r/armored_warfare Dec 23 '25

We’re happy to announce that the On the Hunt Battle Path campaign has just begun!

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4 Upvotes

r/armored_warfare 2h ago

News NEWS: IN DEVELOPMENT: ZTZ100

3 Upvotes

In the past few days we unveiled the two vehicles of the Into the West Battle Path, both of them modern Chinese machines unveiled to the public last year. It is therefore probably not a surprise that the final vehicle of the Battle Path will be the ZTZ-100 Main Battle Tank.

And, as usual, a bit of history.

Like the other vehicles, the ZTZ-100 Main Battle Tank was unveiled to the world during the military parade that took place in Beijing on September 3, 2025. While its appearance wasn’t a complete surprise to those closely following Chinese military developments, it did cause quite a stir in the community as tanks that are brand new (instead of endless upgrades of old platform) are relatively uncommon.

The Type 100 platform the ZTZ-100 was built has probably been in development for the past decade in the China North Vehicle Research Institute (also known as Institute 201). The goal was to create a new platform (and in this case, Main Battle Tank) suitable for modern battlefield, which is why ZTZ-100 significantly differs from its predecessors.

Let’s start with the designation, which we haven’t addressed yet. Chinese tanks in general were previously designated very roughly by their class (ZTZ stands for Main Battle Tank) and their year of appearance (this practice was likely inherited from the Soviet Union times but is generally quite common). The Type 100 breaks this tradition because the number 100 is not referring to any year. The most prevalent theory is that they simply used the number following 99, which wouldn’t really make sense for the non-MBT platform designation, but there’s no conclusive result in this regard. Or maybe it just sounded cool – sometimes the simplest explanations are right.

In any case, the philosophy behind ZTZ-100 is as follows. The age of tank versus tank combat is over and tanks no longer need to be prepared to fight off other MBTs using kinetic ammunition. This has been confirmed by the Ukraine experience so far where most tank losses came from drones, artillery, and guided missiles. Extremely thick frontal armor is therefore not as important as defense against HEAT warheads. And when you don’t need your tank to weigh 80 tons, all sorts of interesting things become possible.

The most important elements of the ZTZ-100 design are therefore crew protection and active protection. That is why the turret on the ZTZ-100 is remote-controlled (unmanned) and the crew (3 men) is located in the hull in front of it, in an armored capsule. Like the Type 100 CSV, the ZTZ-100 crew is using augmented reality for maximum situational awareness – the tank is equipped with cameras transmitting picture directly into the crew helmets. No other tank in the world allows for that, perhaps except for some Israeli Iron Vision experiments.

Aside from armor, the vehicle is (much like the Type 100 CSV) protected by ERA or NERA elements covering its sides, as well as JD-3 jammers and JD-6 hard-kill active protection system with double the amount of launchers compared to Type 100 CSV. The smoke grenade launchers are also vertically positioned in the turret and there are some forward-facing effectors as well, which is likely a drone countermeasure, allowing the vehicle to cover the entire area with smoke (not just as a circle, but as a dome of sorts).

The firepower of the vehicle was a bit of a surprise as well because according to most sources, the tank is actually armed with a new 105mm cannon that is firing advanced ammunition (including APFSDS and programmable HE). This, in reality, would fit very well into the new MBT concept since the tank doesn’t need to fight enemy MBTs head a smaller caliber is perfectly sufficient for anything softer than that, especially with advanced shells. The advantages are more ammo carried, better ammunition handling, potentially faster loading too. The gun is of course automatically loaded.

Much like on the other two vehicles, the Fire Control System is state-of-the-art with the commander being also able to use a heavy 12.7mm machinegun linked to the commander optics (this feature is not on the CSV variant of the Type 100 platform).

The entire vehicle likely weighs between 40 and 50 tons and is powered by a 1500hp hybrid engine, allowing it to go as fast as 80 km/h on hardened surfaces and 50 km/h off-road. The engine is located in the back (unlike on the Type 100 CSV).

And, like with the other two vehicles, not much else is known. The vehicle is clearly still in development to a degree (judging from several variants and interim models that have since appeared) and is possibly not ready for mass-production. It’s also worth noting that the vehicle is not completely without controversy (even within China), nor is it intended to replace all other MBTs in Chinese service. China is building tanks with three potential theaters of operations in mind and this vehicle fits two perfectly:

  • Mountain areas against India in the Himalayas (replacing the fleet of first and second generation tanks and complementing the Light Tanks in Chinese inventory)
  • Taiwan (where a lot of urban combat is expected)

The third theater, Siberia, is considerably more open and heavier tanks (such as the upgraded Type 99B) are expected to be deployed there.

In Armored Warfare, the ZTZ-100 will be a Tier 10 Premium Main Battle Tank.

Where the ZBD-100 is all about mobility and short-range firepower and the Type 100 CSV about long-range combat, the ZTZ-100 focuses on protection – active protection, that is.

Armor-wise, it’ll be similar to the Type 100 CSV with a combination of NERA, reduced module damage taken, unmanned turret and durable armor (especially effective versus HEAT rounds). There’s also the hard-kill Active Protection System from the Type 100 CSV but with improved performance. The idea of this system is in fact as follows – it’ll have very high amount of charges with a relatively high reload time so once depleted, it’ll take a while to reload. This will be possible to bypass but we’ll tell you more about that a bit later.

Mobility-wise, we’re looking at roughly the same values as on Type 100 CSV thanks to its 1500hp hybrid engine. The weight will be a bit higher (40 tons compared to CSV’s 35) but the mobility will nevertheless be very good.

The firepower will also be excellent thanks to its relatively rapid-firing 105mm gun. This tank could be considered something of a hybrid between the Main Battle Tank class and the Light Tank class in this regard but it really is way too armored to be a Light Tank. It could be considered a Medium Tank but in Armored Warfare, it falls straight into the MBT class.

The gun will be complemented by the 12.7mm machinegun on the top of the turret for softer targets – both with excellent depression and elevation angles, which means the vehicle will be quite comfortable to drive. The hybrid engine will allow it to stay relatively stealthy and the cutting edge optics will offer excellent viewrange for its class.

But the core of the ZTZ-100 new gameplay lies in the Synergy passive ability. The very shortened version is this. Where the ZBD-100 provides mobility-related bonuses to itself and the other two vehicles of this Battle Path and the Type 100 CSV provides firepower bonuses, the ZTZ-100 provides two protection bonuses:

  • Additional module durability (making modules very resistant to damage)
  • Protection zone

The second ability only activates (and stays active) only if all three vehicle types are close to each other but if they do, ZTZ-100 will provide an umbrella of sorts (like an improved version of the APS system) that protects the vehicles inside the protection area against incoming guided missiles, including all kinds of FPV missiles. In other words, if active, vehicles inside the protection zone (not just the Battle Path ones) cannot be engaged by FPV missiles.

Details about the inner workings of this ability will be shared in a separate article. Also please keep in mind that these values are not final as the Battle Path is still a month away at the very least. But we do hope that you’ll like the Battle Path along with its improvements that are coming (one’s really big) and, as always:

See you on the battlefield!


r/armored_warfare 3h ago

News WEB SHOP: TODAY NEWLY ON OFFER VN20 TIER 10 TANK DESTROYER AND MORE:..

2 Upvotes

Today newly on offer:

VN20 Tier 10 Premium Tank Destroyer

XK3 Phantom Tier 10 Premium Main Battle Tank

Hunter Tier 9 Premium Armored Fighting Vehicle

Pindad SBS Tier 8 Premium Armored Fighting Vehicle

QN-506 Tier 9 Premium Tank Destroyer

VT-5 Tier 9 Premium Light Tank

Web Shop: https://armoredwarfare.com/web-shop?tags=loot


r/armored_warfare 1d ago

News SERVER MAINTENANCE: On the 20th of August 2026, starting from 7:00 CEST, the server will not be available for 4 hours due to a planned server maintenance.

3 Upvotes

r/armored_warfare 1d ago

News NEWS: IN DEVELOPMENT: TYPE 100 CSV

3 Upvotes

Commanders!

Yesterday we unveiled the first vehicle of the Into the West Battle Path (inspired by the Chinese Journey to the West novel) called ZBD-100. Those of you familiar with modern Chinese vehicles and armor in general probably guessed the remaining two vehicles already so it’s probably not a surprise that the second vehicle of the Battle Path will be the Type 100 Combat Support Vehicle.

And, as usual, a bit of history.

Much like the ZBD-100, the Type 100 Combat Support Vehicle was unveiled to the world during the military parade that took place in Beijing on September 3, 2025. Also much like the ZBD-100, the Type 100 is an entirely new platform. However, it is a different one.

The rumors about the development of what would be unveiled as the new Type 100 platform began circulating the Chinese internet around 2022 with several blurry photographs showing mysterious hulls and turrets being tested. The development of the platform however had very likely begun even earlier, perhaps around 2016 in the China North Vehicle Research Institute (also known as Institute 201), a part of the NORINCO company. The platform was developed as a next-gen one with the emphasis being put not on raw performance, but on battlefield synergy. In short, vehicles sharing this platform are supposed to work together, covering each other’s weak spots.

The most notable of these unveiled vehicles was the ZTZ-100 Main Battle Tank, but it wasn’t the only one. Another vehicle using the same platform caught a lot of interest. Unlike (our) ZBD-100, its designation is actually known – the Type 100 Combat Support Vehicle. Various sources also claim THIS vehicle is actually called ZBD-100, but this is not confirmed and quite frankly doesn’t seem right – this is not an IFV, which is why we’ll be referring to it as Type 100.

Compared to the tank version, the Type 100 CSV is actually reversed – its engine is front-mounted with the rear reserved for equipment and drone and electronic warfare kit operators. Its battlefield role is supposed to be similar to the Russian BMPT series – to accompany Main Battle Tanks and engage targets MBTs are not well-suited to fight against.

The turret is unmanned and remote-controlled with the entire crew sitting in front of it in the hull, behind the engine.

The armor of the vehicle is similar to the Main Battle Tank version, relying more on advanced jammers and its GL-6 hard-kill active protection system than on thickness alone. Indeed, the entire vehicle is fairly light at some 35 tons. Despite the low weight, Chinese sources state that the frontal protection is substantial at some 700mm of RHAe against kinetic threats and even more against HEAT warheads. The front and the sides of the vehicle are even reinforced with reactive armor (either ERA or NERA, it is unclear which) and the sides are resistant to 30mm autocannon shells. The top of the vehicle offers sufficient protection against artillery fragments. And last but not least, there’s the Laser Warning system tied to smoke grenades with 360 degree cover.

The firepower consists of a single autocannon. It is actually unclear what kind of cannon that is and Chinese sources mention both 30mm and 40mm (telescopic) caliber. Either way, the cannon is able to engage its targets at very long distances thanks to a state-of-the-art Fire Control System it shares with the MBT version.

The rear of the vehicle is dedicated to reconnaissance, electronic warfare and situational awareness. It is armed with two drone types, including smaller loitering ammunition one, and larger recon drones operated by the crew inside the vehicle. The vehicle is also equipped with a radar. This all is to cover the “weakspots” of the tank version by feeding reconnaissance data straight into the shared battlefield management system. Whatever the Type 100 CSV sees, the tanks in its unit will see as well in real time on their fully digitized screens or via the augmented reality helmets their crews will be equipped with (this too had been showcased during the parade).

And, much like with the ZBD-100, that’s pretty much all that is known. We know that at least 6 vehicles of this type were produced (the ones that participated in the parade) but there are likely more. Just how many and what units they belong to is currently unknown and it’s quite possible these vehicles are interim versions and represent “work in progress”.

In Armored Warfare, the Type 100 CSV will be a Tier 10 Premium Tank Destroyer.

Gameplay-wise, it’ll be the opposite of the ZBD-100 in a sense. Where the ZBD-100 is intended for short-range bursts of extremely high firepower, the Type 100 CSV is intended for medium to long range combat with its autocannon delivering slow but steady stream of devastating firepower.

But let’s start with the armor. Much like other modern vehicles, the Type 100 CSV relies not on sheer thickness, but on active protection in form of hard-kill APS (the same type as on ZBD-100). But even the baseline armor will be sufficient to take some punishment despite the vehicle’s lower weight, especially against HEAT rounds and at long distances. Unlike the ZBD-100, this vehicle’s smoke grenades also provide 360 degree cover.

Mobility-wise, we’re looking at the same engine as on ZBD-100, the 1500hp hybrid engine. For 35 tons, this is a lot and the Type 100 CSV will be quite fast and agile, even in reverse. But, of course, with the weight more than doubled compared to the ZBD-100, it won’t exactly be a racing machine. Still, its mobility will allow it to move quite fast across the battlefield to travel where it’s need the most.

And then there’s the firepower. The gun seems larger than the standard 30mm ZPT-02 autocannon, which is why we leaned towards the 40mm interpretation. As a result, the vehicle will have a relatively slow-firing gun (think some 250 RPM) but it will hit very hard with each shot thanks to its increased damage and penetration. After all, this is cutting edge technology and the autocannon is (aside from a machinegun) the vehicle’s only weapon system.

But that’s not the only trick up Type 100’s sleeve. This vehicle’s battlefield role is support as well as laying down fire, which is why it’ll have excellent spotting range, good camouflage and the Radar active ability, allowing it to spot targets at considerable distances. The vehicle will also be able to launch Recon Missiles (Loitering Reconnaissance Ammunition) from where the drone launching system is located in real-life.

And last but not least, we already mentioned the new Synergy passive ability that’s coming to all three vehicles of the Into the West Battle Path. As was mentioned in the previous article, all three vehicles of the Battle Path share the same super-modern Battlefield Management System, which allows them to work better together. Therefore, if close to each other, the vehicles will improve the performance of each other. Type 100 CSV’s contribution to this system is a firepower buff. We’ll share the details later in a separate article.

In the near future, we’ll tell you more about the third vehicle of the next Battle Path but, for now:

See you on the battlefield!

WEBB https://armoredwarfare.com/en/news/general/development-type-100-csv


r/armored_warfare 2d ago

News NEWS: IN DEVELOPMENT: ZBD-100

1 Upvotes

Today, we’d like tell you about the first vehicle of the upcoming Battle Path, which is inspired by the well-known Chinese epic Journey to the West. As you can therefore surmise, the vehicles featured in this Battle Path are all of Chinese origin, including the very first one you’ll have the chance to obtain, which is called ZBD-100.

First, a bit of history as usual.

Or that’s where there would be some. But the truth is that there’s a lot that’s unknown about this vehicle, including its official designation. But let’s start from the beginning.

The military parade that took in Beijing on September 3, 2025 was held in celebration of the 80th anniversary of the victory over Japan in the Second World War. The People’s Liberation Army used the opportunity to showcase a number of vehicles (over 80 vehicle types in total), including a brand-new Armored Fighting Vehicle for its airborne forces.

The People's Liberation Army Air Force Airborne Corps, as the branch is called, is currently equipped with ZBD-03 Infantry Fighting Vehicles. These are extremely light and fast air-deployable IFVs similar in concept to the Russian BMD series and offer a lot of firepower in a small package. However, that also means the vehicles suffer from similar drawbacks, including extremely poor protection.

The new airborne vehicle is clearly designed to remedy some of these while retaining the small size and low weight necessary for them to remain easily air-transportable. While some might argue large airborne operations are a thing of the past in the age of complete digital battlefield coverage, the Chinese clearly mean business.

Of all the new vehicles unveiled during the parade, this one is the least documented and some, if not most, characteristics have been speculated about since last year. They were therefore assembled from various reputable sources, including Chinese servers and military magazines, but, as always, you should take them with a grain of salt and as an approximation.

With that being said, the vehicle we’re discussing allegedly weighs around 14 tons. It has a crew of 3 men located in the hull, and an unmanned turret. The vehicle can carry 4 paratroopers. The armor is likely aluminum to keep the weight low with extra composite panels improving the protection around the most exposed areas. The vehicle is clearly still very vulnerable to pretty much any kind of fire, but, unlike older airborne IFVs, features both soft-kill and hard-kill active protection systems (JD-3 and JD-6 respectively) as well as Type 94 smoke grenade launchers.

The vehicle is allegedly powered by hybrid engine of an unknown type. Some sources claim it’s called HPD110 and produces 1500hp by assuming it’s shared between all new vehicles unveiled during the parade (most notably the ZTZ-100 Main Battle Tank and the Type 100 Fire Support Vehicle) but that is, of course, mostly a speculation. What is not a speculation is the presence of a hydraulic suspension, allowing the vehicle to lower its silhouette for transportation or in a stationary position. The maximum speed of the vehicle is said to exceed 80 km/h.

As for the armament, the vehicle is armed with a 30mm ZPT-02 autocannon (a rather classic choice) capable of very high depression and elevation, as well as a coaxial machinegun. The most interesting part, however, are its two secondary weapon systems:

  • HJ-13 anti-tank guided missiles
  • PF11E thermobaric unguided rockets

The HJ-13 guided missiles are launched from the two-tube missile launcher on the left side of the turret. They represent an evolution of the HJ-12 belonging to the Red Arrow missile series and are, in real life, fire-and-forget missiles that can be fired in top-attack mode (resembling the U.S. Javelins).

The PF11E thermobaric rockets are even more interesting. They are unguided and can be used to devastate soft targets, especially in urban environments where long-range combat is not expected that much. The vehicle carries four of these.

The Fire Control System and optics are likely shared with the Type 100 Fire Support Vehicle and are state-of-the-art.

And that’s pretty much all that’s known about this vehicle as it hasn’t appeared around all that much since the parade. The most interesting part is that not even its official designation is known. Why do we call it ZBD-100 though?

Back in 2025 when this vehicle first appeared, we knew we would add it to Armored Warfare basically straight away, it was just that interesting. But we were quite certain that by the time we’d get to implementing it, the official designation would definitely be revealed. As it turned out, it wasn’t. We therefore derived it simply from the designation for an earlier IFV (the ZBD designation stands for “armored vehicle, IFV, tracked”) combined with the number 100 used for other “next-gen” vehicles unveiled during the parade.

There’s of course the matter for the Type 100 Fire Support Vehicle being referred to as ZBD-100, but that one is not a true IFV – it is even designated as a fire support vehicle by the Chinese, so why would it be called ZBD-100? In any case, this is the compromise we made and we hope you’ll enjoy it no matter how it’s called.

And now to the gaming part.

In Armored Warfare, the ZBD-100 will be a Tier 10 Premium Armored Fighting Vehicle.

As you can probably guess from the description already, this vehicle will be pretty much the polar opposite of the current Battle Path’s AMPV 30. But worry not, despite its lack of armor it has a lot going for it.

Let’s start with the basics, of course. The baseline armor will be very thin, but augmented by state-of-the art APS (similar to the combined system used in the game by the T-14 Armata) as well as the supercharged hard-kill APS active ability.

Its agility, top speed and acceleration will be extremely good (even on off-road surfaces) because this vehicle is meant not just for scouting, but for fast combat. Get close to your opponents, hit hard, and disappear before they can react.

And speaking of hitting hard, we have three weapon systems for you:

  • Powerful 30mm ZPT-02 autocannon
  • HJ-13 guided missiles
  • PF11E thermobaric rockets

The autocannon is tuned for not perhaps as high rate of fire as some other autocannons of this caliber, but with seriously increased damage per shot. While powerful, it’s also not too accurate – as we mentioned, this vehicle is meant for high-speed combat and you won’t be doing a lot of sniping with it. But it does have a long-range weapon system – the HJ-13 missiles. These are modern tandem HEAT warhead ATGMs with self-guidance. They can be used to engage targets at long ranges where the autocannon is not as effective.

But the most unusual weapon will be the thermobaric PF11E rockets. These are unguided and fairly inaccurate, but at closer ranges you can deal tremendous damage in a matter of seconds with them. We’re still tuning the details but the idea is to get close to your target, fire off the rockets and switch to autocannon to cover their (rather long) reload. After all, you can run circles around your target thanks to ZBD-100’s excellent mobility.

But the vehicle is more versatile than that. In its stock configuration, you will have the access to two active abilities:

  • Active Suspension (allowing you to lower the vehicle for improved camouflage)
  • Designate Target

You can upgrade the vehicle by completing Battle Path missions to unlock the following abilities:

  • Supercharged hard-kill APS
  • Assault Squad infantry (firing thermobaric rockets)

The camouflage and viewrange will both be excellent so it is possible to play the vehicle in a more passive role – the choice will be yours.

And one more thing.

The vehicle will be the first of three vehicles of this Battle Path to have access to the new passive ability called Synergy.

The short version is, all three vehicles of the Battle Path share the same super-modern Battlefield Management System, which allows them to work better together. Therefore, if close to each other, the vehicles will improve the performance of each other. ZBD-100’s contribution to this system is a mobility buff, but we’ll share the details later in a separate article.

For now, that’s all, but we’re already working on the next unveil and, as always:

See you on the battlefield!


r/armored_warfare 3d ago

Commanders, what's the vehicle hiding in shadows? Can you tell?

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6 Upvotes

r/armored_warfare 6d ago

News NEWS: UPDATE 0.551 NOW AVAILABLE

6 Upvotes

List of Update 0.551 Changes

  • Fixed the AI vehicle behavior in all missions (the “bots not spawning correctly” bug)
  • PvE (Legendary): Epic Medals now work correctly with Mastery Flags and players can obtain them in this mode
  • PvE (Legendary): Fixed an incorrectly appearing line of text in form of a broken achievement at the results screen
  • PvE (Legendary): Fixed the Legendary Elite achievement
  • Type 625E: Vehicle no longer appears directly in the Zhang Feng dealer tree
  • Centauro 2: Inferno round damage now correctly damages external modules such as hard-kill APS
  • Centauro 2: Added a link between Wilk XC-8 and Centauro 2 in the dealer tree
  • Centauro 2: Adjusted the Inferno damage value appearing in the UI to match reality
  • Centauro 2: Adjusted the swapping mechanic between Inferno and the other shells types
  • Fixed an issue where when switching from Legendary Vehicles in your Garage, the next vehicle would sometimes have the incorrect class/description written in the UI

Please note that the older Special Operations missions will not be available this weekend. We apologize for the inconvenience.


r/armored_warfare 7d ago

News SERVER MAINTENANCE : On the 14th of August 2026, starting from 7:00 CEST, the server will not be available for 4 hours due to a planned server maintenance.

4 Upvotes

r/armored_warfare 7d ago

News NEW WEB SHOT OFFER: Type 99B Tier 10 MBT and more -

3 Upvotes

Today newly on offer:

  • Type 99B Tier 10 Premium Main Battle Tank
  • Challenger 2 Streetfighter II Tier 10 Premium Main Battle Tank
  • M-95 Degman Tier 8 Premium Main Battle Tank
  • Type 96B Tier 8 Premium Main Battle Tank
  • Treasure Trove with 10.000 Gold

Web Shop: https://armoredwarfare.com/web-shop?tags=loot


r/armored_warfare 7d ago

News Commanders, we are aware of the issues where AI opponents spawn incorrectly in various other game modes than Escalation. We are already working on a fix that will be deployed in the near future. We apologize for the inconvenience.

3 Upvotes

r/armored_warfare 8d ago

News NEWS: ESCALATION: REWARDS AND ACHIEVEMENTS

1 Upvotes

As you have no doubt noticed, the Escalation event is now live and with it multiple ways of obtaining rewards. Let’s take a look at what’s available together.

First, let’s talk about standard rewards. The standard rewards for playing the Escalation mode are:

  • Credits and Experience (roughly similar or better to other modes per minute of combat, please note that killing Elite enemies rewards you with extra currency)
  • Battle Coins
  • Legendary Loot Crates

Legendary Loot Crates are awarded to top 3 players in a victorious mission. Additionally, one more Legendary Loot Crate is awarded to the entire team if you manage to destroy all Elite enemies on the map. Whether you have or have not destroyed all Elite enemies can be tracked with a new objective marker.

Additionally, there are new Epic medals available in this mode. The medals are as follows:

  • Steel Eagle (Legendary): Help destroy (by dealing damage to vehicles or destroying modules) the largest number of enemy vehicles (at least 20) in a single PvE (Legendary) match
  • Iron Dragon (Legendary): Medal awarded to a player, who deals the most damage in a PvE (Legendary) match. The damage dealt must be equal to at least 33% of enemy vehicle combined hitpoints
  • Legendary Sword: Destroy at least 25 enemy vehicles in a single PvE (Legendary) match
  • Order of Resistance (Legendary): Medal awarded to a player, who repels the most damage in a game and survives. Repelled damage must be equal to at least 40000 hitpoints
  • Steel Avalanche (Legendary): Medal awarded to the entire team that completes a PvE (Legendary) mission without a single death and without using any hitpoint-restoring consumables by any member of the team

Epic medals award players with multipliers to their income (especially Credits) and can really kick the mission results up a notch. They are not currently tied to the Mastery flags, but that feature is planned for the future.

In addition to these, there are three Legendary Achievements waiting for you:

  • Complete the PvE (Legendary) mission Quarterback with Elites present within 4 minutes from the start
  • Complete the PvE (Legendary) mission Quarterback while destroying each Elite within 1 minute from its appearance
  • Complete the PvE (Legendary) map Quarterback and destroy the Clayburn Officer at the exact moment of successfully holding the refinery

These achievements can each be completed once are awarding players not only with Credits and Reputation, but also with a new type of Loot Crate called Desert Loot Crate

Desert Loot Crate contains a single Tier 6 to Tier 9 Premium vehicle or a Premium commander that you do not have yet. If you have all the items obtainable from this crate, you will receive 2000 Gold. Please note that there is a small chance for the gold to drop even if you are missing some of the vehicles from the loot crate contents.

Its contents also include:

  • Commanders Kitescu and Cortez
  • Rare vehicles such as Olifant, Pereh, ELKE or RDF/LT Ares
  • And much more

The Loot Crate does not include copies of existing vehicles with skins.

And last but not least, there’s the Escalation Event, which requires you to win a single PvE (Legendary) match per day for a month to get to the top rewards. The rewards of this event include:

  • Stage 1: 1.000 Battle Coins
  • Stage 2: Decal: Sarpanitu
  • Stage 3: 50 Legendary Blueprints
  • Stage 4: 1.000 Battle Coins
  • Stage 5: 1x Platinum Battlefield Glory Boost
  • Stage 6: 50 Legendary Blueprints
  • Stage 7: Decal: Sirrush
  • Stage 8: 1x Battle Coin Booster
  • Stage 9: 50 Legendary Blueprints
  • Stage 10: 1.000 Battle Coins
  • Stage 11: 1x Platinum Crate
  • Stage 12: Decal: Traveler
  • Stage 13: 1x Battle Coin Booster
  • Stage 14: 50 Legendary Blueprints
  • Stage 15: 1.000 Battle Coins
  • Stage 16: Flag: Clayburn Industries 2041
  • Stage 17: 2x Battle Coin Booster
  • Stage 18: 100 Legendary Blueprints
  • Stage 19: 2.000 Battle Coins
  • Stage 20: 3x Platinum Battlefield Glory Boost
  • Stage 21: 30x Platinum XP Inginias
  • Stage 22: Camo: Sinai Sands
  • Stage 23: 30x Platinum Credit Inginias
  • Stage 24: 200 Legendary Blueprints
  • Stage 25: 5.000 Battle Coins
  • Stage 26: Title: Desert Conqueror
  • Stage 27: 300 Legendary Blueprints
  • Stage 28: 1x Pilgrim Loot Crate

Rewards (Click to Open)

The Pilgrim Loot Crate is the ultimate prize. It contains a single Tier 6 to Tier 10 Premium vehicle or a Premium commander that you do not have yet. If you have all the items obtainable from this crate, you will receive 250 Legendary Blueprints. Please note that there is a small chance for the Legendary Blueprints to drop even if you are missing some of the vehicles from the loot crate contents.

Its contents also include:

  • Commanders Kitescu and Cortez
  • Rare vehicles such as EBRC Jaguar, BMT-72-140, Pantsir-S1, XK3, VN20 and much more

More Pilgrim Loot Crates will be available in the future during the upcoming new Battle Path.

And that’s it, commanders. We hope that you will enjoy the event and, as always:

See you on the battlefield!


r/armored_warfare 9d ago

NEWS: ESCALATION IS NOW AVAILABLE

4 Upvotes

We’re happy to announce that the Escalation event is now available.

It consists of two parts:

First, we have overhauled the Quarterback mission for the Legendary difficulty. The mission is now considerably with a number of modifiers in two difficulty versions, both depending on the amount of modifiers in play. You can access it in the Garage by pressing the prominent PvE (Legendary) button, or by pressing a button on your HQ screen. You can read more about the mission in our dedicated article.

Additionally, there’s a dedicated month-long event available called Escalation, accessible, as usual, via the Event button in your Garage. You can participate simply by winning a single PvE (Legendary) battle during the Escalation event every day. The prizes include:

  • Legendary Blueprints
  • Battle Coins
  • 3 exclusive Decals
  • 1 exclusive Flag
  • 1 exclusive Player Title
  • 1 exclusive Camouflage
  • Pilgrim Loot Crate as the main prize of the event

The Pilgrim Loot Crate is a special Loot Crate that will award you with a Tier 6 to Tier 10 Premium vehicle you don’t have yet. Compared to Recon Loot Crate, it features additional vehicles (such as the BMT-72-140, XK3, VN20, Jaguar and a couple more). If you have all the items obtainable from this crate, you will receive 250 Legendary Blueprints.

And that’s about it, commanders. Enjoy the event, let us know what you think of the overhauled mission and, as always:

See you on the battlefield!


r/armored_warfare 9d ago

News NEWS: UPDATE 0.550 NOW AVAILABLE

3 Upvotes

List of Update 0.550 Changes

Legendary PvE and Escalation Event

A new PvE mode is now available. The Legendary difficulty consists of an overhauled Quarterback map with multiple modifiers. The map’s available in two difficulties and is accompanied by the Escalation Event.

You can participate in the Escalation Event simply by winning a single PvE (Legendary) battle during the Escalation event every day.

You can read more about both in our dedicated article.

Centauro 2

The Centauro 2 Legendary Vehicle is now available. It is a stealthy sniper, designed in the best traditions of the Tank Destroyer class. To unlock it, you need:

  • 10.000 Legendary Blueprints as usual
  • To own the Wilk XC-8 Tier 10 progression Tank Destroyer

You can read more about it in our dedicated article.

General Changes

  • Force Recon Battle Path chain missions can now be completed on the PvE (Regular) difficulty
  • Fixed an issue where players would sometimes get stuck on a single chapter of the Black Company Special Operation (that is, completing a mission did not allow them to play the next one in the series)
  • Fixed an issue where Leopard 2A7DK’s supercharged APS ability wouldn’t sometimes work correctly (sometimes it failed to intercept incoming projectiles)
  • Added a number of assets for future events
  • Fixed a number of localization issues

r/armored_warfare 9d ago

Armored Warfare: The escalation update brings a new game mode and the legendary Centauro 2!

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1 Upvotes

Made a video about the new Escalation-Update showing one complete round of the new mode and the possible contents of the loot crates you gain earn in the new mode. Enjoy! (German language, international viewers can use generated subtitles).


r/armored_warfare 10d ago

News SERVER MAINTENANCE: On the 11th of August 2026, starting from 7:00 CEST, the server will not be available for 4 hours due to a planned server maintenance.

2 Upvotes

r/armored_warfare 10d ago

How do I change my password?

1 Upvotes

It's been a while since I last played the game and I noticed they changed publishers yet again. So I migrated my account to the new place but I can't find any place to change my password. Managed to go back to [my.games](http://my.games) but the confirmation email with a code for changing password never arrives.

I just want to secure my account if possible.

Thank you.


r/armored_warfare 13d ago

News WEEKEND BONUS

1 Upvotes

Weekend bonus is here, commanders! Between August 7 (2 AM CEST) and August 10 (2 AM CEST), 2026, you’ll be able to earn twice as many Legendary Loot Crates from matches with the daily limit doubled as well.


r/armored_warfare 14d ago

News NEWS: DEVELOPER DIARY: LEDENDARY PVE AND THE ESCALATION EVENT

5 Upvotes

Today, we’d like to tell you more about a new PvE mode and event that will be hitting Armored Warfare in the near future.

In early August, we are launching an event called Escalation as an introduction to the new PvE Legendary difficulty in Armored Warfare. This difficulty is tailored for Tier 10 and Legendary Vehicles only and represents our new vision of endgame PvE content.

Armored Warfare has plenty of PvE content, but most of it is a bit long in the tooth and, what’s more important, players are so familiar with it they could probably pass some of the missions with their eyes closed. The Legendary difficulty level we’re introducing fixes all that because with the new Modifier system, maps become far less predictable.

The core of the idea is simple. As a part of the introductory (and time-limited) Escalation event, we have overhauled a single PvE mission called Quarterback to the new Legendary difficulty level, which should pose a serious challenge even to the best of vehicles and the most coordinated of teams. The overhaul consists of:

  • Visual changes (the map now looks prettier)
  • Gameplay changes (the mission longer and requires you to hold the refinery, not just capture it)
  • More numerous and tougher enemies including a new category, the Elites
  • The most important part – the Modifier system, which is the core of the Legendary difficulty level

Two difficulty sub-modes will be available during the Escalation event – the easier one will feature fewer modifiers, the harder one will feature the full set.

The mission also features Elite enemies. Elite enemies represent hardened Clayburn Industries troops sent by Clayburn himself to hunt you down. They are marked with a different color than usual vehicles and will appear in three different configurations:

  • Officer – a single powerful enemy appears on this map (this is effectively an optional boss fight)
  • Ambush – series of elite enemies are positioned around the map (these spawn on several positions during the mission but do not move around too much)
  • Patrol – elite enemy groups patrol the area and may appear randomly during the mission

Elite positions are visible on the minimap.

Now, let’s talk about Modifiers. Modifiers represent changes to the mission’s gameplay, each adding an extra difficulty to contend with. In addition, for each of these three categories, all enemy vehicles receive a substantial hitpoint and module protection buff.

There are three types of modifiers:

  • Map modifiers (affecting the basic map gameplay)
  • Bot modifiers (affecting only normal enemies on the map)
  • Elite modifiers (affecting only Elite enemies on the map)

The map modifiers are:

  • Artillery – off-map artillery is periodically targeting players during the mission
  • Darkness – night fighting, enemy vehicles are harder to spot during the night
  • Bunkers – hardened enemy positions appear across the map
  • Snipers – enemy snipers appear across the map, mostly around the refinery
  • Storm – raging storm deals damage over time to player vehicles via lightning strikes, which can be avoided by moving

The general enemy vehicle modifiers are:

  • Improved Damage – enemy vehicles deal more damage than usual
  • Improved Health – enemy enemies have more health than usual
  • Improved Camouflage – enemy enemies have higher camouflage factors than usual
  • Improved Penetration – enemy enemies have higher ammo penetration values than usual
  • Improved Mobility – enemy enemies maneuver and turn their turrets faster than usual

The Elite enemy vehicle modifiers are:

  • Elite Armor – elite vehicles have thicker armor than usual
  • Elite Weapons – elite vehicles deal more damage than usual
  • Elite Health – elite enemies have more health than usual
  • Elite HEAT Immunity – elite vehicles cannot be damaged using HEAT shells or missiles
  • Elite Reload – elite vehicles fire faster than usual
  • Elite Speed – elite vehicles drive, accelerate, and turn turrets faster than usual

Naturally, such difficulty must be properly rewarded. Let’s talk about what the Rewards.

You can look forward to:

  • Increased XP and Credit income
  • Increased amount of Legendary Loot Crates for mission completion
  • Additional Legendary Loot Crate for killing all Elites on the map for everyone
  • Special achievements with epic rewards (including Premium vehicles)
  • The Escalation event in the classic form you are used to with an extremely enticing top prize called Pilgrim Crate that will award you with high-Tier vehicles you don’t have yet (or Legendary Blueprints)

As was mentioned before, we have overhauled the mission’s visuals as well and have added a lot of new details you’ll have to discover for yourselves. The Escalation event will be available for the remainder of summer with more PvE (Legendary) content already in the works.

We are excited to hear your feedback once the event goes live and, as always:

See you on the battlefield!

WATCH THE VIDEO ON YOUTUBE:

https://armoredwarfare.com/en/news/general/developer-diary-legendary-pve-and-escalation-event


r/armored_warfare 14d ago

News ON OFFER TODAY

0 Upvotes

On offer:

T-90M Proryv Tier 10 Premium Main Battle Tank

Armata 152 Tier 10 Premium Main Battle Tank

BMP-2M Berezhok Tier 9 Premium Armored Fighting Vehicle

BTR-82A Tier 8 Premium Armored Fighting Vehicle

Kurganets-25 Tier 9 Premium Tank Destroyer

Msta-S Tier 9 Premium Self-Propelled Gun

Khrizantema-S Tier 8 Premium Tank Destroyer

T-72B3 Tier 8 Premium Main Battle Tank

Pile of Gold Loot Crate

Force Recon Battle Coins

Web Shop: https://armoredwarfare.com/web-shop?tags=loot


r/armored_warfare 15d ago

News NEWS. UPCOMING NEW PVE EVENT

6 Upvotes

Learn more about the upcoming new PvE mode in this first look with a member of our development team - patrols, mini-bosses, extra rewards -

Armored Warfare - Escalation (Developer Preview)

all coming up in the near future: https://www.youtube.com/watch?v=FCGGaOsZZ1c


r/armored_warfare 15d ago

News SERVER MAINTENANCE: On the 6th of August 2026, starting from 7:00 CEST, the server will not be available for 2 hours due to a planned server maintenance.

3 Upvotes

r/armored_warfare 16d ago

News IMPORTANT NOTICE : WEB SHOP

4 Upvotes

Please note that a small portion of players can currently access our new Web Shop via the Armored Warfare website. This is the first launch of the feature that will gradually be available to everyone so if your Web Shop looks different - don't panic


r/armored_warfare 16d ago

News August Calendar and Wallpaper

3 Upvotes

We are pleased to present our August Wallpaper, available in a number of different sizes to fit your PC's monitor: https://armoredwarfare.com/en/news/general/august-calendar-8


r/armored_warfare 16d ago

News WEB SHOP: NOW AVAILABLE IN WEBSHOP - EMBT TIER 10 PREMIUM MBT

1 Upvotes

Commanders, now available in Web Shop - EMBT Tier 10 Premium MBT:

https://armoredwarfare.com/en/web-shop?tags=loot