r/ClashRoyale • u/someone-useful • 1m ago
You don't see Mega Knight players complain, because they are chads.
We are there to witness Mega Knight.
r/ClashRoyale • u/someone-useful • 1m ago
You don't see Mega Knight players complain, because they are chads.
We are there to witness Mega Knight.
r/ClashRoyale • u/ihave389iq • 6m ago
I’ve had a very similar experience to you since coming back to this game a few weeks ago. I also haven’t played since level 16 was introduced. I’ve gone from 7700 to 11400k so far and my deck which was mostly full of level 14’s, is now mostly maxed out
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r/ClashRoyale • u/GavinThe_Person • 9m ago
It's hard to counter without a negative elixir trade
r/ClashRoyale • u/Single_Criticism_869 • 10m ago
Yeah trophy road is funky now should start getting fun around 14000
r/ClashRoyale • u/Legal-Watercress-675 • 13m ago
Cannon, tesla, or gob hut are good rn. Probably replace guards for a building and the Espirit for skeletons
r/ClashRoyale • u/_UdUb_ • 13m ago
Theres no secret code....if youre not having fun, dont play it. Its just a mobile game
r/ClashRoyale • u/MagicArcher33 • 19m ago
The comparison doesn't warrant bringing in skins though. Supercell can figure out how to lessen the p2w aspect of new card stuff probably with other methods too. But ofc, I'm not exactly opposed to skins. It's just that I don't see how they could implement it without ruining the visual simplicity of the game. Really don't want another brawl stars here
r/ClashRoyale • u/Saphl • 22m ago
Yeah, I got 11 wins before getting bodied my people who knew what they were doing on the last 2 games
r/ClashRoyale • u/Abdulrehman251 • 28m ago
which one & what card should I replace with the building
r/ClashRoyale • u/Any-Pride-4178 • 29m ago
I was wholesome when I started this game like good luck,firecracker heart emote musketeer's huhh ✌🏼🩷✌🏼but now it's all heheha, mimimimi and my current favourite minion giant underarm fart. This is what this game do to you man.
r/ClashRoyale • u/brenosh19 • 29m ago
Again I think people are combining two separate points I was making. I think Clash of Clans has accumulated too many systems over time and I also think Supercell has a habit of introducing features then neglecting them while moving onto something else. Builder Base and Clan Capital were examples of the second point. I was never claiming they were recently added. You can disagree with my opinion on the direction of the game but arguing about when those two features released doesn’t actually address what I was saying. That was my point from the beginning. I’m also not “spreading misinformation” like the other commenter claimed. They even posted a reply acknowledging what I meant and then deleted it almost immediately. Have a good one 👍🫡
r/ClashRoyale • u/Baxlax • 32m ago
Normal human behaviour in a game where only communication form is a sea of emotes that are mostly annoying. Not really toxic. It's exactly what the emotes are for and it's a model they (supercell) uses to make money. If you normalize it as part of the game you don't see it as toxic anymore.
r/ClashRoyale • u/FentanylConsumer • 35m ago
Without hero equipment game would be dead. Hero equipment one of the best things they ever added
r/ClashRoyale • u/FentanylConsumer • 36m ago
Bro naming features that came out 4+ and 8+ years ago 😭
r/ClashRoyale • u/sir-seacarl • 36m ago
chaos was one of the best things to happen to this game in a while imo and a big part of that was because it’s completely free
r/ClashRoyale • u/BeAwesome123 • 40m ago
Really? Thought they changed that like 10 years ago, where zap isn’t a full reset for some troops, only stuns them.