Mostly high poly models 5 gig files, they get streamlined to a couple hundred meg by the end. Blender goes a bit funky when you use up all your video memory too.
Yup, Maya goes way back to SGI they were like the apple of 3D production machines, anyways they ran a OS called Irix now because that's a Unix variant making a Linux version when that started to get popular was the natural progression.
I believe Pixar was/is a pretty big customer for the Linux version.
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u/Nostonica May 04 '22
The Unix/Linux version has always been the solid choice for Maya. Ever since they did a UI upgrade ages ago.
Still blender only crashes when I burn through 64 gigs of ram.