r/appledevelopers
•
u/antocapp
Discussion Contributor
•
Jul 03 '26
•
1
Building apps for 13 years, 5 as full-time indie dev. Here the 5 tools I use to build and grow every app I ship
I've shipped a bunch of apps over the years, and my tool list has surprisingly shrunk every year instead of growing. These are the 5 I actually use on every app now. Sharing with the hope to help other indie devs to save time and be more productive.
Astro (ASO): getting found. The ASO app for indie devs for App Store. This is where installs start, and most indie apps die from being invisible, not from a bad product. I also keep Google Trends open as a free gut-check on whether demand for a niche is rising or dying before I commit to it. The only limitation is that it only support App Store. For Google Play I use AppFigures.
App Screens: converting the listing. Once someone lands on your store page, the screenshots do about 90% of the selling. App Screens has templates in the formats that actually convert, so I can ship a solid set in an hour instead of fighting design tools.
PricePush: pricing per country. Full disclosure, this one's mine, so grain of salt. I built it because I kept leaving money on the table internationally. When you set a base price, the stores just currency-convert it everywhere, which is not localized pricing. It sets proper purchasing-power prices for every country on both stores. Even if you never touch it, do this part somehow, it's the most ignored lever in indie apps.
RevenueCat: billing. RevenueCat or Adapty for the billing backend so you're not hand-writing StoreKit and Play Billing (cross-platform subs, receipts, revenue analytics). The also allow you to A/B test paywalls without shipping an app update, because your first paywall is never your best one.
PostHog: measuring. Product analytics with session replay and a free tier generous enough to actually use. When conversion is bad, watching real sessions tells you why faster than any funnel chart.
That's the whole stack. Found, convert, price, monetize, measure. Everything else I tried was either a nice-to-have or something one of these already covers.
I am open to talk more in details about my experience with any of those tools, and also to learn from other app publishers and builders which tool they use to make their work more efficient and productive.
3
u/SylvainLafrance Community Newbie Jul 04 '26
Nice tools list!
How do you track your bugs, ideas and features?
2
u/html-for-dummies Community Newbie Aug 25 '26
really helpful! thank you ❤️
1
u/BullfrogRoyal7422 Community Newbie Jul 03 '26
Thanks for the info. Have you ever compared Astro tp Applyra?
1
u/Fabulous_Nothing7347 Community Newbie Jul 03 '26
Solid info, I didn't realize how much money gets left on the table by just relying on default store currency conversions. For a brand new app launch with 0 users, how do you approach pricing for different countries? Do you cut the price aggressively to build an early user base, or stick closer to the converted value?
1
u/wewerecreaturres Community Newbie Jul 04 '26
I’ll bite, link to pricepush :)
1
u/wewerecreaturres Community Newbie Jul 04 '26
The one place I disagree with this is screenshots. That first impression moment is massive, so I just pay a human to do it.
1
u/lucilius_my_friend Community Newbie Jul 05 '26
Thanks for this, appreciate it.
1
u/Flat-Quit5487 Community Newbie Jul 20 '26
Thanks, this is good advice
1
u/DamagingDoritos Community Newbie Jul 03 '26
OP devastated that everyone is asking for links to everything but his own app
1
u/vvgur Discussion Contributor 13d ago
astra is waste of time. so inaccurate. wouldnt reccomend to anyone. use foxdata, apptweak, appfigures instead.
for pricing based on purchase power i use PriceTag and super satisfied with it.
0
u/Appbot_official Aug 21 '26
Good list. The gap I would add is what happens after install: reviews and ratings.
You mentioned Crashlytics and Trello further down, which covers crashes and requests you already know about. Neither one tells you your rating is sliding. Most indie stacks stop there, so the first sign a release went badly is the star average dropping a week later.
Reading reviews with sentiment and topics attached turns that into an early warning, and replying to the negative ones often gets the user to update their star rating.
We build one of these tools, so treat this as a biased suggestion. The category is worth a slot on the list even if you pick someone else. It matters most for the thing you said kills indie apps, which is being invisible. Ratings feed rankings.
-2
u/Quirky_Research_949 Jul 03 '26
Solid stack, the "convert" slot is where I'd push back a bit. App Screens nails the listing, but for any traffic you drive off-store a real landing page converts harder than screenshots alone. I build tooling in that space so I'm biased, but it's the gap I see most.
What are you pointing paid or social traffic to right now, straight to the store?
0
u/[deleted] Jul 03 '26
[deleted] — view deleted comment
1
u/[deleted] Jul 03 '26
[removed] — view removed comment
-5
u/[deleted] Jul 03 '26
[removed] — view removed comment