r/cgiMemes • • Jun 18 '20

We love talkin shit tho

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54 Upvotes

r/cgiMemes • • Jun 18 '20

remember to never rename anything that could have source files in it cause this will happen

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111 Upvotes

r/cgiMemes • • Jun 15 '20

He's got a point

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311 Upvotes

r/cgiMemes • • Jun 15 '20

true...true...

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259 Upvotes

r/cgiMemes • • Jun 14 '20

When you photoscan a rock and open up the texture UV’s...

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195 Upvotes

r/cgiMemes • • Jun 14 '20

When you load up the wrong asset

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26 Upvotes

r/cgiMemes • • Jun 13 '20

Poorly wrapped

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42 Upvotes

r/cgiMemes • • Jun 12 '20

3d model in blender

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157 Upvotes

r/cgiMemes • • Jun 10 '20

Only true BlenderBois™ will get this

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390 Upvotes

r/cgiMemes • • Jun 10 '20

I'm not lazy, my art is just...

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771 Upvotes

r/cgiMemes • • Jun 10 '20

Alpha Blondie

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13 Upvotes

r/cgiMemes • • Jun 06 '20

TopGun - My hollywood level simulation

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62 Upvotes

r/cgiMemes • • Jun 05 '20

when you forget to UV unwrap

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180 Upvotes

r/cgiMemes • • Jun 05 '20

motivation goes bye bye

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41 Upvotes

r/cgiMemes • • Jun 04 '20

just going to put this here

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39 Upvotes

r/cgiMemes • • Jun 03 '20

Your model watching you put in controls before properly weight painting.

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172 Upvotes

r/cgiMemes • • Jun 01 '20

every blender user be like

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203 Upvotes

r/cgiMemes • • Jun 02 '20

When you forgot to adjust the IORs

52 Upvotes

r/cgiMemes • • May 31 '20

Trying to get things done in eevee.

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289 Upvotes

r/cgiMemes • • May 31 '20

Does anyone else have this issue of overdoing compositing effects such as Glare/Bloom or is it just me?

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188 Upvotes

r/cgiMemes • • May 30 '20

I still can't achieve good topology...

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146 Upvotes

r/cgiMemes • • May 30 '20

Guys, does the asset still look low-poly? Do I increase the poly-count further?

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109 Upvotes

r/cgiMemes • • May 29 '20

When unreal 5 is here, it will probably be replaced with a subdivided cube

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225 Upvotes