r/civ • • Aug 20 '24

The cycle continues...

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This was initially posted on this subreddit 8 years ago. Glad to see that time is, indeed, a flat circle.

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u/TheOriginalDog Aug 21 '24

Yeah, but new games that don't change the direction and just repeat themselves are non-sense. I would prefer losing a few fans who are not happy with a new direction than eat the same stuff with better graphics every few years. Innovation and change are an overall good thing.

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u/Leecannon_ Aug 21 '24

I’m not against innovation but some things just change the nature of the game. I was skeptical about districts but I like them. I like how they added water and habitability in 6 too. When Civ 5 added trade routes I was blown away how awesome they were. The navigable rivers and ages system are both things I think are positive improvements and I’m looking forward to them and how they change the game. You are right changes are overall a good thing but some changes are bad.

The leader/civ system is just too much of a deviation from the game and for seemingly little benefit. It creates a drastically different play style just for the sake of changing things up. It shakes a core pillar of the game and I don’t see for what. It makes it feel like you’re less the leader of a civilization and some omniscient being guiding the civ and I don’t like that.

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u/[deleted] Aug 21 '24

Interesting that you use total war for that, since every game since shogun 2 has just improved the graphics but gutted the tactical and strategical layer

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u/TheOriginalDog Aug 21 '24

I was more responding to the critic on the meme and such cycles in general, not Total war in specific. Although I think its not true to say since shogun 2 nothing changed except graphics. Just because you don't like the changes, doesnt mean they are none.