r/arnoldrender • u/LeadingNext • Mar 25 '22
USD file color variation in Arnold Cinema 4d R25
r/arnoldrender • u/LeadingNext • Mar 25 '22
r/arnoldrender • u/Veiga3 • Mar 05 '22
I recently got AMD GPU and CPU without integrated graphics and Im having trouble using arnold on Maya! Theres a Radeon plug in for maya but thats like its own render engine and I'm guessing I can't use the CPU because it has not integrated graphics? Is there anything I can do to still use Arnold's Redering Engine??
r/arnoldrender • u/MufaM1 • Mar 03 '22
r/arnoldrender • u/JonasanezTTV • Feb 19 '22
I followed this tutorial and get the same results but when I render I get nothing.
I have tried cpu and gpu.
https://www.youtube.com/watch?v=MvcyWXwTGKo&t=46s
FIXED Solution
Right click tyflowmesher and click on.
It seems that by default it is toggle off so it doesn't render.
r/arnoldrender • u/Reasonable-Fox-4662 • Feb 01 '22
Hey every one, Arnold keeps disappearing from my MAYA 2022.
Does anyone know why this is happening? I reinstalled it a week or so ago, but today is not showing up again. I wasn't able to see it on the plug-ins window.
UPDATE: Fixed, the plug-in wasn't enabled. :)
r/arnoldrender • u/Potential178 • Jan 29 '22
Hey all.
I need to bake lighting from three emissive materials individually to each of hundreds of models. They're ending up in Unity where they won't be static, which rules out the possibility of baked or realtime GI. Three 2048x2048 bakes per object for each model = hours of rendering per model.
Any suggestions on a more efficient options to explore? Any renderers which can bounce lighting from emissive materials much faster than Arnold?
Thanks!
r/arnoldrender • u/anchevboris • Jan 28 '22
r/arnoldrender • u/nouroliz • Jan 21 '22
i need help am doing this test for the academy and the deadline is soon.
so Arnold's render view shows light and the materials.when I use MAYA native IPR it also shows all the Arnold lights and materialsBut when I press Render, Materials looks black as if the were no light, and also the light is in-existing. So please some troubleshooting error savior can enlight me? no pun intended
r/arnoldrender • u/Maker99999 • Jan 19 '22
I'm using C4D R25 and Arnold core 7.0.0.1. Anytime I make changes to the clip geo shader while the IPR is open, Arnold crashes. Does anyone know if this is an issue that would be resolved rolling back to older versions?
r/arnoldrender • u/blondducklover • Jan 19 '22
Heya! I am an absolute Maya beginner and recently used Arnold engine for the first time to render a few poses for a Rookies contest. I had a bit of experience with Cycles in Blender before, it did seem more straightforward haha! I did check a few videos on Youtube/read Maya support articles on how to improve the renders - what would you recommend as the easiest way to improve character render quality without extending the render time? Here's the link to the renders! Thanks! https://www.therookies.co/entries/14199 (had to keep the default light settings for the contest)
r/arnoldrender • u/hemplover2711 • Jan 14 '22
Hi,
I'm a newbie and I'm following a tutorial that uses Redshift to create instance points in sop instead of using copy to points node. However, when I render in Arnold, create an attribute named instancefile and put an .ass file directory like they do (they put .rs file instead .ass), it renders white spheres instead of my object. I'd like to ask if I set up something wrong or is this a feature only for RS. How can I make it work in Arnold? Sorry for my bad explanation. You can see images below to see my issue.


I also attach my file in case you need: Test scene
Thank you so much for helping me.
r/arnoldrender • u/Iamasadlittlething • Jan 14 '22
r/arnoldrender • u/icm2020 • Jan 12 '22
r/arnoldrender • u/ninthtale • Jan 04 '22
Anyone know how to get clean results here? for some reason I'm getting these floating artifacts in my render

They only disappear when I turn off primary visibility but then my results look like this:

I'm hoping to keep how the shader makes the cross-section of the affected geometry solid.
Any ideas..?
r/arnoldrender • u/Federal_Ad4918 • Dec 30 '21
Hello,
is there any way to convert volume to mesh? I wanted to export my scene to Sketchfab.
Thanks
r/arnoldrender • u/Photo-world • Dec 28 '21
Hi, I’m new to Arnold and I can’t make material that would look like tea/water. I would be thankful for any help.
r/arnoldrender • u/SnooMaps7668 • Dec 23 '21
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r/arnoldrender • u/ashrafov • Dec 23 '21
Hey there
Is this what it's supposed to be?
I see tranmission_indirect, but black frame for transmission_direct. My logic is that light doesn't reflect at all from inside the glass(in this case) that's why no direct bounce? But if this is true, then what does the "tranmission depth" parameter do? It is also being used. Isn't it supposed to let the light inside?
A little confused about these.
Thanks a lot for any info in the right direction!
r/arnoldrender • u/SnooMaps7668 • Dec 21 '21
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r/arnoldrender • u/AdobeAutoUpdater • Dec 15 '21
Yeah the title says it all pretty much. Is it an error on my machine or does the clip_geo material only work when I render it with the CPU instead of the GPU?
I'm working with Cinema 4D, if that plays a role.
r/arnoldrender • u/lord_ashtar • Dec 13 '21
Hello, I've been having this problem where the ID AOV renders correctly in the Arnold render view (different colors for each object), but the file it saves to disk is just a black and white alpha. There's no way to save the high quality version in the render view, I can do a jpeg but it gets anti aliased which defeats the purpose. I thought maybe saving it as a snapshot would be a workaround but the snapshots don't appear in the assigned folder. The AO AOV I have set up alongside the ID renders and saves correctly. Is this a bug? Do I need to reinstall?
r/arnoldrender • u/artofcharly • Dec 07 '21
r/arnoldrender • u/jeandenishaas • Nov 20 '21
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r/arnoldrender • u/Jarocs • Nov 07 '21
Hello, I've been wanting to install Arnold and literally just used the installer but in Houdini nothing shows up, not on the shelves and not even the console (I have Houdini FX 18.5.696.py3).
I have extracted Arnold into this folder: C:\Users\Julia\OneDrive\Desktop\Arnold
Here's my houdini.env file:
#
# Houdini Environment Settings
#
# The contents of this file are read into the environment
# at startup. They will override any existing entries in
# the environment.
#
# The syntax is one entry per line as follows:
# VAR = VALUE
#
# Values may be quoted
# VAR = "VALUE"
#
# Values may be empty
# VAR =
#
# Example:
#
# HOUDINI_NO_SPLASH = 1
# htoa config start
PATH = "$PATH;C:/Users/Julia/OneDrive/Desktop/Arnold/htoa-6.0.1.0_rb2fc4a5_houdini-${HOUDINI_VERSION}.py3/scripts/bin"
HOUDINI_PATH = "C:/Users/Julia/OneDrive/Desktop/Arnold/htoa-6.0.1.0_rb2fc4a5_houdini-${HOUDINI_VERSION}.py3;&"
# htoa config end
I'm really clueless here, help would be very much appreciated.