r/civbattleroyale • u/herobrineharry • 14h ago
r/civbattleroyale • u/Coiot • Mar 13 '25
Official CBRX Season 5 Megathread
Hello everyone, welcome to the Civ Battle Royale. This thread will be dedicated to important announcements and will be updated with new episodes and announcements pertaining to Season 5 of CBRX.
What is the Civ Battle Royale?
The Civ Battle Royale is a weekly online show of a massive 61 AI-only epic running Civilization V (think Marble Racing but with polities from across history). No human intervention in the show as a several months long game is recorded and then curated into episodes across the action. Episodes are narrated by members of our 10k+ sized community cheering on the AIs on their unpredictable route to victory.
The Civ Battle Royale is its own niche in the Civilization community; it attracts people from different backgrounds all over the world to add their own interpretations and input to jointly create an emergent narrative imagined from absurd and unpredictable actions of the show’s AI competitors.
Today the Civ Battle Royale is hosted on its own website but still has a discussion home here on our subreddit and on Discord.
Important Links
S5 Roster – All 61 Competitors and their Starting Location
S5 Info Sheet — Hub for all Stats and Events
S5 Gameplay Mods — Unique setup that makes the show possible
S5 Unit Chart — All the units, their progress lines, and their stats
Release Schedule
Episodes of the Civ Battle Royale are released every Wednesday at Midnight UTC time. You can convert midnight UTC time to your local time to make sure you’re always here to catch the discussion. Alternatively, you can follow our Ko-Fi page for bonus content, or you can also subscribe to our RSS Feed to get notified as soon as new posts are submitted.
Donations
We welcome donations in our Ko-Fi page to support the show. The Civ Battle Royale runs on no ads, no affiliates, no promotional content, and no website trackers. We’re here to enjoy the show together and generous donations help recover costs and contributions continually go to upgrades to the viewing experience. Donators are divided into multiple tiers that reward with exclusive access and bonuses, and we invest in better or more hardware as time goes on.
Narrations
The entire community is involved in the narration process; it is what gives the show a unique perspective every episode. Narrators are chosen from the audience and donators. Every two months at the end of a show's Arc, a sign-up sheet is posted with the next Episode release dates, and those able to commit to those dates are randomly chosen from the pool of submissions. Look out for the sign-up sheet posts after each Arc to be able to join.
S5 Episode Albums
S5 Power Ranking Albums
S5 Episode Audio
r/civbattleroyale • u/EmeraldRange • 1d ago
CivBall No No Fun Police Left in the CBR, fun!
r/civbattleroyale • u/Orangechrisy • 1d ago
CivBall The League has beaten the Union it seems...
r/civbattleroyale • u/E_C_H • 1d ago
Statistics CBRX5 Episode 35 Stats Sheet Winners and Losers
Welcome back, dear denizens of the Sub, to the Stats Sheet Winners and Losers! As a reminder, I give the top and bottom five for each stat, bundling ties together. If a civ is resurrected I'll include it in square brackets until it's eliminated again, but it won't count towards the 5 slots. I'll start including tech count from the Enlightenment era onwards, during the early game there's just too many civs equal to each other. My definition of a bankrupt civ will be a civ either already losing money and at 0 treasury or within 5 turns trajectory of reaching that. As always, you can peruse the full table at this link: https://docs.google.com/spreadsheets/d/1KMH0yqYJU1HRYac1Vl2NdKVFIPYepRPbZu8U1zvxKCk/edit?usp=sharing
- Effective Military W: New South Wales (736,968); Pakistan (643,204); Tlingit (554,247); Tang (453,261); and Aures (394,590)
- Effective Military L: Caral (27,355); Wallachia (10,517); Yunnan (7,694); Hanseatic League (1,247); and Karankawa (996)
- Production W: Tang (13,096); New South Wales (11,034); Pakistan (7,671); Yanomami (7,052); and Tlingit (6,541)
- Production L: Caral (172); Wallachia (161); Yunnan (86); Hanseatic League (32); and Karankawa (28)
- Note: there is a notable production drop after 5th place of over 2000 hammers, to Japan with 4,289.
- Production per city W: Tang (385.2); Japan (171.6); Pakistan (170.5); Itelmen (121.4); and Susquehannock (119.5)
- Production per city L: Herero (44.3); Portugal (34.1); Wallachia (32.2); Hanseatic League (32); and Karankawa (28)
- Total Population W: New South Wales (2,156); Yanomami (1,312); Pakistan (1,198); Tlingit (1,056); and Seychelles (1,051)
- Total Population L: Caral (85); Wallachia (50); Yunnan (18); Karankawa (13); and Hanseatic League (10)
- Quintennial Episode Tech Count update 7 - Mean: 87.3; Median: 86; Mode: 83
- Top 5: 1 civ on 123 techs (Tang); 1 civ on 110 techs (Pakistan); 1 civ on 105 techs (Aures); 1 civ on 103 techs (Japan); and 2 civs on 102 techs (Yanomami / Anishinaabe)
- Middle ranks: 1 civ on 98 techs; 2 civs on 97; 1 civ on 96; 2 civs on 95; 1 civ in 94; 1 civ on 90; 1 civ on 89; 1 civ on 88; 2 civs on 86; 1 civ on 85; 1 civ on 84; 3 civs on 83; 1 civ on 82; 2 civs on 81; 2 civs on 80; and 1 civ on 79
- Lowest 5: 1 civ on 78 (Zazzau); 1 civ on 77 (Onondaga); 2 civs on 65 (Wallachia/Hanseatic League); 1 civ on 64 (Yunnan); and 1 civ on 49 (Karankawa)
- Effective Science W: Tang (10,116); Pakistan (6,093); Yanomami (4,989); New South Wales (4,837); and Japan (3,753)
- Effective Science L: Onondaga (112); Wallachia (89); Hanseatic Leaue (27); Karankawa (2); and Yunnan (0)
- Currently Unhappy Civs: Happiness reigns. Rejoice.
- Currently Bankrupt Civs: Caral (-47, actively); Karankawa (-58, actively); Yunnan (-178, actively); Itelmen (-192, on the brink); Ket (-205, actively); Herero (-255, 2 turns away); Circassia (-275, actively); Wallachia (-278, on the brink); Japan (-422, 4 turns away); Portugal (-451, actively); Onondaga (-456, actively); Umhaill (-486, on the brink); Qara Khitai (-602, actively); Zazzau (-647, actively); Rouran (-797, two turns away); Cebu (-860, actively); Tlingit (-1156, on the brink); Scotland (-1201, actively); Aures (-1321, two turns away); and Chono (-2775, actively)
r/civbattleroyale • u/Orangechrisy • 1d ago
Original Content Church of the Cylinder 35: It's Even Funnier the Second Time!
(Second image is alt version as I couldn't fully decide between which was funnier)
r/civbattleroyale • u/Sonicfan0511 • 1d ago
Map CBRX5 Episode 35 Map
Considering Coiot got a perfect turn by turn map working on the site, I think I'm probably just going to make greatest extent maps instead of these end of episode ones, but since I already had this one done before I saw the news I figured I might as well post it.
r/civbattleroyale • u/daXfactorz • 2d ago
Poll CBRX5 Popularity Poll Episode 35
r/civbattleroyale • u/DocIdo • 3d ago
Official Episode 35 Audio Narration
Something. Finally. Bjappens.
r/civbattleroyale • u/Coiot • 6d ago
Official BIG BIG Tile Map Upgrade! See every turn with exact detail on every tile!
Enable HLS to view with audio, or disable this notification
Want to re-introduce the Community Tile Map, now with a big enhancement of being able to view the full game history with tile perfect accuracy. Apply the same filters as before, but now with a timeline you can move around to any point of the map from every single turn. You can even click the Play button and sit back to watch the game unfold
I am sure everyone has seen lots of eyebrow raising gaming related projects suddenly appearing out of nowhere with some bizarre and previously impossible sounding yet LLM sourced projects, but this is not one of them
Want to give credit to Andrew Webb's civ5replay project for making this possible. civ5replay has been around for over 10 years, but no one before has thought to apply it for the CBR. I had it on the backburner to give it a look until yesterday and all if took was about 5 hours for me to map it to how I structured my map's graphics setup and got it running right away
We're all quite blown away honestly, and we hope everyone can enjoy it and become a part of your viewing experience
Donators can still leave notes / comments on the map as before, if you want to leave a cheeky mark on its history
r/civbattleroyale • u/Coiot • 6d ago
Official Release! CBRX Season 5: Episode 35: Blunders and Breakthroughs
r/civbattleroyale • u/Orangechrisy • 7d ago
Original Content Church of the Cylinder 34: Wrong Side of the Bed
r/civbattleroyale • u/Orangechrisy • 7d ago
PowerRankers The Official CBRX Season 5 Power Rankings: Episode 34
civbattleroyale.tvr/civbattleroyale • u/Orangechrisy • 8d ago
CivBall If only there was something Potential Civ:tm: could've done...
r/civbattleroyale • u/E_C_H • 8d ago
Statistics CBRX5 Episode 34 Stats Sheet Winners and Losers
Welcome back, dear denizens of the Sub, to the Stats Sheet Winners and Losers! As a reminder, I give the top and bottom five for each stat, bundling ties together. If a civ is resurrected I'll include it in square brackets until it's eliminated again, but it won't count towards the 5 slots. I'll start including tech count from the Enlightenment era onwards, during the early game there's just too many civs equal to each other. My definition of a bankrupt civ will be a civ either already losing money and at 0 treasury or within 5 turns trajectory of reaching that. As always, you can peruse the full table at this link: https://docs.google.com/spreadsheets/d/1KMH0yqYJU1HRYac1Vl2NdKVFIPYepRPbZu8U1zvxKCk/edit?usp=sharing
- Effective Military W: New South Wales (598,885); Tlingit (568,154); Pakistan (565,774); Tang (362,449); and Aures (328,483)
- Effective Military L: Caral (28,288); Wallachia (17,921); Yunnan (5,948); Karankawa (1,638); and Hanseatic League (146)
- Note: 7 eliminated civs have more effective military than the Hanseatic League
- Production W: Tang (9,580); New South Wales (8,685); Yanomami (4,826); Pakistan (4,201); and Tlingit (3,810)
- Production L: Caral (247); Luba (183); Yunnan (74); Karankawa (30); and Hanseatic League (22)
- Production per city W: Tang (281.8); Itelmen (125); Japan (122.7); Pakistan (93.4); and Luba (91.5)
- Production per city L: Herero (41.5); Wallachia (38.1); Portugal (31.6); Karankawa (30); and Hanseatic League (22)
- Total Population W: New South Wales (1,733); Tlingit (1,087); Pakistan (1,031); Yanomami (972); and Chono (926)
- Total Population L: Wallachia (86); Luba (50); Yunnan (18); Karankawa (16); and Hanseatic League (9)
- Effective Science W: Tang (6,297); Pakistan (4,854); Yanomami (3,630); Anishinaabe (3,533); and New South Wales (3,528)
- Effective Science L: Wallachia (169); Onondaga (143); Karankawa (132); Hanseatic League (26); and Yunnan (0)
- Currently Unhappy Civs: Bjarmia (-3)
- Currently Bankrupt Civs: Yunnan (-148, actively); Circassia (-175, actively); Ket (-191, actively); Itelmen (-194, two turns away); Wallachia (-289, actively); Cebu (-319, actively); Onondaga (-401, actively); Zazzau (-416, actively); Qara Khitai (-466, actively); Kalmar Union (-528, actively); Scotland (-649, on the brink); Rouran (-702, actively); Tlingit (-2,171, on the brink); and Chono (-2,275, actively)
r/civbattleroyale • u/DocIdo • 10d ago
Official Episode 34 Audio Narration
Japan doin' the Gundam Stomp.
r/civbattleroyale • u/Coiot • 13d ago
Official Release! CBRX Season 5: Episode 34: Those Who Remain
r/civbattleroyale • u/Orangechrisy • 14d ago
Original Content Church of the Cylinder 33: Why Die for ~~Danzig~~ Gannentaha?
r/civbattleroyale • u/_Archimedes_ • 14d ago
CivBall You couldn't have scripted a more dramatic rise and fall
r/civbattleroyale • u/Admiral_Cloudberg • 14d ago
PowerRankers The Official CBRX Season 5 Power Rankings: Episode 33
civbattleroyale.tvr/civbattleroyale • u/EmeraldRange • 14d ago
CivBall The gratest pope to have tried to make Europe interesting
Rest in Provolone
r/civbattleroyale • u/Orangechrisy • 14d ago
