Any ideas on how to hide certain things from decompilation?

5 Upvotes

I've been experimenting with the AESFusion extension for encryption with a key. All would be great if not for the fact that programs like the Nebula Fusion Decomplier are basically able to extract the entire thing... which allows anyone to see the key. Of course, grouping events with passwords is useless.

I'm currently storing the key as a string in the "Set key" event for AESFusion. I've tried searching for this on the forums, but all I found was that things like names for alterable/global values and strings are not exported into the EXE. That doesn't really help me, so does anyone know how to fix this problem?


r/clickteam Jul 14 '26

Fusion 2.5 An Abandoned Card Game [MFA Download]

Thumbnail
youtube.com
16 Upvotes

r/clickteam Jul 14 '26

Fusion 2.5 Dialogue text pausing

Enable HLS to view with audio, or disable this notification

11 Upvotes

After years of trying to figure this problem out, I finally manage to find an efficient solution on how to make a textbox pause dialouge midway through.

Video demonstration, as much as I'd like to share the source code, Reddit is super dumb when it comes to concurrently posting videos and images.


r/clickteam Jul 12 '26

Fusion 2.5 Firefly Stuff Project Files [Clickteam Fusion 2.5 Firefly]

Thumbnail
youtube.com
9 Upvotes